Player Matchup

Medusa
Medusa
Aminos67
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,500 Elo+
Solo
Artemis
Artemis
EDRIRD
Artemis
Level 7
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 8L
1,447 Elo+
Party 1
Bellona
Bellona
Hullwar
Bellona
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 5L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
Yasru
Cthulhu
Level 29
God Stats
7W - 8L
1,439 SR
Queue Stats
48W - 46L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
quodAndre
Kukulkan
Level 24
God Stats
5W - 7L
1,580 SR
Queue Stats
14W - 14L
1,394 Elo+
Solo
Team Averages
Level 17
1,590 SR
1,448 Elo+

VS

Team Averages
Level 20
1,407 SR
1,380 Elo+
Pele
Pele
AloeRobin
Pele
Level 26
God Stats
21W - 22L
1,546 SR
Queue Stats
68W - 58L
1,507 Elo+
Solo
Zeus
Zeus
ChildofFrost
Zeus
Level 25
God Stats
18W - 17L
1,249 SR
Queue Stats
231W - 242L
1,367 Elo+
Solo
Merlin
Merlin
MakeMeLose
Merlin
Level 20
God Stats
0W - 1L
1,222 SR
Queue Stats
3W - 9L
1,122 Elo+
Party 2
Bellona
Bellona
XxCiganINxX
Bellona
Level 5
God Stats
4W - 4L
1,443 SR
Queue Stats
15W - 14L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
xx2x2xx
Cernunnos
Level 23
God Stats
13W - 12L
1,577 SR
Queue Stats
50W - 42L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aminos67
Medusa
19
2 / 6 / 20
11,855
912
9,243
10,765
5,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
EDRIRD
Artemis
20
11 / 3 / 17
14,356
1,104
19,544
13,804
6,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Hullwar
Bellona
20
14 / 4 / 27
15,523
1,194
22,981
18,666
22,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Yasru
Cthulhu
20
5 / 1 / 35
14,837
1,141
23,349
19,276
38,395
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
quodAndre
Kukulkan
20
15 / 2 / 16
14,757
1,135
24,372
11,613
6,244
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
3 / 10 / 6
11,903
916
11,859
23,060
9,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 8 / 7
13,052
1,004
21,195
18,135
8,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
MakeMeLose
Merlin
18
2 / 10 / 6
11,760
905
8,000
15,145
6,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
XxCiganINxX
Bellona
18
1 / 8 / 8
11,711
901
7,286
25,119
16,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
xx2x2xx
Cernunnos
20
5 / 11 / 11
13,817
1,063
21,101
24,919
11,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
54
47
Kills
16
16
Deaths
47
115
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Pele
3
10
6
0.6
W
Medusa
Aminos67
Medusa
2
6
20
2
L
5
8
7
1.06
W
Artemis
EDRIRD
Artemis
11
3
17
6.5
W
Bellona
Hullwar
Bellona
14
4
27
6.88
L
Merlin
MakeMeLose
Merlin
2
10
6
0.5
L
Bellona
XxCiganINxX
Bellona
1
8
8
0.63
W
Cthulhu
Yasru
Cthulhu
5
1
35
22.5
W
Kukulkan
quodAndre
Kukulkan
15
2
16
11.5
L
Cernunnos
xx2x2xx
Cernunnos
5
11
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,489
Damage
69,441
74,124
Taken
106,378
78,317
Mitigated
52,176
8,413
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
11,859
2,072
0
514
23,060
9,696
0
8,786
14,274
0
39,056
W
Medusa
Aminos67
Medusa
9,243
4,566
0
1,116
10,765
5,051
0
4,728
6,037
0
15,883
L
21,195
1,592
0
811
18,135
8,201
0
8,022
10,113
44,480
0
W
Artemis
EDRIRD
Artemis
19,544
11,821
0
2,030
13,804
6,360
0
7,180
6,624
0
42,375
W
Bellona
Hullwar
Bellona
22,981
4,765
0
430
18,666
22,267
0
7,171
11,495
0
32,234
L
Merlin
MakeMeLose
Merlin
8,000
279
0
0
15,145
6,479
0
6,487
8,658
31,886
0
L
Bellona
XxCiganINxX
Bellona
7,286
2,006
0
878
25,119
16,621
0
12,862
12,257
152
13,253
W
Cthulhu
Yasru
Cthulhu
23,349
1,085
1,497
0
19,276
38,395
0
5,213
14,063
48,545
0
W
Kukulkan
quodAndre
Kukulkan
24,372
2,038
1,265
2,075
11,613
6,244
0
5,055
6,558
65,092
0
L
Cernunnos
xx2x2xx
Cernunnos
21,101
9,017
0
2,791
24,919
11,179
0
11,564
13,355
0
51,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,328
Gold Earned
62,243
252
Minions Killed
218
12
Camps Cleared
3
1,083,007
Distance Traveled
1,143,665
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,903
916
50
4
0
229,564
0
W
Medusa
11,855
912
18
1
0
164,497
0
L
Zeus
13,052
1,004
50
4
1
216,008
0
W
Artemis
14,356
1,104
49
4
7
188,759
1
W
Bellona
15,523
1,194
24
2
3
232,700
2
L
Merlin
11,760
905
56
4
0
206,759
0
L
Bellona
11,711
901
9
1
1
257,812
1
W
Cthulhu
14,837
1,141
55
4
0
265,165
2
W
Kukulkan
14,757
1,135
106
8
2
231,886
1
L
Cernunnos
13,817
1,063
53
4
1
233,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role