Player Matchup

Kuzenbo
Kuzenbo
Bagylender
Kuzenbo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,542 Elo+
Party 3
Jormungandr
Jormungandr
MicaMala
Jormungandr
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 42L
1,528 Elo+
Party 3
He Bo
He Bo
MyNaemYeff
He Bo
Level 61
God Stats
7W - 2L
1,715 SR
Queue Stats
440W - 387L
1,560 Elo+
Solo
Ganesha
Ganesha
УжеВлажная
Ganesha
Level 128
God Stats
5W - 6L
1,669 SR
Queue Stats
800W - 574L
1,505 Elo+
Party 2
Hou Yi
Hou Yi
шалунписюн
Hou Yi
Level 136
God Stats
9W - 8L
1,326 SR
Queue Stats
930W - 751L
1,495 Elo+
Party 2
Team Averages
Level 115
1,542 SR
1,526 Elo+

VS

Team Averages
Level 59
1,494 SR
1,597 Elo+
Vamana
Vamana
KeagolWeagol
Vamana
Level 59
God Stats
2W - 2L
1,701 SR
Queue Stats
84W - 69L
1,694 Elo+
Party 1
Khepri
Khepri
MokerKobold
Khepri
Level 29
God Stats
0W - 3L
1,270 SR
Queue Stats
59W - 53L
1,674 Elo+
Party 1
Hera
Hera
Tatsûmaki
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Tomigozile
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 77L
1,382 Elo+
Solo
Rama
Rama
maartenXD
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 33L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bagylender
Kuzenbo
15
2 / 3 / 15
9,055
755
5,998
14,326
17,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
MicaMala
Jormungandr
16
1 / 2 / 19
9,869
822
7,035
11,362
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
18
17 / 3 / 4
11,791
983
22,897
11,210
5,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 3 / 21
9,041
753
8,815
15,934
20,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 2 / 14
9,626
802
10,951
10,180
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
4 / 6 / 5
9,412
784
11,238
15,181
12,811
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
16
2 / 3 / 9
9,054
755
6,930
13,816
14,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 4 / 7
9,033
753
12,320
7,795
3,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
16
3 / 6 / 7
9,101
758
6,073
15,321
8,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
15
2 / 5 / 4
8,581
715
10,722
9,234
4,600
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
24
Kills
13
13
Deaths
24
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bagylender
Kuzenbo
2
3
15
3.17
L
Vamana
4
6
5
1.08
W
Jormungandr
MicaMala
Jormungandr
1
2
19
5.25
L
Khepri
2
3
9
2.17
W
He Bo
17
3
4
6.33
L
2
4
7
1.38
L
Mulan
3
6
7
1.08
L
Rama
2
5
4
0.8
W
0
3
21
3.5
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,696
Damage
47,283
63,012
Taken
61,347
58,378
Mitigated
44,289
21,672
Healing
16,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bagylender
Kuzenbo
5,998
2,203
2,022
2,447
14,326
17,532
481
3,354
10,972
9,777
0
L
Vamana
11,238
5,524
2,601
3,924
15,181
12,811
589
10,948
4,233
0
24,948
W
Jormungandr
MicaMala
Jormungandr
7,035
995
2,207
2,176
11,362
9,480
799
4,036
7,326
22,128
0
L
Khepri
6,930
291
1,074
1,091
13,816
14,564
73
9,021
4,795
18,553
0
W
He Bo
22,897
2,095
2,417
1,665
11,210
5,571
748
3,834
7,376
45,052
0
L
12,320
1,951
1,186
768
7,795
3,588
270
6,202
1,593
22,501
0
L
Mulan
6,073
664
1,410
3,438
15,321
8,726
278
11,708
3,613
0
14,843
L
Rama
10,722
6,047
1,037
464
9,234
4,600
809
6,866
2,368
0
22,722
W
8,815
775
2,624
1,630
15,934
20,488
0
5,053
10,881
17,870
0
W
10,951
4,332
2,151
2,333
10,180
5,307
3,008
2,973
7,207
0
26,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,382
Gold Earned
45,181
115
Minions Killed
125
0
Camps Cleared
0
1,073,008
Distance Traveled
1,024,766
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,055
755
11
1
0
220,379
0
L
Vamana
9,412
784
25
2
0
206,257
0
W
Jormungandr
9,869
822
29
2
0
222,650
4
L
Khepri
9,054
755
20
2
0
220,765
0
W
He Bo
11,791
983
42
4
0
206,545
1
L
Hera
9,033
753
28
2
0
196,533
4
L
Mulan
9,101
758
24
2
0
198,982
0
L
Rama
8,581
715
28
2
0
202,229
2
W
Ganesha
9,041
753
0
0
0
212,003
0
W
Hou Yi
9,626
802
33
3
0
211,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role