Player Matchup

Neith
Neith
Billy
Neith
Level 96
God Stats
2W - 1L
1,336 SR
Queue Stats
14W - 18L
1,428 Elo+
Party 1
Tiamat
Tiamat
Itzack
Tiamat
Level 85
God Stats
5W - 1L
1,555 SR
Queue Stats
22W - 18L
1,513 Elo+
Party 1
Cerberus
Cerberus
joziee
Cerberus
Level 86
God Stats
1W - 2L
1,391 SR
Queue Stats
115W - 137L
1,624 Elo+
Party 1
Team Averages
Level 89
1,427 SR
1,522 Elo+

VS

Team Averages
Level 121
1,393 SR
1,407 Elo+
Sobek
Sobek
AlikeiOcric
Sobek
Level 88
God Stats
0W - 2L
1,192 SR
Queue Stats
9W - 18L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
Kentauros
Danzaburou
Level 150
God Stats
1W - 1L
1,488 SR
Queue Stats
7W - 12L
1,257 Elo+
Solo
Hel
Hel
RodrigoDolo
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Billy
Neith
12
9 / 2 / 7
8,973
897
11,375
6,580
2,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
Itzack
Tiamat
12
7 / 1 / 8
8,808
881
9,668
5,202
4,724
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
joziee
Cerberus
11
0 / 0 / 11
7,275
728
2,618
8,860
4,897
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,825
683
1,536
11,527
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Kentauros
Danzaburou
11
3 / 4 / 0
8,286
829
6,619
9,711
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 6 / 2
6,584
658
3,048
8,060
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
3
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Neith
Billy
Neith
9
2
7
6.25
W
Tiamat
Itzack
Tiamat
7
1
8
11
L
Danzaburou
Kentauros
Danzaburou
3
4
0
0.75
L
0
6
2
0.17
W
Cerberus
joziee
Cerberus
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,661
Damage
11,203
20,642
Taken
29,298
12,146
Mitigated
13,924
5,435
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,536
82
0
1,427
11,527
8,527
0
5,485
6,042
6,634
0
W
Neith
Billy
Neith
11,375
6,200
0
1,039
6,580
2,525
1,258
1,629
4,823
0
31,304
W
Tiamat
Itzack
Tiamat
9,668
1,281
0
1,328
5,202
4,724
0
673
4,476
32,075
0
L
Danzaburou
Kentauros
Danzaburou
6,619
2,564
0
3,355
9,711
3,029
0
4,099
5,612
0
37,395
L
3,048
152
1,417
1,971
8,060
2,368
0
2,766
5,294
17,710
0
W
Cerberus
joziee
Cerberus
2,618
156
0
3,068
8,860
4,897
0
1,909
6,707
20,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
21,695
145
Minions Killed
110
0
Camps Cleared
0
538,107
Distance Traveled
505,697
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,825
683
11
1
0
169,311
1
W
Neith
8,973
897
46
5
0
154,318
3
W
Tiamat
8,808
881
60
6
0
190,089
2
L
Danzaburou
8,286
829
54
5
0
165,868
2
L
Hel
6,584
658
45
5
0
170,518
1
W
Cerberus
7,275
728
39
4
0
193,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role