Player Matchup

Jormungandr
Jormungandr
Castv912
Jormungandr
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 171L
1,528 Elo+
Solo
Cthulhu
Cthulhu
Max815Well
Cthulhu
Level 155
God Stats
10W - 6L
1,719 SR
Queue Stats
504W - 538L
1,537 Elo+
Solo
Merlin
Merlin
Swolax
Merlin
Level 84
God Stats
2W - 0L
1,786 SR
Queue Stats
74W - 59L
1,586 Elo+
Party 1
Olorun
Olorun
Wet Wet McNasty
Olorun
Level 142
God Stats
1W - 3L
1,657 SR
Queue Stats
131W - 169L
1,449 Elo+
Party 1
Vamana
Vamana
xxMortbide
Vamana
Level 157
God Stats
24W - 15L
1,656 SR
Queue Stats
1,353W - 1,349L
1,542 Elo+
Solo
Team Averages
Level 124
1,664 SR
1,528 Elo+

VS

Team Averages
Level 145
1,429 SR
1,526 Elo+
Yemoja
Yemoja
Budweiserbender
Yemoja
Level 160
God Stats
4W - 2L
1,313 SR
Queue Stats
88W - 73L
1,497 Elo+
Party 2
Nemesis
Nemesis
ITyrian
Nemesis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Loggerking
Ne Zha
Level 153
God Stats
5W - 8L
1,493 SR
Queue Stats
306W - 291L
1,598 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lord KR0N0S
Ah Muzen Cab
Level 160
God Stats
1W - 4L
1,340 SR
Queue Stats
165W - 161L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
Mneys
Zhong Kui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Castv912
Jormungandr
18
5 / 4 / 15
11,928
795
12,687
19,695
19,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
Max815Well
Cthulhu
17
1 / 4 / 17
10,589
706
12,382
17,892
18,355
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Swolax
Merlin
20
11 / 3 / 9
12,842
856
27,864
14,510
7,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 15
10,565
704
6,843
15,128
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
xxMortbide
Vamana
19
5 / 4 / 14
13,011
867
18,552
29,736
32,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 10
10,863
724
5,538
18,761
9,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ITyrian
Nemesis
18
11 / 3 / 4
11,534
769
17,866
14,619
7,339
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Loggerking
Ne Zha
18
2 / 5 / 12
10,530
702
14,438
23,474
23,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Lord KR0N0S
Ah Muzen Cab
18
5 / 7 / 8
11,343
756
21,392
18,054
7,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Mneys
Zhong Kui
16
1 / 7 / 10
9,997
666
18,882
18,920
17,368
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
64
24
Kills
20
20
Deaths
27
70
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
W
Jormungandr
Castv912
Jormungandr
5
4
15
3.13
L
Nemesis
ITyrian
Nemesis
11
3
4
4.33
L
Ne Zha
Loggerking
Ne Zha
2
5
12
1.6
L
Ah Muzen Cab
Lord KR0N0S
Ah Muzen Cab
5
7
8
1.29
W
Cthulhu
Max815Well
Cthulhu
1
4
17
2.38
L
Zhong Kui
Mneys
Zhong Kui
1
7
10
0.86
W
Merlin
Swolax
Merlin
11
3
9
5.17
W
2
5
15
1.9
W
Vamana
xxMortbide
Vamana
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,328
Damage
78,116
96,961
Taken
93,828
85,646
Mitigated
65,774
40,398
Healing
42,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,538
1,768
14,689
5,983
18,761
9,537
231
14,275
4,486
11,989
0
W
Jormungandr
Castv912
Jormungandr
12,687
2,921
1,752
2,517
19,695
19,742
330
4,213
15,482
25,124
0
L
Nemesis
ITyrian
Nemesis
17,866
9,655
862
2,844
14,619
7,339
0
9,750
4,869
0
23,106
L
Ne Zha
Loggerking
Ne Zha
14,438
2,977
2,563
4,535
23,474
23,628
444
11,788
11,686
0
29,266
L
Ah Muzen Cab
Lord KR0N0S
Ah Muzen Cab
21,392
10,042
2,762
3,644
18,054
7,902
2,485
12,936
5,118
0
50,568
W
Cthulhu
Max815Well
Cthulhu
12,382
354
4,384
1,826
17,892
18,355
224
4,042
13,850
25,866
0
L
Zhong Kui
Mneys
Zhong Kui
18,882
553
1,408
3,222
18,920
17,368
701
11,626
7,294
31,605
0
W
Merlin
Swolax
Merlin
27,864
1,522
3,163
3,451
14,510
7,803
1,735
5,364
9,146
60,019
0
W
6,843
3,671
4,088
4,518
15,128
7,194
2,566
4,365
10,763
13,200
0
W
Vamana
xxMortbide
Vamana
18,552
8,240
2,785
11,914
29,736
32,552
1,948
6,436
23,300
713
32,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,935
Gold Earned
54,267
181
Minions Killed
139
0
Camps Cleared
0
1,326,324
Distance Traveled
1,290,959
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,863
724
16
1
0
263,164
0
W
Jormungandr
11,928
795
24
2
0
230,023
0
L
Nemesis
11,534
769
17
1
0
310,604
2
L
Ne Zha
10,530
702
26
2
0
236,855
0
L
Ah Muzen Cab
11,343
756
47
3
0
243,641
1
W
Cthulhu
10,589
706
35
2
0
293,709
0
L
Zhong Kui
9,997
666
33
2
0
236,695
3
W
Merlin
12,842
856
78
5
0
273,988
0
W
Olorun
10,565
704
12
1
0
239,439
0
W
Vamana
13,011
867
32
2
0
289,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role