Player Matchup

Janus
Janus
ItsBrogan13
Janus
Level 26
God Stats
1W - 0L
1,440 SR
Queue Stats
38W - 29L
1,291 Elo+
Solo
Mercury
Mercury
WodansRavens
Mercury
Level 25
God Stats
18W - 11L
1,665 SR
Queue Stats
209W - 261L
1,349 Elo+
Solo
Cthulhu
Cthulhu
aquashark155
Cthulhu
Level 6
God Stats
4W - 6L
1,209 SR
Queue Stats
25W - 44L
1,169 Elo+
Party 1
Medusa
Medusa
joeyisnutz
Medusa
Level 8
God Stats
20W - 33L
1,500 SR
Queue Stats
20W - 40L
1,127 Elo+
Party 1
Ares
Ares
woodisbetter
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,463 SR
1,287 Elo+

VS

Team Averages
Level 11
1,504 SR
1,338 Elo+
Sobek
Sobek
TNT267755
Sobek
Level 8
God Stats
0W - 2L
1,303 SR
Queue Stats
15W - 37L
1,035 Elo+
Solo
Ravana
Ravana
TaiZai_62
Ravana
Level 22
God Stats
5W - 5L
1,508 SR
Queue Stats
32W - 36L
1,317 Elo+
Solo
Neith
Neith
WhereIsMyBeef
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
411W - 440L
1,500 Elo+
Solo
Merlin
Merlin
bazzzone
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Susano
Susano
katunz
Susano
Level 14
God Stats
0W - 2L
1,708 SR
Queue Stats
14W - 12L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 4
18,576
619
35,673
18,891
16,467
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
WodansRavens
Mercury
20
4 / 2 / 5
15,660
522
6,435
19,612
9,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
aquashark155
Cthulhu
20
8 / 9 / 9
15,184
506
12,161
39,040
41,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
joeyisnutz
Medusa
17
4 / 13 / 4
12,719
424
12,141
20,349
6,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
2 / 8 / 7
13,578
453
6,720
22,777
24,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
TNT267755
Sobek
6
0 / 0 / 0
7,987
266
59
3,315
1,044
Ravana
TaiZai_62
Ravana
20
11 / 5 / 3
14,496
483
11,659
15,517
7,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 6 / 4
14,747
492
24,275
24,624
9,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
bazzzone
Merlin
16
1 / 17 / 4
11,046
368
9,110
22,569
7,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
katunz
Susano
20
11 / 9 / 5
13,908
464
24,843
29,571
12,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
48
37
Kills
32
36
Deaths
37
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
19
4
4
5.25
L
Sobek
TNT267755
Sobek
0
0
0
0
L
Ravana
TaiZai_62
Ravana
11
5
3
2.5
L
9
6
4
1.83
W
Mercury
WodansRavens
Mercury
4
2
5
3.25
W
Cthulhu
aquashark155
Cthulhu
8
9
9
1.39
L
Merlin
bazzzone
Merlin
1
17
4
0.18
W
Medusa
joeyisnutz
Medusa
4
13
4
0.46
L
Susano
katunz
Susano
11
9
5
1.5
W
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,130
Damage
69,946
120,669
Taken
95,596
98,732
Mitigated
38,484
17,040
Healing
11,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,673
3,607
1,151
1,978
18,891
16,467
1,600
1,952
16,737
146,496
0
L
Sobek
TNT267755
Sobek
59
0
0
65
3,315
1,044
0
2,389
806
1,735
0
L
Ravana
TaiZai_62
Ravana
11,659
1,672
495
3,063
15,517
7,613
1,353
6,026
9,293
0
58,832
L
24,275
17,518
0
6,509
24,624
9,416
2,111
16,890
7,391
0
88,105
W
Mercury
WodansRavens
Mercury
6,435
2,310
0
1,543
19,612
9,301
8,971
904
18,596
0
133,775
W
Cthulhu
aquashark155
Cthulhu
12,161
1,063
270
11,290
39,040
41,548
1,784
3,462
35,309
48,703
0
L
Merlin
bazzzone
Merlin
9,110
865
0
303
22,569
7,805
592
13,890
8,167
45,691
0
W
Medusa
joeyisnutz
Medusa
12,141
6,896
267
195
20,349
6,805
1,561
1,258
18,953
84
38,041
L
Susano
katunz
Susano
24,843
7,035
0
1,292
29,571
12,606
2,798
13,741
15,315
0
78,238
W
6,720
774
0
346
22,777
24,611
338
808
21,905
19,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,717
Gold Earned
62,184
557
Minions Killed
392
0
Camps Cleared
0
2,638,460
Distance Traveled
2,069,730
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
18,576
619
233
8
0
588,863
0
L
Sobek
7,987
266
3
0
0
219,705
0
L
Ravana
14,496
483
85
3
0
475,972
0
L
Neith
14,747
492
141
5
0
481,991
0
W
Mercury
15,660
522
175
6
0
556,105
1
W
Cthulhu
15,184
506
70
2
0
540,173
2
L
Merlin
11,046
368
71
2
0
377,435
3
W
Medusa
12,719
424
52
2
0
476,148
0
L
Susano
13,908
464
92
3
0
514,627
2
W
Ares
13,578
453
27
1
0
477,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role