Player Matchup

Tiamat
Tiamat
Efabadoobuby
Tiamat
Level 23
God Stats
11W - 21L
1,334 SR
Queue Stats
32W - 59L
1,328 Elo+
Party 2
Chaac
Chaac
Linentooth
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
silxplayz
Xbalanque
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 30
1,445 SR
1,443 Elo+

VS

Team Averages
Level 78
1,507 SR
1,518 Elo+
Skadi
Skadi
RUSSIANXXBOMBER
Skadi
Level 104
God Stats
10W - 8L
1,592 SR
Queue Stats
49W - 48L
1,554 Elo+
Party 1
Hercules
Hercules
dec2904
Hercules
Level 103
God Stats
1W - 3L
1,430 SR
Queue Stats
205W - 180L
1,652 Elo+
Party 1
Nu Wa
Nu Wa
notjurrA
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 4 / 9
8,632
664
8,610
9,585
5,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
14
7 / 2 / 2
9,720
748
11,000
10,908
9,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
silxplayz
Xbalanque
12
3 / 4 / 4
9,081
699
8,093
10,039
3,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 3
9,458
728
9,260
8,692
2,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
dec2904
Hercules
13
4 / 1 / 4
9,220
709
7,221
14,925
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
notjurrA
Nu Wa
11
0 / 5 / 7
8,115
624
5,673
9,273
3,005
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
10
Kills
10
10
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
4
9
1.13
W
Chaac
7
2
2
4
L
6
4
3
1.88
L
Hercules
dec2904
Hercules
4
1
4
6
L
Nu Wa
notjurrA
Nu Wa
0
5
7
0.7
W
Xbalanque
silxplayz
Xbalanque
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,703
Damage
22,154
30,532
Taken
32,890
18,515
Mitigated
17,858
7,774
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
8,610
815
0
2,757
9,585
5,764
719
1,506
7,989
29,030
0
W
Chaac
11,000
1,875
191
3,659
10,908
9,523
0
2,456
8,252
0
33,816
L
9,260
3,755
0
0
8,692
2,957
106
1,966
6,418
0
46,580
L
Hercules
dec2904
Hercules
7,221
1,844
0
7,124
14,925
11,896
70
4,710
9,275
0
19,235
L
Nu Wa
notjurrA
Nu Wa
5,673
1,664
771
2,067
9,273
3,005
41
936
7,843
22,290
0
W
Xbalanque
silxplayz
Xbalanque
8,093
2,555
0
1,167
10,039
3,228
933
1,840
8,024
0
37,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,433
Gold Earned
26,793
155
Minions Killed
138
0
Camps Cleared
0
756,788
Distance Traveled
656,965
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,632
664
62
5
0
229,506
1
W
Chaac
9,720
748
39
3
0
288,798
1
L
Skadi
9,458
728
71
5
0
208,824
0
L
Hercules
9,220
709
36
3
0
258,675
0
L
Nu Wa
8,115
624
31
2
0
189,466
0
W
Xbalanque
9,081
699
54
4
0
238,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role