Player Matchup

Zhong Kui
Zhong Kui
FriendlyHuman
Zhong Kui
Level 86
God Stats
2W - 4L
1,239 SR
Queue Stats
67W - 56L
1,488 Elo+
Solo
He Bo
He Bo
Mrloverman
He Bo
Level 109
God Stats
8W - 3L
1,770 SR
Queue Stats
168W - 175L
1,476 Elo+
Party 1
Erlang Shen
Erlang Shen
Ooohana
Erlang Shen
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Switch48
Sobek
Level 99
God Stats
1W - 0L
1,677 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Artemis
Artemis
sam1996m
Artemis
Level 105
God Stats
11W - 5L
1,709 SR
Queue Stats
105W - 96L
1,384 Elo+
Party 1
Team Averages
Level 104
1,579 SR
1,470 Elo+

VS

Team Averages
Level 90
1,552 SR
1,429 Elo+
Achilles
Achilles
Dumi2001
Achilles
Level 103
God Stats
0W - 1L
1,692 SR
Queue Stats
64W - 71L
1,473 Elo+
Party 2
Neith
Neith
HellGirl69
Neith
Level 106
God Stats
3W - 5L
1,607 SR
Queue Stats
27W - 35L
1,372 Elo+
Party 2
Tiamat
Tiamat
Leveskocka24
Tiamat
Level 45
God Stats
3W - 2L
1,558 SR
Queue Stats
50W - 54L
1,618 Elo+
Solo
Cthulhu
Cthulhu
NombreRdm
Cthulhu
Level 108
God Stats
0W - 2L
1,300 SR
Queue Stats
21W - 31L
1,230 Elo+
Solo
Tsukuyomi
Tsukuyomi
fritoXjugar
Tsukuyomi
Level 88
God Stats
12W - 12L
1,606 SR
Queue Stats
69W - 81L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FriendlyHuman
Zhong Kui
10
3 / 1 / 2
6,186
619
4,703
5,062
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
10
3 / 3 / 4
5,925
593
5,861
6,685
2,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Ooohana
Erlang Shen
10
7 / 1 / 5
6,425
643
5,911
6,851
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Switch48
Sobek
10
4 / 0 / 3
6,018
602
2,902
6,562
3,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
sam1996m
Artemis
9
4 / 0 / 4
5,650
565
6,369
4,097
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dumi2001
Achilles
8
0 / 4 / 1
4,905
491
3,159
7,954
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
8
0 / 5 / 0
4,624
462
1,197
5,051
1,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
8
1 / 6 / 3
5,200
520
2,981
6,453
2,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
NombreRdm
Cthulhu
8
1 / 1 / 1
5,547
555
3,502
7,959
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
fritoXjugar
Tsukuyomi
10
3 / 5 / 1
6,108
611
5,374
7,737
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
21
Kills
5
5
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dumi2001
Achilles
0
4
1
0.13
W
Zhong Kui
FriendlyHuman
Zhong Kui
3
1
2
4
L
Neith
0
5
0
0
L
Tiamat
1
6
3
0.42
W
He Bo
3
3
4
1.67
L
Cthulhu
NombreRdm
Cthulhu
1
1
1
1.5
W
Erlang Shen
Ooohana
Erlang Shen
7
1
5
9.5
W
Sobek
Switch48
Sobek
4
0
3
5.5
L
Tsukuyomi
fritoXjugar
Tsukuyomi
3
5
1
0.7
W
Artemis
sam1996m
Artemis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
16,213
29,257
Taken
35,154
14,529
Mitigated
15,394
10,362
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dumi2001
Achilles
3,159
707
0
2,093
7,954
5,460
0
3,776
3,730
0
19,038
W
Zhong Kui
FriendlyHuman
Zhong Kui
4,703
1,004
0
2,141
5,062
3,081
384
0
5,062
26,602
0
L
Neith
1,197
332
0
488
5,051
1,602
400
584
4,467
0
21,654
L
Tiamat
2,981
562
70
910
6,453
2,568
0
4,120
2,333
16,087
0
W
He Bo
5,861
195
447
2,587
6,685
2,482
472
2,671
4,014
29,254
0
L
Cthulhu
NombreRdm
Cthulhu
3,502
69
103
1,835
7,959
3,460
0
3,281
4,678
14,385
0
W
Erlang Shen
Ooohana
Erlang Shen
5,911
2,801
0
1,921
6,851
3,404
80
799
6,052
0
33,429
W
Sobek
Switch48
Sobek
2,902
108
0
2,669
6,562
3,913
270
2,368
4,194
12,017
0
L
Tsukuyomi
fritoXjugar
Tsukuyomi
5,374
1,386
0
1,310
7,737
2,304
0
1,245
6,480
0
29,781
W
Artemis
sam1996m
Artemis
6,369
3,249
0
597
4,097
1,649
601
645
3,452
0
23,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,204
Gold Earned
26,384
220
Minions Killed
201
0
Camps Cleared
0
916,177
Distance Traveled
900,193
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,905
491
36
4
0
154,224
0
W
Zhong Kui
6,186
619
62
6
0
153,671
4
L
Neith
4,624
462
55
6
0
149,680
0
L
Tiamat
5,200
520
36
4
0
184,844
2
W
He Bo
5,925
593
54
5
0
191,838
1
L
Cthulhu
5,547
555
10
1
0
209,166
2
W
Erlang Shen
6,425
643
44
4
0
198,950
2
W
Sobek
6,018
602
11
1
0
200,855
1
L
Tsukuyomi
6,108
611
64
6
0
202,279
3
W
Artemis
5,650
565
49
5
0
170,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role