Player Matchup

Tiamat
Tiamat
Diabolo2707
Tiamat
Level 32
God Stats
1W - 1L
1,210 SR
Queue Stats
100W - 93L
1,458 Elo+
Solo
Thanatos
Thanatos
Frodo-Teebeutlin
Thanatos
Level 110
God Stats
14W - 9L
1,806 SR
Queue Stats
964W - 893L
1,459 Elo+
Party 1
Discordia
Discordia
MystelCreth
Discordia
Level 48
God Stats
10W - 4L
1,690 SR
Queue Stats
276W - 222L
1,532 Elo+
Party 1
Neith
Neith
Nalce_Hewit
Neith
Level 16
God Stats
1W - 2L
1,487 SR
Queue Stats
5W - 11L
1,666 Elo+
Party 3
Cthulhu
Cthulhu
TareWeaver
Cthulhu
Level 109
God Stats
113W - 121L
1,515 SR
Queue Stats
666W - 703L
1,387 Elo+
Party 3
Team Averages
Level 63
1,542 SR
1,501 Elo+

VS

Team Averages
Level 68
1,477 SR
1,545 Elo+
Eset
Eset
FireLight3R
Eset
Level 68
God Stats
12W - 12L
1,801 SR
Queue Stats
364W - 264L
1,591 Elo+
Party 2
Ymir
Ymir
INSANE SOCKZ
Ymir
Level 66
God Stats
4W - 6L
1,587 SR
Queue Stats
549W - 413L
1,610 Elo+
Party 2
Mulan
Mulan
LittleWill6080
Mulan
Level 44
God Stats
37W - 38L
1,214 SR
Queue Stats
733W - 630L
1,501 Elo+
Party 2
Merlin
Merlin
MinstrelPro27
Merlin
Level 99
God Stats
35W - 39L
1,463 SR
Queue Stats
476W - 373L
1,565 Elo+
Party 2
Cernunnos
Cernunnos
Sbaatk
Cernunnos
Level 62
God Stats
2W - 4L
1,320 SR
Queue Stats
498W - 475L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 2 / 2
8,046
536
7,179
8,247
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
11 / 0 / 1
9,873
658
11,539
10,217
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
MystelCreth
Discordia
15
2 / 0 / 6
8,975
598
7,895
7,058
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 2
6,272
418
2,033
3,499
913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
TareWeaver
Cthulhu
12
1 / 3 / 3
6,717
448
5,766
8,052
3,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,447
430
2,576
10,259
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 3 / 1
6,702
447
2,967
12,997
5,657
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 2 / 1
7,275
485
5,563
13,661
6,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 0
7,058
471
3,641
7,833
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Sbaatk
Cernunnos
11
1 / 3 / 2
6,449
430
4,524
7,156
2,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
5
6
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
2
2
1
L
0
3
0
0
W
11
0
1
11.5
L
3
3
1
1.17
L
1
2
1
0.75
L
0
4
0
0
W
Discordia
MystelCreth
Discordia
2
0
6
5
W
0
1
2
1
L
Cernunnos
Sbaatk
Cernunnos
1
3
2
0.67
W
Cthulhu
TareWeaver
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,412
Damage
19,271
37,073
Taken
51,906
17,420
Mitigated
18,402
23,940
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,179
1,164
0
4,078
8,247
6,407
198
516
7,731
44,037
0
L
2,576
266
0
4,807
10,259
2,427
0
2,370
7,689
42,448
0
W
11,539
3,472
0
12,352
10,217
4,690
440
2,672
7,545
0
69,766
L
2,967
466
353
3,020
12,997
5,657
0
4,855
8,090
37,226
0
L
5,563
614
0
3,514
13,661
6,199
0
6,530
6,397
0
42,145
L
3,641
252
0
1,637
7,833
1,910
0
2,085
5,338
47,890
0
W
Discordia
MystelCreth
Discordia
7,895
297
0
2,733
7,058
2,284
0
3,701
3,357
60,272
0
W
2,033
458
537
1,548
3,499
913
802
562
2,937
0
25,724
L
Cernunnos
Sbaatk
Cernunnos
4,524
1,269
477
1,503
7,156
2,209
52
3,444
3,552
0
35,848
W
Cthulhu
TareWeaver
Cthulhu
5,766
138
368
2,324
8,052
3,126
74
1,733
6,319
36,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,883
Gold Earned
33,931
443
Minions Killed
404
0
Camps Cleared
0
1,415,563
Distance Traveled
1,346,274
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,046
536
102
7
0
261,539
4
L
Eset
6,447
430
87
6
0
283,677
2
W
Thanatos
9,873
658
118
8
0
325,821
1
L
Ymir
6,702
447
51
3
0
262,644
1
L
Mulan
7,275
485
97
6
0
269,674
3
L
Merlin
7,058
471
94
6
0
261,939
1
W
Discordia
8,975
598
118
8
0
293,125
4
W
Neith
6,272
418
50
3
0
244,557
4
L
Cernunnos
6,449
430
75
5
0
268,340
4
W
Cthulhu
6,717
448
55
4
0
290,521
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role