Player Matchup

Hachiman
Hachiman
NinjaFeline
Hachiman
Level 26
God Stats
17W - 7L
1,622 SR
Queue Stats
96W - 90L
1,437 Elo+
Party 2
Khepri
Khepri
Off_Brand_Toe
Khepri
Level 26
God Stats
15W - 10L
1,557 SR
Queue Stats
57W - 54L
1,440 Elo+
Party 2
Chang'e
Chang'e
Stormsae
Chang'e
Level 26
God Stats
21W - 17L
1,555 SR
Queue Stats
199W - 168L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
VI Gaara IV
Tsukuyomi
Level 6
God Stats
4W - 0L
1,676 SR
Queue Stats
7W - 4L
1,345 Elo+
Solo
Anubis
Anubis
YuriMateus19
Anubis
Level 29
God Stats
5W - 5L
1,249 SR
Queue Stats
37W - 34L
1,459 Elo+
Solo
Team Averages
Level 23
1,532 SR
1,448 Elo+

VS

Team Averages
Level 24
1,527 SR
1,511 Elo+
Chang'e
Chang'e
Its_BerZerk_
Chang'e
Level 26
God Stats
66W - 45L
1,623 SR
Queue Stats
532W - 541L
1,464 Elo+
Party 1
Izanami
Izanami
JustFeIix
Izanami
Level 15
God Stats
26W - 16L
1,665 SR
Queue Stats
184W - 202L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
Sus Boy Inc
Cthulhu
Level 29
God Stats
0W - 2L
1,319 SR
Queue Stats
264W - 228L
1,540 Elo+
Solo
Apollo
Apollo
ToothpasteNOJ
Apollo
Level 26
God Stats
29W - 19L
1,644 SR
Queue Stats
336W - 364L
1,494 Elo+
Party 1
Fenrir
Fenrir
e1d2x3n4
Fenrir
Level 24
God Stats
11W - 16L
1,384 SR
Queue Stats
604W - 604L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NinjaFeline
Hachiman
13
9 / 2 / 3
8,751
583
10,582
9,353
2,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 1 / 7
8,059
537
3,474
7,839
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Stormsae
Chang'e
14
5 / 1 / 4
8,541
569
5,696
8,107
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
VI Gaara IV
Tsukuyomi
14
5 / 1 / 6
8,795
586
5,871
7,886
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
17
7 / 0 / 2
10,185
679
13,383
10,417
5,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Its_BerZerk_
Chang'e
12
0 / 5 / 0
7,120
475
4,524
11,314
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
JustFeIix
Izanami
11
1 / 7 / 2
6,878
459
8,751
12,456
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Sus Boy Inc
Cthulhu
9
1 / 6 / 2
5,991
399
4,392
10,432
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 7 / 0
7,066
471
7,793
14,156
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
e1d2x3n4
Fenrir
8
1 / 3 / 1
6,018
401
1,154
8,165
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
27
Kills
4
5
Deaths
28
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Its_BerZerk_
Chang'e
0
5
0
0
L
Izanami
JustFeIix
Izanami
1
7
2
0.29
W
Hachiman
NinjaFeline
Hachiman
9
2
3
5.25
W
1
1
7
4.5
W
Chang'e
Stormsae
Chang'e
5
1
4
7
L
Cthulhu
Sus Boy Inc
Cthulhu
1
6
2
0.33
L
1
7
0
0.14
W
Tsukuyomi
VI Gaara IV
Tsukuyomi
5
1
6
8
W
Anubis
7
0
2
8
L
Fenrir
e1d2x3n4
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,006
Damage
26,614
43,602
Taken
56,523
18,745
Mitigated
16,920
20,638
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Its_BerZerk_
Chang'e
4,524
855
177
5,273
11,314
2,545
894
8,682
2,632
33,749
0
L
Izanami
JustFeIix
Izanami
8,751
6,137
0
2,065
12,456
3,522
247
2,191
10,239
0
42,768
W
Hachiman
NinjaFeline
Hachiman
10,582
5,813
0
4,416
9,353
2,932
4,604
2,200
6,763
0
49,902
W
3,474
413
0
1,206
7,839
5,553
1,044
1,214
6,511
21,958
0
W
Chang'e
Stormsae
Chang'e
5,696
891
613
3,247
8,107
2,372
343
0
8,107
39,763
0
L
Cthulhu
Sus Boy Inc
Cthulhu
4,392
328
0
65
10,432
3,955
0
2,350
8,040
16,785
0
L
7,793
4,123
0
3,058
14,156
4,406
2,608
7,351
6,475
0
42,221
W
Tsukuyomi
VI Gaara IV
Tsukuyomi
5,871
1,591
0
2,882
7,886
2,650
391
399
7,412
0
46,911
W
Anubis
13,383
711
0
8,274
10,417
5,238
152
4,076
5,893
70,421
0
L
Fenrir
e1d2x3n4
Fenrir
1,154
182
0
3,045
8,165
2,492
0
1,541
6,584
0
17,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,331
Gold Earned
33,073
407
Minions Killed
315
0
Camps Cleared
0
1,410,200
Distance Traveled
1,204,655
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,120
475
92
6
0
228,082
0
L
Izanami
6,878
459
80
5
0
231,656
0
W
Hachiman
8,751
583
79
5
0
241,726
1
W
Khepri
8,059
537
37
2
0
302,690
3
W
Chang'e
8,541
569
73
5
0
277,990
0
L
Cthulhu
5,991
399
25
2
0
215,237
1
L
Apollo
7,066
471
76
5
0
232,808
2
W
Tsukuyomi
8,795
586
80
5
0
338,621
5
W
Anubis
10,185
679
138
9
0
249,173
2
L
Fenrir
6,018
401
42
3
0
296,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role