Player Matchup

Horus
Horus
Brodyy43
Horus
Level 61
God Stats
23W - 5L
1,500 SR
Queue Stats
316W - 157L
1,767 Elo+
Party 2
Danzaburou
Danzaburou
GoingFastBoi
Danzaburou
Level 5
God Stats
6W - 0L
1,500 SR
Queue Stats
361W - 71L
1,962 Elo+
Party 2
Chang'e
Chang'e
LT56
Chang'e
Level 21
God Stats
17W - 12L
1,662 SR
Queue Stats
255W - 197L
1,529 Elo+
Solo
Olorun
Olorun
dinokiller256
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,712 Elo+
Solo
Hou Yi
Hou Yi
iTz_Gunslinger_
Hou Yi
Level 29
God Stats
21W - 12L
1,731 SR
Queue Stats
164W - 160L
1,561 Elo+
Solo
Team Averages
Level 24
1,579 SR
1,706 Elo+

VS

Team Averages
Level 21
1,624 SR
1,572 Elo+
Chang'e
Chang'e
AlwaysUnafraid
Chang'e
Level 14
God Stats
26W - 13L
1,853 SR
Queue Stats
224W - 257L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
HighlyUnbothered
Nu Wa
Level 20
God Stats
30W - 20L
1,477 SR
Queue Stats
152W - 165L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
peludo1156
Sun Wukong
Level 22
God Stats
9W - 7L
1,582 SR
Queue Stats
20W - 17L
1,649 Elo+
Solo
Da Ji
Da Ji
xX_Arukado_Xx
Da Ji
Level 23
God Stats
26W - 18L
1,710 SR
Queue Stats
239W - 180L
1,649 Elo+
Solo
Chaac
Chaac
zePulss
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brodyy43
Horus
20
5 / 3 / 32
12,879
1,171
12,680
16,850
18,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
GoingFastBoi
Danzaburou
20
31 / 1 / 11
18,034
1,639
46,758
20,238
7,929
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
LT56
Chang'e
19
2 / 5 / 21
11,671
1,061
16,349
14,679
5,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 0 / 0
8,390
763
0
959
315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 3 / 23
13,186
1,199
16,071
14,049
4,928
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 6
9,973
907
8,070
16,954
6,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 9 / 6
10,632
967
14,706
15,730
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
peludo1156
Sun Wukong
17
4 / 8 / 5
11,631
1,057
13,846
24,521
19,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 10 / 2
11,581
1,053
16,395
18,595
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
zePulss
Chaac
16
0 / 10 / 4
9,799
891
9,911
21,780
13,900
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
35
46
Kills
12
12
Deaths
46
87
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
W
Horus
Brodyy43
Horus
5
3
32
7
W
Danzaburou
GoingFastBoi
Danzaburou
31
1
11
36.5
L
2
9
6
0.56
W
Chang'e
LT56
Chang'e
2
5
21
2.5
W
0
0
0
0
W
8
3
23
6.5
L
Sun Wukong
peludo1156
Sun Wukong
4
8
5
0.81
L
6
10
2
0.7
L
Chaac
zePulss
Chaac
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,858
Damage
62,928
66,775
Taken
97,580
36,934
Mitigated
53,020
27,954
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,070
891
1,241
2,114
16,954
6,408
0
3,361
13,516
20,999
0
W
Horus
Brodyy43
Horus
12,680
4,154
2,716
4,848
16,850
18,485
0
5,061
11,451
0
19,701
W
Danzaburou
GoingFastBoi
Danzaburou
46,758
25,821
0
12,135
20,238
7,929
0
5,237
14,863
0
97,099
L
14,706
3,740
108
564
15,730
5,863
0
2,644
13,011
30,500
0
W
Chang'e
LT56
Chang'e
16,349
1,358
1,655
2,641
14,679
5,277
0
4,685
9,790
33,851
0
W
0
0
0
0
959
315
0
875
0
0
0
W
16,071
10,257
0
3,959
14,049
4,928
0
6,305
7,426
0
46,320
L
Sun Wukong
peludo1156
Sun Wukong
13,846
2,296
0
670
24,521
19,297
0
4,012
20,334
469
35,858
L
16,395
4,344
0
616
18,595
7,552
0
3,664
14,856
0
40,192
L
Chaac
zePulss
Chaac
9,911
2,229
768
3,936
21,780
13,900
0
2,668
18,962
0
26,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,160
Gold Earned
53,616
234
Minions Killed
185
10
Camps Cleared
7
776,926
Distance Traveled
921,953
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,973
907
27
2
0
179,929
0
W
Horus
12,879
1,171
9
1
1
217,883
0
W
Danzaburou
18,034
1,639
119
11
7
197,591
0
L
Nu Wa
10,632
967
36
3
2
149,190
1
W
Chang'e
11,671
1,061
34
3
0
181,242
0
W
Olorun
8,390
763
0
0
0
0
0
W
Hou Yi
13,186
1,199
72
7
2
180,210
2
L
Sun Wukong
11,631
1,057
44
4
1
221,463
0
L
Da Ji
11,581
1,053
44
4
2
177,964
1
L
Chaac
9,799
891
34
3
2
193,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role