Player Matchup

Chang'e
Chang'e
Akirα
Chang'e
Level 127
God Stats
3W - 4L
1,233 SR
Queue Stats
27W - 29L
1,548 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NastyTeabag
Cu Chulainn
Level 105
God Stats
24W - 9L
1,824 SR
Queue Stats
47W - 36L
1,603 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Vitø
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
oOMurmeltierOo
Hel
Level 105
God Stats
11W - 5L
1,770 SR
Queue Stats
199W - 167L
1,577 Elo+
Party 4
Ganesha
Ganesha
snake189
Ganesha
Level 143
God Stats
6W - 5L
1,618 SR
Queue Stats
56W - 62L
1,503 Elo+
Solo
Team Averages
Level 128
1,589 SR
1,546 Elo+

VS

Team Averages
Level 138
1,677 SR
1,565 Elo+
Athena
Athena
CHUCK NORRIS XR
Athena
Level 160
God Stats
4W - 5L
1,684 SR
Queue Stats
103W - 93L
1,552 Elo+
Solo
Fenrir
Fenrir
Chipses
Fenrir
Level 129
God Stats
55W - 40L
1,713 SR
Queue Stats
93W - 89L
1,602 Elo+
Party 1
Cupid
Cupid
Lamitta
Cupid
Level 160
God Stats
13W - 19L
1,606 SR
Queue Stats
86W - 81L
1,523 Elo+
Party 2
Scylla
Scylla
TrixiePhany
Scylla
Level 151
God Stats
0W - 3L
1,653 SR
Queue Stats
23W - 25L
1,543 Elo+
Party 2
Kukulkan
Kukulkan
keep65
Kukulkan
Level 88
God Stats
53W - 37L
1,728 SR
Queue Stats
92W - 86L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akirα
Chang'e
16
7 / 3 / 8
10,574
881
11,139
11,754
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
NastyTeabag
Cu Chulainn
18
8 / 1 / 13
11,376
948
19,205
13,099
12,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Vitø
Ah Muzen Cab
19
9 / 3 / 8
11,459
955
15,276
8,960
3,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 11
8,770
731
4,926
8,894
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
snake189
Ganesha
15
0 / 0 / 18
9,796
816
6,223
10,497
10,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
9,180
765
8,089
15,424
13,102
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Chipses
Fenrir
15
3 / 7 / 4
8,821
735
5,542
12,487
8,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Lamitta
Cupid
14
1 / 5 / 5
8,071
673
10,090
13,804
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
15
2 / 8 / 4
8,855
738
11,988
12,509
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
keep65
Kukulkan
16
3 / 4 / 2
9,196
766
9,253
8,324
2,967
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
26
Kills
10
10
Deaths
26
58
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Akirα
Chang'e
7
3
8
3.67
L
1
2
7
2.25
L
Fenrir
Chipses
Fenrir
3
7
4
0.71
L
Cupid
Lamitta
Cupid
1
5
5
0.7
W
Cu Chulainn
NastyTeabag
Cu Chulainn
8
1
13
14.5
L
Scylla
2
8
4
0.5
W
Ah Muzen Cab
Vitø
Ah Muzen Cab
9
3
8
4.33
L
Kukulkan
keep65
Kukulkan
3
4
2
1
W
2
3
11
2.5
W
Ganesha
snake189
Ganesha
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,769
Damage
44,962
53,204
Taken
62,548
34,201
Mitigated
33,059
22,322
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Akirα
Chang'e
11,139
892
3,110
2,391
11,754
4,299
814
7,282
4,472
19,475
0
L
8,089
1,267
0
3,656
15,424
13,102
0
5,895
9,055
15,948
0
L
Fenrir
Chipses
Fenrir
5,542
868
0
918
12,487
8,552
0
3,620
8,570
0
19,357
L
Cupid
Lamitta
Cupid
10,090
5,935
268
3,107
13,804
4,377
90
5,177
8,149
0
23,862
W
Cu Chulainn
NastyTeabag
Cu Chulainn
19,205
2,717
0
900
13,099
12,214
0
6,682
6,417
0
41,914
L
Scylla
11,988
2,045
0
1,468
12,509
4,061
20
2,681
9,406
38,469
0
W
Ah Muzen Cab
Vitø
Ah Muzen Cab
15,276
3,650
0
2,097
8,960
3,145
556
3,682
5,278
0
56,468
L
Kukulkan
keep65
Kukulkan
9,253
917
0
0
8,324
2,967
0
3,679
4,377
42,465
0
W
4,926
324
7,592
4,061
8,894
3,988
320
4,548
4,346
17,986
0
W
Ganesha
snake189
Ganesha
6,223
491
684
1,487
10,497
10,555
446
7,186
3,311
18,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,975
Gold Earned
44,123
257
Minions Killed
289
8
Camps Cleared
6
1,237,221
Distance Traveled
1,138,058
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,574
881
36
3
0
248,418
2
L
Athena
9,180
765
17
1
0
254,465
0
L
Fenrir
8,821
735
44
4
3
229,607
3
L
Cupid
8,071
673
52
4
2
219,298
1
W
Cu Chulainn
11,376
948
56
5
2
252,766
0
L
Scylla
8,855
738
83
7
1
201,490
0
W
Ah Muzen Cab
11,459
955
119
10
6
259,905
4
L
Kukulkan
9,196
766
93
8
0
233,198
1
W
Hel
8,770
731
41
3
0
257,754
3
W
Ganesha
9,796
816
5
0
0
218,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role