Player Matchup

Merlin
Merlin
KHAN45
Merlin
Level 12
God Stats
0W - 1L
1,103 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Loki
Loki
MarFiilX
Loki
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Anhur
Anhur
cyliane775
Anhur
Level 18
God Stats
10W - 24L
1,355 SR
Queue Stats
11W - 24L
1,276 Elo+
Solo
Nike
Nike
gutzinmycereal
Nike
Level 27
God Stats
10W - 7L
1,491 SR
Queue Stats
113W - 108L
1,363 Elo+
Solo
Neith
Neith
wolfgaming2020
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,390 SR
1,428 Elo+

VS

Team Averages
Level 23
1,558 SR
1,349 Elo+
Nu Wa
Nu Wa
Alphayata
Nu Wa
Level 27
God Stats
7W - 4L
1,797 SR
Queue Stats
40W - 32L
1,465 Elo+
Solo
Hachiman
Hachiman
BlackFausto
Hachiman
Level 22
God Stats
26W - 34L
1,320 SR
Queue Stats
364W - 418L
1,215 Elo+
Party 1
Izanami
Izanami
Pocoyo_exe
Izanami
Level 18
God Stats
55W - 39L
1,326 SR
Queue Stats
206W - 268L
1,208 Elo+
Party 1
Hades
Hades
aidencadair
Hades
Level 17
God Stats
7W - 5L
1,621 SR
Queue Stats
27W - 34L
1,424 Elo+
Solo
Mercury
Mercury
aubenji15
Mercury
Level 30
God Stats
6W - 3L
1,726 SR
Queue Stats
458W - 510L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KHAN45
Merlin
10
4 / 4 / 0
5,966
497
3,303
4,979
1,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
9
2 / 2 / 0
5,669
472
1,365
6,643
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
10
2 / 7 / 0
6,271
523
3,849
7,174
2,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 3 / 1
5,954
496
4,682
8,957
5,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

1
0 / 1 / 0
3,799
317
0
720
150
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alphayata
Nu Wa
10
1 / 4 / 3
6,725
560
2,455
5,312
1,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
BlackFausto
Hachiman
10
1 / 3 / 2
6,330
528
4,002
5,099
1,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Pocoyo_exe
Izanami
10
2 / 2 / 3
6,586
549
3,468
4,965
1,004
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
5 / 0 / 2
7,345
612
2,809
4,167
1,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
aubenji15
Mercury
12
7 / 2 / 1
7,602
634
5,422
7,159
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
11
Kills
16
17
Deaths
11
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alphayata
Nu Wa
1
4
3
0.63
W
Hachiman
BlackFausto
Hachiman
1
3
2
0.67
L
Merlin
KHAN45
Merlin
4
4
0
1
L
Loki
2
2
0
1
W
Izanami
Pocoyo_exe
Izanami
2
2
3
1.75
W
5
0
2
6
W
Mercury
aubenji15
Mercury
7
2
1
3.75
L
Anhur
2
7
0
0.29
L
3
3
1
1.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,199
Damage
18,156
28,473
Taken
26,702
11,676
Mitigated
7,931
6,019
Healing
3,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alphayata
Nu Wa
2,455
935
0
0
5,312
1,401
2,771
1,477
3,571
32,053
0
W
Hachiman
BlackFausto
Hachiman
4,002
3,164
0
1,046
5,099
1,332
1,839
316
4,380
0
17,710
L
Merlin
KHAN45
Merlin
3,303
678
0
750
4,979
1,449
0
1,323
3,656
21,190
0
L
Loki
1,365
559
0
2,105
6,643
2,220
69
1,166
5,477
0
26,965
W
Izanami
Pocoyo_exe
Izanami
3,468
2,580
405
720
4,965
1,004
2,238
0
4,865
0
28,290
W
2,809
67
0
1,403
4,167
1,546
2,063
0
4,167
19,409
0
W
Mercury
aubenji15
Mercury
5,422
3,005
0
89
7,159
2,648
238
1,070
5,935
0
31,334
L
Anhur
3,849
1,829
0
584
7,174
2,153
840
2,047
5,127
0
25,097
L
4,682
1,001
0
2,580
8,957
5,704
76
527
8,430
0
21,083
L
0
0
0
0
720
150
189
201
519
0
532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
34,588
182
Minions Killed
251
0
Camps Cleared
0
711,064
Distance Traveled
1,027,984
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,725
560
59
5
0
197,092
0
W
Hachiman
6,330
528
30
3
0
186,481
0
L
Merlin
5,966
497
41
3
0
174,014
4
L
Loki
5,669
472
61
5
0
159,837
1
W
Izanami
6,586
549
71
6
0
193,784
0
W
Hades
7,345
612
38
3
0
189,356
0
W
Mercury
7,602
634
53
4
0
261,271
0
L
Anhur
6,271
523
48
4
0
146,729
0
L
Nike
5,954
496
31
3
0
208,818
1
L
Neith
3,799
317
1
0
0
21,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role