Player Matchup

Ne Zha
Ne Zha
ASHKANDOR
Ne Zha
Level 146
God Stats
100W - 76L
1,608 SR
Queue Stats
1,481W - 1,452L
1,486 Elo+
Solo
Heimdallr
Heimdallr
JRAodin
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 157L
1,591 Elo+
Solo
Neith
Neith
MajorPain19
Neith
Level 128
God Stats
11W - 10L
1,506 SR
Queue Stats
100W - 110L
1,473 Elo+
Party 1
Baba Yaga
Baba Yaga
RofLtuber
Baba Yaga
Level 124
God Stats
1W - 4L
1,336 SR
Queue Stats
218W - 192L
1,516 Elo+
Party 1
Ganesha
Ganesha
lullig
Ganesha
Level 99
God Stats
2W - 2L
1,511 SR
Queue Stats
180W - 168L
1,561 Elo+
Solo
Team Averages
Level 125
1,492 SR
1,526 Elo+

VS

Team Averages
Level 112
1,467 SR
1,598 Elo+
Ra
Ra
Aciik
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MaxXxPoWer001
Tsukuyomi
Level 104
God Stats
3W - 3L
1,845 SR
Queue Stats
108W - 107L
1,440 Elo+
Solo
Sobek
Sobek
Wercyn
Sobek
Level 106
God Stats
1W - 1L
1,181 SR
Queue Stats
3W - 1L
1,746 Elo+
Party 2
Danzaburou
Danzaburou
XxAce12xX
Danzaburou
Level 75
God Stats
2W - 5L
1,307 SR
Queue Stats
122W - 101L
1,495 Elo+
Solo
Nike
Nike
artanenc
Nike
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 115L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ASHKANDOR
Ne Zha
15
1 / 6 / 3
9,429
429
10,597
20,481
8,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
JRAodin
Heimdallr
16
3 / 8 / 3
9,799
445
13,769
19,115
7,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 1
10,346
470
18,048
16,460
6,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
RofLtuber
Baba Yaga
16
0 / 6 / 0
9,596
436
8,830
16,163
9,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
lullig
Ganesha
13
1 / 9 / 5
9,009
410
9,072
19,802
16,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
5 / 1 / 3
11,627
529
8,877
10,709
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
MaxXxPoWer001
Tsukuyomi
20
9 / 2 / 13
13,121
596
20,321
17,486
8,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
Wercyn
Sobek
15
5 / 0 / 10
11,081
504
7,339
19,982
21,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
XxAce12xX
Danzaburou
17
5 / 5 / 12
11,599
527
13,349
16,506
9,405
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
20
8 / 0 / 8
13,490
613
22,167
31,292
26,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
8
Kills
32
32
Deaths
8
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ASHKANDOR
Ne Zha
1
6
3
0.42
W
Ra
5
1
3
6.5
L
Heimdallr
JRAodin
Heimdallr
3
8
3
0.56
L
3
3
1
1.17
W
Tsukuyomi
MaxXxPoWer001
Tsukuyomi
9
2
13
7.75
L
Baba Yaga
RofLtuber
Baba Yaga
0
6
0
0
W
Sobek
Wercyn
Sobek
5
0
10
10
W
Danzaburou
XxAce12xX
Danzaburou
5
5
12
2.2
W
Nike
8
0
8
12
L
Ganesha
lullig
Ganesha
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,316
Damage
72,053
92,021
Taken
95,975
48,446
Mitigated
70,604
25,749
Healing
39,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ASHKANDOR
Ne Zha
10,597
4,094
0
7,093
20,481
8,284
0
2,455
18,026
0
67,209
W
Ra
8,877
1,075
5,988
4,915
10,709
5,265
1,606
524
10,173
73,232
0
L
Heimdallr
JRAodin
Heimdallr
13,769
5,868
938
4,491
19,115
7,618
51
4,615
14,500
0
62,567
L
18,048
5,387
0
5,244
16,460
6,367
1,260
3,622
12,838
0
79,105
W
Tsukuyomi
MaxXxPoWer001
Tsukuyomi
20,321
2,687
0
5,845
17,486
8,619
1,663
1,823
15,609
0
99,826
L
Baba Yaga
RofLtuber
Baba Yaga
8,830
556
0
4,948
16,163
9,277
177
1,802
14,361
68,452
0
W
Sobek
Wercyn
Sobek
7,339
599
1,572
7,660
19,982
21,120
572
3,630
16,322
27,786
0
W
Danzaburou
XxAce12xX
Danzaburou
13,349
7,150
0
3,620
16,506
9,405
7,219
2,827
13,667
0
64,696
W
Nike
22,167
2,630
0
9,479
31,292
26,195
0
8,415
22,302
10,904
78,498
L
Ganesha
lullig
Ganesha
9,072
1,362
0
3,035
19,802
16,900
69
7,045
12,757
27,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,179
Gold Earned
60,918
532
Minions Killed
573
0
Camps Cleared
0
1,885,944
Distance Traveled
2,232,463
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,429
429
108
5
0
371,693
4
W
Ra
11,627
529
127
6
0
372,674
1
L
Heimdallr
9,799
445
122
6
0
377,808
4
L
Neith
10,346
470
156
7
0
399,411
2
W
Tsukuyomi
13,121
596
150
7
0
495,461
2
L
Baba Yaga
9,596
436
144
7
0
355,137
3
W
Sobek
11,081
504
35
2
0
480,913
3
W
Danzaburou
11,599
527
111
5
0
421,378
3
W
Nike
13,490
613
150
7
0
462,037
8
L
Ganesha
9,009
410
2
0
0
381,895
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role