Player Matchup

Bacchus
Bacchus
BenjiIsopod
Bacchus
Level 67
God Stats
12W - 3L
1,519 SR
Queue Stats
123W - 123L
1,534 Elo+
Solo
Ra
Ra
Death22Monkey
Ra
Level 68
God Stats
19W - 14L
1,547 SR
Queue Stats
20W - 14L
1,414 Elo+
Solo
Izanami
Izanami
Mike666
Izanami
Level 112
God Stats
28W - 13L
1,597 SR
Queue Stats
573W - 537L
1,574 Elo+
Solo
Merlin
Merlin
hypersonic30
Merlin
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 72L
1,426 Elo+
Solo
Neith
Neith
neon03neko
Neith
Level 108
God Stats
25W - 24L
1,562 SR
Queue Stats
90W - 99L
1,494 Elo+
Solo
Team Averages
Level 91
1,545 SR
1,488 Elo+

VS

Team Averages
Level 106
1,525 SR
1,530 Elo+
Nu Wa
Nu Wa
NoBuenoMeGusta
Nu Wa
Level 56
God Stats
3W - 4L
1,546 SR
Queue Stats
55W - 48L
1,699 Elo+
Solo
Skadi
Skadi
OldLoneWolf65
Skadi
Level 125
God Stats
5W - 4L
1,366 SR
Queue Stats
182W - 177L
1,452 Elo+
Solo
Medusa
Medusa
Prince_of_Nessus
Medusa
Level 125
God Stats
6W - 8L
1,418 SR
Queue Stats
150W - 186L
1,502 Elo+
Solo
Discordia
Discordia
RealAbyssWalker1
Discordia
Level 62
God Stats
3W - 1L
1,884 SR
Queue Stats
61W - 76L
1,463 Elo+
Solo
Bellona
Bellona
ZeuZFulL
Bellona
Level 160
God Stats
3W - 5L
1,409 SR
Queue Stats
300W - 316L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BenjiIsopod
Bacchus
18
8 / 2 / 10
12,458
1,246
9,399
14,920
16,451
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 3 / 12
11,033
1,103
9,230
10,477
4,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Mike666
Izanami
17
5 / 2 / 11
11,215
1,122
13,337
12,177
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
16
5 / 3 / 7
10,262
1,026
13,913
11,921
4,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
17
1 / 0 / 15
10,445
1,045
10,750
12,850
4,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

227

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 3
10,958
1,096
20,941
11,627
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 3 / 8
9,740
974
7,821
8,103
3,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 11 / 6
9,453
945
11,508
18,460
9,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
16
3 / 5 / 4
10,482
1,048
13,453
11,763
4,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ZeuZFulL
Bellona
16
2 / 0 / 5
10,090
1,009
4,608
10,875
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
23
Kills
10
10
Deaths
23
55
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BenjiIsopod
Bacchus
8
2
10
6.5
W
4
3
12
3.33
W
Izanami
Mike666
Izanami
5
2
11
5.25
L
4
4
3
1.38
L
0
3
8
1.33
L
1
11
6
0.36
L
Discordia
3
5
4
1
L
Bellona
ZeuZFulL
Bellona
2
0
5
4.5
W
Merlin
5
3
7
2.83
W
Neith
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,629
Damage
58,331
62,345
Taken
60,828
34,681
Mitigated
27,155
21,849
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BenjiIsopod
Bacchus
9,399
1,062
0
1,814
14,920
16,451
0
8,264
6,288
14,682
0
W
9,230
278
5,309
3,212
10,477
4,465
0
5,412
4,819
36,942
0
W
Izanami
Mike666
Izanami
13,337
6,357
0
1,232
12,177
4,567
0
6,799
5,120
0
51,538
L
20,941
4,081
0
0
11,627
4,521
0
5,114
6,513
45,377
0
L
7,821
3,344
0
525
8,103
3,147
0
3,077
5,026
0
29,960
L
11,508
3,224
668
640
18,460
9,298
0
10,594
7,866
0
17,619
L
Discordia
13,453
141
135
883
11,763
4,553
0
7,289
4,474
39,117
0
L
Bellona
ZeuZFulL
Bellona
4,608
1,166
0
951
10,875
5,636
0
6,468
4,407
0
22,302
W
Merlin
13,913
305
417
450
11,921
4,589
0
6,545
5,176
21,281
0
W
Neith
10,750
1,875
2,268
7,147
12,850
4,609
0
6,082
6,548
0
41,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,413
Gold Earned
50,723
252
Minions Killed
211
7
Camps Cleared
6
1,021,594
Distance Traveled
874,464
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,458
1,246
6
1
0
212,536
1
W
Ra
11,033
1,103
66
7
1
210,507
0
W
Izanami
11,215
1,122
107
11
5
189,601
1
L
Nu Wa
10,958
1,096
40
4
2
174,045
0
L
Skadi
9,740
974
56
6
1
153,964
2
L
Medusa
9,453
945
21
2
1
158,124
1
L
Discordia
10,482
1,048
43
4
2
192,270
0
L
Bellona
10,090
1,009
51
5
0
196,061
0
W
Merlin
10,262
1,026
19
2
1
196,212
0
W
Neith
10,445
1,045
54
5
0
212,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role