Player Matchup

Fenrir
Fenrir
KongoBongo88
Fenrir
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,573 Elo+
Party 2
Hera
Hera
McJack99
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nike
Nike
ShovelAmerican
Nike
Level 148
God Stats
6W - 5L
1,296 SR
Queue Stats
413W - 379L
1,560 Elo+
Party 4
Anhur
Anhur
Styx05
Anhur
Level 69
God Stats
4W - 4L
1,263 SR
Queue Stats
310W - 289L
1,493 Elo+
Party 2
Yemoja
Yemoja
ViskiFox
Yemoja
Level 29
God Stats
6W - 6L
1,556 SR
Queue Stats
189W - 173L
1,570 Elo+
Party 4
Team Averages
Level 61
1,423 SR
1,539 Elo+

VS

Team Averages
Level 49
1,517 SR
1,532 Elo+
Merlin
Merlin
Jämoe
Merlin
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
78W - 103L
1,399 Elo+
Party 3
Janus
Janus
PipasConSal
Janus
Level 44
God Stats
1W - 1L
1,752 SR
Queue Stats
10W - 1L
1,959 Elo+
Solo
Chaac
Chaac
PorcupineLuna
Chaac
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 36L
1,472 Elo+
Party 1
Pele
Pele
Pyrodramatic
Pele
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 44L
1,472 Elo+
Party 1
Athena
Athena
dragside
Athena
Level 46
God Stats
5W - 14L
1,332 SR
Queue Stats
80W - 113L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 2 / 5
9,007
563
8,095
12,342
5,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
15
3 / 0 / 1
9,145
572
4,904
4,534
1,770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 3
9,789
612
14,591
14,589
11,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Styx05
Anhur
16
5 / 0 / 3
9,176
574
8,523
8,477
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
ViskiFox
Yemoja
13
1 / 0 / 8
7,984
499
3,219
4,772
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jämoe
Merlin
11
0 / 4 / 0
6,237
390
4,292
6,421
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
3 / 1 / 1
9,932
621
7,034
7,704
2,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 1
8,052
503
8,764
18,047
13,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 7 / 2
7,020
439
4,898
13,234
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
dragside
Athena
10
0 / 4 / 0
6,431
402
2,645
11,833
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
5
5
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Jämoe
Merlin
0
4
0
0
W
Fenrir
5
2
5
3.75
W
Hera
3
0
1
3.5
L
3
1
1
3.5
L
2
3
1
0.83
L
0
7
2
0.14
W
5
3
3
2.17
W
Anhur
Styx05
Anhur
5
0
3
6.5
W
Yemoja
ViskiFox
Yemoja
1
0
8
5
L
Athena
dragside
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,332
Damage
27,633
44,714
Taken
57,239
25,428
Mitigated
27,008
17,592
Healing
19,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Jämoe
Merlin
4,292
387
0
1,475
6,421
1,592
0
732
5,689
32,678
0
W
Fenrir
8,095
3,231
0
1,896
12,342
5,469
0
2,908
9,270
0
62,407
W
Hera
4,904
1,152
128
923
4,534
1,770
98
2,080
2,454
66,497
0
L
7,034
453
0
1,608
7,704
2,626
0
2,393
5,236
86,445
0
L
8,764
1,725
0
9,686
18,047
13,027
0
4,707
12,665
0
52,320
L
4,898
1,130
0
3,356
13,234
3,813
0
1,779
11,280
0
41,898
W
14,591
2,078
0
5,233
14,589
11,963
0
1,853
12,186
12,858
57,000
W
Anhur
Styx05
Anhur
8,523
6,113
0
3,551
8,477
2,992
0
4,610
3,467
0
79,441
W
Yemoja
ViskiFox
Yemoja
3,219
437
3,426
2,435
4,772
3,234
0
1,776
2,741
19,123
0
L
Athena
dragside
Athena
2,645
484
0
3,069
11,833
5,950
0
2,180
9,653
21,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,101
Gold Earned
37,672
570
Minions Killed
478
0
Camps Cleared
0
1,545,851
Distance Traveled
1,514,049
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,237
390
80
5
0
243,826
3
W
Fenrir
9,007
563
96
6
0
320,862
1
W
Hera
9,145
572
152
10
0
345,622
5
L
Janus
9,932
621
182
11
0
357,796
7
L
Chaac
8,052
503
99
6
0
272,869
0
L
Pele
7,020
439
72
5
0
300,523
3
W
Nike
9,789
612
145
9
0
297,148
0
W
Anhur
9,176
574
150
9
0
288,749
7
W
Yemoja
7,984
499
27
2
0
293,470
1
L
Athena
6,431
402
45
3
0
339,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role