Player Matchup

Ullr
Ullr
GoobiTheNoobi
Ullr
Level 37
God Stats
10W - 6L
1,636 SR
Queue Stats
102W - 98L
1,540 Elo+
Party 1
Nemesis
Nemesis
Gosulcy
Nemesis
Level 29
God Stats
7W - 5L
1,582 SR
Queue Stats
140W - 155L
1,486 Elo+
Party 1
He Bo
He Bo
LBotti
He Bo
Level 24
God Stats
1W - 0L
1,308 SR
Queue Stats
105W - 106L
1,621 Elo+
Party 1
Cu Chulainn
Cu Chulainn
amnamcoe
Cu Chulainn
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,510 Elo+
Solo
Athena
Athena
purrpure
Athena
Level 28
God Stats
30W - 34L
1,490 SR
Queue Stats
89W - 133L
1,359 Elo+
Party 1
Team Averages
Level 28
1,503 SR
1,503 Elo+

VS

Team Averages
Level 17
1,553 SR
1,634 Elo+
Fenrir
Fenrir
LeonardoDaWinchi
Fenrir
Level 15
God Stats
2W - 3L
1,778 SR
Queue Stats
7W - 7L
1,687 Elo+
Party 2
Odin
Odin
disya
Odin
Level 16
God Stats
2W - 1L
1,489 SR
Queue Stats
2W - 2L
1,645 Elo+
Solo
Cupid
Cupid
iCooq
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,608 Elo+
Party 3
Janus
Janus
invalid345
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,622 Elo+
Party 2
Cthulhu
Cthulhu
xxMrKlocuxx
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 4 / 4
11,408
543
18,747
17,019
7,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Gosulcy
Nemesis
19
9 / 1 / 5
12,265
584
7,168
12,579
8,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
LBotti
He Bo
18
10 / 1 / 6
11,706
557
15,525
8,208
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
amnamcoe
Cu Chulainn
17
2 / 2 / 9
11,554
550
12,702
13,753
14,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
purrpure
Athena
15
1 / 5 / 17
10,485
499
7,279
17,503
17,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
9,156
436
5,238
15,820
7,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
disya
Odin
16
2 / 3 / 1
9,629
459
5,534
11,589
11,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
iCooq
Cupid
15
2 / 8 / 5
9,147
436
8,875
14,416
5,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
15
2 / 7 / 1
9,113
434
6,348
15,584
5,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xxMrKlocuxx
Cthulhu
14
4 / 9 / 4
9,738
464
12,667
20,679
14,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
34
Kills
13
13
Deaths
34
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
4
4
3.5
W
Nemesis
Gosulcy
Nemesis
9
1
5
11.5
W
He Bo
LBotti
He Bo
10
1
6
13
L
3
7
4
0.71
W
Cu Chulainn
amnamcoe
Cu Chulainn
2
2
9
3.25
L
Odin
disya
Odin
2
3
1
0.83
L
Cupid
iCooq
Cupid
2
8
5
0.56
L
Janus
2
7
1
0.36
W
Athena
purrpure
Athena
1
5
17
1.9
L
Cthulhu
xxMrKlocuxx
Cthulhu
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,421
Damage
38,662
69,062
Taken
78,088
51,618
Mitigated
44,189
11,936
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,747
7,485
0
3,104
17,019
7,865
1,074
6,278
10,741
0
63,960
W
Nemesis
Gosulcy
Nemesis
7,168
3,611
0
1,040
12,579
8,416
0
1,347
11,182
0
110,306
W
He Bo
LBotti
He Bo
15,525
956
0
3,840
8,208
3,545
609
3,027
5,156
66,149
0
L
5,238
1,064
0
3,120
15,820
7,298
536
5,138
10,682
0
34,483
W
Cu Chulainn
amnamcoe
Cu Chulainn
12,702
1,974
0
1,034
13,753
14,640
1,369
2,426
11,052
12,224
54,114
L
Odin
disya
Odin
5,534
1,303
0
846
11,589
11,677
759
3,540
8,049
0
42,142
L
Cupid
iCooq
Cupid
8,875
6,011
291
4,503
14,416
5,026
0
3,355
11,061
0
56,793
L
Janus
6,348
743
408
3,314
15,584
5,668
638
5,968
9,616
48,500
0
W
Athena
purrpure
Athena
7,279
1,981
0
2,918
17,503
17,152
231
5,937
11,516
22,412
0
L
Cthulhu
xxMrKlocuxx
Cthulhu
12,667
1,836
30
0
20,679
14,520
0
7,262
13,417
31,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,418
Gold Earned
46,783
502
Minions Killed
346
0
Camps Cleared
0
1,884,224
Distance Traveled
1,789,401
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,408
543
82
4
0
331,106
0
W
Nemesis
12,265
584
143
7
0
463,617
0
W
He Bo
11,706
557
105
5
0
379,830
3
L
Fenrir
9,156
436
53
3
0
387,785
1
W
Cu Chulainn
11,554
550
143
7
0
353,844
0
L
Odin
9,629
459
84
4
0
363,549
0
L
Cupid
9,147
436
90
4
0
355,955
3
L
Janus
9,113
434
77
4
0
317,933
1
W
Athena
10,485
499
29
1
0
355,827
4
L
Cthulhu
9,738
464
42
2
0
364,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role