Player Matchup

Neith
Neith
Bako2001
Neith
Level 13
God Stats
31W - 23L
1,571 SR
Queue Stats
77W - 67L
1,525 Elo+
Party 2
Thor
Thor
BlackVibrations
Thor
Level 18
God Stats
2W - 1L
1,462 SR
Queue Stats
6W - 4L
1,492 Elo+
Solo
Chaac
Chaac
Catsluvgaming
Chaac
Level 11
God Stats
8W - 6L
1,491 SR
Queue Stats
51W - 39L
1,448 Elo+
Party 2
Khepri
Khepri
Reach4DaUnDed420
Khepri
Level 106
God Stats
1W - 3L
1,328 SR
Queue Stats
322W - 266L
1,540 Elo+
Party 2
Agni
Agni
picuchi_33
Agni
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 23L
1,656 Elo+
Solo
Team Averages
Level 30
1,470 SR
1,532 Elo+

VS

Team Averages
Level 22
1,412 SR
1,568 Elo+
Athena
Athena
C4ke__Te4m
Athena
Level 28
God Stats
1W - 3L
1,194 SR
Queue Stats
23W - 34L
1,379 Elo+
Party 1
Horus
Horus
IPonchet
Horus
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
386W - 400L
1,504 Elo+
Solo
Aphrodite
Aphrodite
InZaYnViRtUoSo
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,749 Elo+
Solo
Jing Wei
Jing Wei
borregotroll
Jing Wei
Level 17
God Stats
1W - 1L
1,668 SR
Queue Stats
2W - 1L
1,761 Elo+
Solo
Nemesis
Nemesis
itzMatt_5
Nemesis
Level 29
God Stats
0W - 1L
1,199 SR
Queue Stats
39W - 38L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bako2001
Neith
17
8 / 0 / 12
11,254
512
13,769
6,686
3,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 4 / 9
11,420
519
12,576
18,258
7,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 1 / 11
11,179
508
14,251
16,253
18,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 0 / 21
10,471
476
8,899
12,508
12,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
8 / 9 / 13
11,146
507
19,007
16,735
6,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
C4ke__Te4m
Athena
14
0 / 5 / 0
8,926
406
5,323
25,947
14,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
IPonchet
Horus
13
0 / 7 / 4
8,300
377
5,689
18,121
13,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
InZaYnViRtUoSo
Aphrodite
17
11 / 7 / 2
11,603
527
21,223
20,615
9,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
borregotroll
Jing Wei
14
1 / 9 / 1
9,062
412
7,962
17,291
5,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
itzMatt_5
Nemesis
14
2 / 4 / 1
9,126
415
10,144
16,612
7,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
22
32
Kills
14
14
Deaths
32
66
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Bako2001
Neith
8
0
12
14
W
9
4
9
3.38
L
Athena
C4ke__Te4m
Athena
0
5
0
0
W
4
1
11
9.5
L
Horus
IPonchet
Horus
0
7
4
0.29
L
Aphrodite
InZaYnViRtUoSo
Aphrodite
11
7
2
1.71
W
3
0
21
13.5
L
Jing Wei
borregotroll
Jing Wei
1
9
1
0.17
L
Nemesis
itzMatt_5
Nemesis
2
4
1
0.63
W
8
9
13
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,502
Damage
50,341
70,440
Taken
98,586
48,471
Mitigated
50,249
22,683
Healing
27,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bako2001
Neith
13,769
9,185
0
3,593
6,686
3,033
3,479
1,471
5,159
0
71,593
W
12,576
2,648
0
5,004
18,258
7,510
254
6,249
11,746
0
63,967
L
Athena
C4ke__Te4m
Athena
5,323
2,366
0
5,946
25,947
14,503
0
7,953
17,869
36,564
0
W
14,251
2,583
0
9,447
16,253
18,626
435
4,782
11,313
0
59,564
L
Horus
IPonchet
Horus
5,689
2,837
646
2,370
18,121
13,207
32
3,095
14,526
0
33,614
L
Aphrodite
InZaYnViRtUoSo
Aphrodite
21,223
1,803
3,937
10,594
20,615
9,328
1,155
7,817
12,798
69,134
0
W
8,899
936
146
2,272
12,508
12,964
336
4,304
8,062
19,486
0
L
Jing Wei
borregotroll
Jing Wei
7,962
5,133
0
2,487
17,291
5,930
0
4,227
13,039
0
58,218
L
Nemesis
itzMatt_5
Nemesis
10,144
3,696
0
1,143
16,612
7,281
373
4,814
11,698
0
59,607
W
19,007
1,650
97
2,124
16,735
6,338
407
8,684
7,614
70,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,470
Gold Earned
47,017
444
Minions Killed
404
0
Camps Cleared
0
1,863,361
Distance Traveled
2,023,708
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,254
512
110
5
0
366,005
0
W
Thor
11,420
519
93
4
0
404,019
3
L
Athena
8,926
406
55
3
0
443,942
0
W
Chaac
11,179
508
106
5
0
356,224
1
L
Horus
8,300
377
52
2
0
392,231
0
L
Aphrodite
11,603
527
108
5
0
369,584
0
W
Khepri
10,471
476
28
1
0
357,738
2
L
Jing Wei
9,062
412
95
4
0
377,778
1
L
Nemesis
9,126
415
94
4
0
440,173
2
W
Agni
11,146
507
107
5
0
379,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role