Player Matchup

Chang'e
Chang'e
Kittycat00008
Chang'e
Level 101
God Stats
4W - 2L
1,778 SR
Queue Stats
39W - 26L
1,644 Elo+
Party 2
Baron Samedi
Baron Samedi
Knoppie00006
Baron Samedi
Level 26
God Stats
4W - 0L
1,818 SR
Queue Stats
11W - 2L
1,786 Elo+
Party 2
Da Ji
Da Ji
LeBambusStange
Da Ji
Level 22
God Stats
5W - 2L
1,468 SR
Queue Stats
19W - 5L
1,656 Elo+
Party 2
Geb
Geb
Skrammyy
Geb
Level 27
God Stats
5W - 5L
1,985 SR
Queue Stats
98W - 74L
1,670 Elo+
Solo
Izanami
Izanami
XR0manX
Izanami
Level 5
God Stats
5W - 1L
1,720 SR
Queue Stats
16W - 9L
1,667 Elo+
Party 2
Team Averages
Level 36
1,754 SR
1,685 Elo+

VS

Team Averages
Level 11
1,537 SR
1,485 Elo+
Susano
Susano
AkiraKas
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,597 Elo+
Party 1
Artemis
Artemis
DILLLZAY
Artemis
Level 9
God Stats
1W - 1L
1,640 SR
Queue Stats
8W - 9L
1,420 Elo+
Party 1
Erlang Shen
Erlang Shen
LeviathanN
Erlang Shen
Level 17
God Stats
1W - 3L
1,438 SR
Queue Stats
3W - 6L
1,442 Elo+
Solo
Poseidon
Poseidon
MotherMiiLK
Poseidon
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
PaulieTheGod
Da Ji
Level 8
God Stats
1W - 1L
1,605 SR
Queue Stats
12W - 11L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
14 / 7 / 17
12,151
528
25,844
20,613
8,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
Knoppie00006
Baron Samedi
20
12 / 3 / 9
13,416
583
16,064
15,364
8,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
12 / 3 / 12
12,054
524
12,774
15,860
8,266
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 2 / 16
11,632
506
10,431
15,838
15,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
XR0manX
Izanami
16
9 / 2 / 13
11,469
499
9,394
11,635
6,067
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AkiraKas
Susano
14
3 / 14 / 8
10,031
436
8,261
18,751
6,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
DILLLZAY
Artemis
14
1 / 10 / 9
9,384
408
10,549
19,613
8,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
LeviathanN
Erlang Shen
18
6 / 8 / 5
11,711
509
8,243
19,861
14,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
MotherMiiLK
Poseidon
9
0 / 9 / 3
7,288
317
3,819
12,176
3,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
5 / 8 / 10
11,741
510
14,124
22,216
8,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
50
49
Kills
15
17
Deaths
49
67
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Susano
AkiraKas
Susano
3
14
8
0.5
L
Artemis
DILLLZAY
Artemis
1
10
9
0.55
W
Chang'e
14
7
17
3.21
W
Baron Samedi
Knoppie00006
Baron Samedi
12
3
9
5.5
W
12
3
12
6
L
Erlang Shen
LeviathanN
Erlang Shen
6
8
5
1.06
L
Poseidon
MotherMiiLK
Poseidon
0
9
3
0.17
L
5
8
10
1.25
W
2
2
16
5
W
Izanami
XR0manX
Izanami
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,507
Damage
44,996
79,310
Taken
92,617
46,545
Mitigated
42,829
33,374
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AkiraKas
Susano
8,261
2,626
0
67
18,751
6,761
0
11,485
6,818
0
21,008
L
Artemis
DILLLZAY
Artemis
10,549
3,555
0
1,245
19,613
8,689
0
10,867
8,467
0
42,117
W
Chang'e
25,844
1,522
8,166
8,111
20,613
8,043
1,570
872
19,741
66,359
0
W
Baron Samedi
Knoppie00006
Baron Samedi
16,064
1,531
1,608
3,901
15,364
8,490
2,399
961
14,403
84,687
0
W
12,774
4,159
0
5,230
15,860
8,266
500
60
15,800
0
65,108
L
Erlang Shen
LeviathanN
Erlang Shen
8,243
3,770
0
1,222
19,861
14,736
756
8,985
10,497
0
60,189
L
Poseidon
MotherMiiLK
Poseidon
3,819
560
0
1,736
12,176
3,753
0
6,291
5,527
22,594
0
L
14,124
3,045
0
3,639
22,216
8,890
0
12,852
8,969
0
57,233
W
10,431
1,013
663
3,294
15,838
15,679
868
1,483
14,355
57,728
0
W
Izanami
XR0manX
Izanami
9,394
5,040
0
2,401
11,635
6,067
1,904
443
11,192
0
65,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,722
Gold Earned
50,155
541
Minions Killed
311
0
Camps Cleared
0
2,040,071
Distance Traveled
1,732,065
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,031
436
29
1
0
367,666
4
L
Artemis
9,384
408
68
3
0
361,177
4
W
Chang'e
12,151
528
95
4
0
436,739
0
W
Baron Samedi
13,416
583
155
7
0
371,791
0
W
Da Ji
12,054
524
95
4
0
415,150
1
L
Erlang Shen
11,711
509
108
5
0
395,590
1
L
Poseidon
7,288
317
27
1
0
230,568
0
L
Da Ji
11,741
510
79
3
0
377,064
0
W
Geb
11,632
506
91
4
0
420,554
2
W
Izanami
11,469
499
105
5
0
395,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role