Player Matchup

Neith
Neith
Itsun
Neith
Level 104
God Stats
4W - 2L
1,527 SR
Queue Stats
101W - 84L
1,458 Elo+
Solo
Tyr
Tyr
LaMurf
Tyr
Level 62
God Stats
4W - 2L
1,489 SR
Queue Stats
78W - 67L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sentinel0999
Kumbhakarna
Level 109
God Stats
11W - 5L
1,303 SR
Queue Stats
443W - 478L
1,470 Elo+
Party 1
Hera
Hera
smitspieler
Hera
Level 64
God Stats
34W - 38L
1,528 SR
Queue Stats
636W - 677L
1,442 Elo+
Solo
Tiamat
Tiamat
Црнобог
Tiamat
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 91
1,469 SR
1,470 Elo+

VS

Team Averages
Level 68
1,369 SR
1,267 Elo+
Raijin
Raijin
JulianSar
Raijin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
LifenGlory
Da Ji
Level 29
God Stats
0W - 2L
1,211 SR
Queue Stats
2W - 13L
1,078 Elo+
Party 2
Kuzenbo
Kuzenbo
Raijnu
Kuzenbo
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
SaltaArbata
The Morrigan
Level 47
God Stats
4W - 7L
1,136 SR
Queue Stats
28W - 56L
1,156 Elo+
Party 2
Nu Wa
Nu Wa
tuomasperkele
Nu Wa
Level 53
God Stats
9W - 3L
1,500 SR
Queue Stats
35W - 62L
1,103 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Itsun
Neith
16
7 / 1 / 4
10,730
1,073
10,538
8,869
3,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
LaMurf
Tyr
15
0 / 1 / 10
8,723
872
2,386
7,314
5,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Sentinel0999
Kumbhakarna
16
1 / 2 / 10
9,250
925
6,972
12,946
13,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 0 / 7
8,510
851
3,482
2,754
1,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 7
10,154
1,015
16,192
3,169
5,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

283

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JulianSar
Raijin
15
1 / 1 / 2
9,458
946
8,199
8,303
2,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
14
2 / 4 / 1
8,659
866
4,682
7,194
3,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Raijnu
Kuzenbo
14
0 / 0 / 3
8,327
833
5,671
8,168
5,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
SaltaArbata
The Morrigan
15
1 / 5 / 1
8,974
897
6,624
9,825
3,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 4
8,776
878
7,273
8,275
2,856
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
13
Kills
4
4
Deaths
13
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Itsun
Neith
7
1
4
9
L
Raijin
JulianSar
Raijin
1
1
2
2
W
Tyr
LaMurf
Tyr
0
1
10
5
L
Da Ji
2
4
1
0.63
L
Kuzenbo
Raijnu
Kuzenbo
0
0
3
1.5
L
The Morrigan
SaltaArbata
The Morrigan
1
5
1
0.3
W
Kumbhakarna
Sentinel0999
Kumbhakarna
1
2
10
3
W
0
0
7
3.5
L
0
3
4
0.67
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,570
Damage
32,449
35,052
Taken
41,765
28,659
Mitigated
18,089
8,928
Healing
2,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Itsun
Neith
10,538
5,910
0
3,850
8,869
3,480
0
7,750
1,119
0
51,742
L
Raijin
JulianSar
Raijin
8,199
1,364
0
89
8,303
2,926
0
3,848
4,303
35,132
0
W
Tyr
LaMurf
Tyr
2,386
495
0
1,103
7,314
5,035
0
5,748
1,566
0
9,061
L
Da Ji
4,682
1,006
0
0
7,194
3,285
0
4,398
2,610
0
9,263
L
Kuzenbo
Raijnu
Kuzenbo
5,671
2,218
0
307
8,168
5,544
0
5,669
2,317
9,952
0
L
The Morrigan
SaltaArbata
The Morrigan
6,624
1,493
196
655
9,825
3,478
0
6,738
2,729
27,908
542
W
Kumbhakarna
Sentinel0999
Kumbhakarna
6,972
944
0
2,408
12,946
13,533
0
9,386
3,560
21,148
0
W
3,482
845
0
23
2,754
1,090
0
2,330
424
21,875
0
L
7,273
1,841
140
902
8,275
2,856
0
5,083
3,054
32,689
0
W
16,192
884
0
1,544
3,169
5,521
0
2,013
1,156
39,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
44,194
256
Minions Killed
221
6
Camps Cleared
5
925,641
Distance Traveled
888,257
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,730
1,073
97
10
1
173,367
1
L
Raijin
9,458
946
73
7
1
171,056
1
W
Tyr
8,723
872
25
3
0
195,889
0
L
Da Ji
8,659
866
5
1
0
188,267
0
L
Kuzenbo
8,327
833
16
2
1
189,862
1
L
The Morrigan
8,974
897
62
6
3
173,503
0
W
Kumbhakarna
9,250
925
28
3
1
169,501
2
W
Hera
8,510
851
46
5
0
184,209
0
L
Nu Wa
8,776
878
65
7
0
165,569
0
W
Tiamat
10,154
1,015
60
6
4
202,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role