Player Matchup

Sun Wukong
Sun Wukong
ETBilu125
Sun Wukong
Level 16
God Stats
0W - 2L
1,081 SR
Queue Stats
7W - 22L
1,277 Elo+
Party 1
Hel
Hel
Robot-KVRSS
Hel
Level 63
God Stats
0W - 2L
1,507 SR
Queue Stats
66W - 90L
1,425 Elo+
Party 1
Hun Batz
Hun Batz
Stormtrooper_379
Hun Batz
Level 67
God Stats
0W - 3L
1,341 SR
Queue Stats
169W - 224L
1,320 Elo+
Party 1
Artio
Artio
jurubeba_2000
Artio
Level 28
God Stats
2W - 2L
1,423 SR
Queue Stats
161W - 204L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
kelakaa
Heimdallr
Level 39
God Stats
6W - 6L
1,500 SR
Queue Stats
403W - 448L
1,452 Elo+
Solo
Team Averages
Level 43
1,370 SR
1,390 Elo+

VS

Team Averages
Level 78
1,624 SR
1,475 Elo+
Cthulhu
Cthulhu
Loganw19
Cthulhu
Level 49
God Stats
77W - 69L
1,531 SR
Queue Stats
478W - 527L
1,424 Elo+
Solo
Neith
Neith
SHIRYUTN
Neith
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
jacouda
Zhong Kui
Level 108
God Stats
9W - 10L
1,642 SR
Queue Stats
229W - 213L
1,436 Elo+
Solo
Mulan
Mulan
leafknive
Mulan
Level 89
God Stats
5W - 3L
1,688 SR
Queue Stats
173W - 157L
1,518 Elo+
Solo
Merlin
Merlin
Ðebonair
Merlin
Level 107
God Stats
3W - 0L
1,761 SR
Queue Stats
6W - 4L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ETBilu125
Sun Wukong
12
0 / 4 / 0
7,163
421
2,682
9,707
6,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 5 / 1
7,083
417
2,359
8,937
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
6,759
398
5,258
15,217
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 1
7,437
437
2,797
13,858
12,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
kelakaa
Heimdallr
12
2 / 4 / 2
7,391
435
7,253
12,889
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Loganw19
Cthulhu
14
4 / 3 / 7
8,507
500
10,254
13,694
9,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
SHIRYUTN
Neith
13
1 / 1 / 4
8,257
486
4,751
7,573
2,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
jacouda
Zhong Kui
18
4 / 0 / 2
10,979
646
7,027
7,427
6,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
leafknive
Mulan
18
6 / 0 / 5
10,674
628
9,683
12,613
7,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Ðebonair
Merlin
15
3 / 0 / 6
9,738
573
11,831
6,920
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
18
19
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ETBilu125
Sun Wukong
0
4
0
0
W
Cthulhu
Loganw19
Cthulhu
4
3
7
2.5
L
0
5
1
0.1
W
Neith
SHIRYUTN
Neith
1
1
4
3
L
0
3
2
0.33
W
Zhong Kui
jacouda
Zhong Kui
4
0
2
5
L
2
3
1
0.83
L
Heimdallr
kelakaa
Heimdallr
2
4
2
0.75
W
Mulan
leafknive
Mulan
6
0
5
8.5
W
Merlin
Ðebonair
Merlin
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,349
Damage
43,546
60,608
Taken
48,227
32,258
Mitigated
28,822
13,819
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ETBilu125
Sun Wukong
2,682
556
0
385
9,707
6,531
0
6,477
3,224
55
30,696
W
Cthulhu
Loganw19
Cthulhu
10,254
686
1,395
2,190
13,694
9,998
322
1,892
11,777
34,362
0
L
2,359
45
174
2,247
8,937
3,284
0
4,416
4,271
30,932
0
W
Neith
SHIRYUTN
Neith
4,751
2,518
0
2,220
7,573
2,725
260
699
6,874
0
36,642
L
5,258
1,853
0
3,899
15,217
4,594
0
3,991
11,134
0
39,278
W
Zhong Kui
jacouda
Zhong Kui
7,027
879
0
5,991
7,427
6,178
4,631
456
6,746
66,366
0
L
2,797
77
519
2,646
13,858
12,574
0
7,280
6,372
13,252
0
L
Heimdallr
kelakaa
Heimdallr
7,253
2,278
354
3,595
12,889
5,275
60
6,222
6,495
0
53,035
W
Mulan
leafknive
Mulan
9,683
1,458
0
7,173
12,613
7,295
1,452
836
11,777
0
82,474
W
Merlin
Ðebonair
Merlin
11,831
690
0
369
6,920
2,626
967
1,308
5,612
61,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
48,155
327
Minions Killed
525
0
Camps Cleared
0
1,609,883
Distance Traveled
1,769,197
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,163
421
79
5
0
314,084
1
W
Cthulhu
8,507
500
51
3
0
388,520
6
L
Hel
7,083
417
80
5
0
324,171
3
W
Neith
8,257
486
70
4
0
306,175
0
L
Hun Batz
6,759
398
67
4
0
349,252
3
W
Zhong Kui
10,979
646
154
9
0
295,951
4
L
Artio
7,437
437
15
1
0
319,996
0
L
Heimdallr
7,391
435
86
5
0
302,380
5
W
Mulan
10,674
628
137
8
0
414,615
5
W
Merlin
9,738
573
113
7
0
363,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role