Player Matchup

Osiris
Osiris
Pharah-is-Cute
Osiris
Level 6
God Stats
7W - 2L
1,835 SR
Queue Stats
70W - 77L
1,629 Elo+
Party 1
Neith
Neith
annual_reflex2
Neith
Level 8
God Stats
6W - 1L
1,805 SR
Queue Stats
36W - 24L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
deathbringer3469
Danzaburou
Level 155
God Stats
3W - 4L
1,285 SR
Queue Stats
578W - 647L
1,465 Elo+
Party 1
Hades
Hades
lord_Helix_421
Hades
Level 127
God Stats
8W - 7L
1,780 SR
Queue Stats
505W - 529L
1,517 Elo+
Party 1
Rama
Rama
uGotgay
Rama
Level 6
God Stats
1W - 1L
1,336 SR
Queue Stats
20W - 11L
1,426 Elo+
Party 1
Team Averages
Level 60
1,608 SR
1,529 Elo+

VS

Team Averages
Level 15
1,432 SR
1,356 Elo+
Tiamat
Tiamat
BigFreshGoose
Tiamat
Level 25
God Stats
0W - 6L
1,187 SR
Queue Stats
120W - 112L
1,507 Elo+
Solo
Izanami
Izanami
Pedromaavila
Izanami
Level 3
God Stats
0W - 6L
1,231 SR
Queue Stats
0W - 7L
1,053 Elo+
Solo
Heimdallr
Heimdallr
Turttlegang956
Heimdallr
Level 16
God Stats
4W - 2L
1,631 SR
Queue Stats
31W - 32L
1,430 Elo+
Party 2
Nemesis
Nemesis
solar3wolf3
Nemesis
Level 5
God Stats
2W - 3L
1,445 SR
Queue Stats
2W - 6L
1,307 Elo+
Solo
Nu Wa
Nu Wa
vScxriz
Nu Wa
Level 27
God Stats
27W - 21L
1,667 SR
Queue Stats
112W - 102L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
7,740
645
6,309
7,055
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
5 / 6 / 4
6,383
532
4,898
8,196
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
deathbringer3469
Danzaburou
13
9 / 0 / 2
7,945
662
5,415
6,180
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 3 / 5
6,531
544
4,278
9,019
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
uGotgay
Rama
9
1 / 4 / 6
5,831
486
4,177
8,990
2,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 4
5,089
424
2,470
6,487
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Pedromaavila
Izanami
6
0 / 7 / 2
4,642
387
1,093
6,335
1,536
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Turttlegang956
Heimdallr
9
7 / 5 / 3
6,261
522
8,401
7,455
2,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
solar3wolf3
Nemesis
8
2 / 3 / 3
5,511
459
2,648
7,554
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
vScxriz
Nu Wa
8
1 / 6 / 0
5,202
434
3,563
6,524
1,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
24
Kills
11
13
Deaths
24
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Izanami
Pedromaavila
Izanami
0
7
2
0.14
W
7
0
2
8
L
Heimdallr
Turttlegang956
Heimdallr
7
5
3
1.7
W
5
6
4
1.17
W
Danzaburou
deathbringer3469
Danzaburou
9
0
2
10
W
2
3
5
1.5
L
Nemesis
solar3wolf3
Nemesis
2
3
3
1.17
W
Rama
uGotgay
Rama
1
4
6
1
L
Nu Wa
vScxriz
Nu Wa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,077
Damage
18,175
39,440
Taken
34,355
15,510
Mitigated
10,770
15,736
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,470
341
0
1,125
6,487
2,854
0
1,593
4,894
10,657
0
L
Izanami
Pedromaavila
Izanami
1,093
648
0
81
6,335
1,536
327
357
5,978
0
7,851
W
6,309
1,962
0
2,154
7,055
4,339
648
443
6,451
0
40,137
L
Heimdallr
Turttlegang956
Heimdallr
8,401
4,017
429
675
7,455
2,649
874
351
7,104
0
22,174
W
4,898
957
0
1,326
8,196
2,414
214
1,141
6,905
0
19,282
W
Danzaburou
deathbringer3469
Danzaburou
5,415
2,169
0
3,144
6,180
2,286
0
1,458
4,532
0
41,102
W
4,278
107
57
5,100
9,019
4,273
0
851
8,028
36,633
0
L
Nemesis
solar3wolf3
Nemesis
2,648
546
0
721
7,554
2,147
54
1,331
6,223
0
14,235
W
Rama
uGotgay
Rama
4,177
3,611
247
3,708
8,990
2,198
912
1,315
7,487
0
23,814
L
Nu Wa
vScxriz
Nu Wa
3,563
526
0
675
6,524
1,584
546
646
5,878
18,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,430
Gold Earned
26,705
311
Minions Killed
125
0
Camps Cleared
0
1,139,141
Distance Traveled
1,051,123
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,089
424
16
1
0
219,682
0
L
Izanami
4,642
387
18
2
0
204,595
0
W
Osiris
7,740
645
73
6
0
272,445
1
L
Heimdallr
6,261
522
28
2
0
205,914
2
W
Neith
6,383
532
29
2
0
254,969
0
W
Danzaburou
7,945
662
82
7
0
208,313
2
W
Hades
6,531
544
79
7
0
184,439
0
L
Nemesis
5,511
459
26
2
0
246,037
1
W
Rama
5,831
486
48
4
0
218,975
1
L
Nu Wa
5,202
434
37
3
0
174,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role