Player Matchup

Nox
Nox
Dubbayzera-
Nox
Level 29
God Stats
5W - 8L
1,670 SR
Queue Stats
120W - 112L
1,528 Elo+
Solo
Pele
Pele
KiradLoko
Pele
Level 4
God Stats
2W - 2L
1,312 SR
Queue Stats
8W - 11L
1,381 Elo+
Party 1
Ymir
Ymir
Odppp
Ymir
Level 7
God Stats
7W - 7L
1,447 SR
Queue Stats
69W - 66L
1,418 Elo+
Solo
Hachiman
Hachiman
SagaraEagle
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,381 Elo+
Party 1
Xbalanque
Xbalanque
zoomαnco
Xbalanque
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 33L
1,526 Elo+
Solo
Team Averages
Level 13
1,486 SR
1,447 Elo+

VS

Team Averages
Level 22
1,688 SR
1,575 Elo+
Bellona
Bellona
Asioleh
Bellona
Level 28
God Stats
2W - 0L
1,801 SR
Queue Stats
44W - 11L
2,011 Elo+
Solo
Medusa
Medusa
LiuGlitch
Medusa
Level 24
God Stats
36W - 30L
1,621 SR
Queue Stats
521W - 533L
1,429 Elo+
Solo
Rama
Rama
Teo00o
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,445 Elo+
Solo
Tiamat
Tiamat
ZedDeVodka
Tiamat
Level 16
God Stats
11W - 9L
1,809 SR
Queue Stats
43W - 48L
1,454 Elo+
Solo
Izanami
Izanami
lendariogeneral
Izanami
Level 25
God Stats
15W - 3L
1,708 SR
Queue Stats
366W - 313L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 14
15,225
1,269
22,170
19,820
8,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pele
19
8 / 12 / 10
13,893
1,158
13,489
21,007
7,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Odppp
Ymir
20
4 / 13 / 24
13,599
1,133
11,442
27,757
34,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
SagaraEagle
Hachiman
20
7 / 12 / 18
14,055
1,171
16,462
21,592
8,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
zoomαnco
Xbalanque
19
4 / 5 / 10
13,165
1,097
12,866
14,569
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asioleh
Bellona
20
10 / 7 / 18
14,406
1,201
20,815
18,983
15,518
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
LiuGlitch
Medusa
19
3 / 9 / 18
12,599
1,050
8,837
19,179
7,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
Teo00o
Rama
20
7 / 6 / 16
13,237
1,103
15,648
13,365
6,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
ZedDeVodka
Tiamat
20
7 / 6 / 19
13,764
1,147
17,264
13,769
10,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
23 / 6 / 15
17,131
1,428
35,719
18,846
7,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
136
34
Kills
50
50
Deaths
34
76
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Bellona
Asioleh
Bellona
10
7
18
2.71
L
11
8
14
2.25
L
Pele
8
12
10
1.08
W
Medusa
LiuGlitch
Medusa
3
9
18
1.33
L
Ymir
Odppp
Ymir
4
13
24
1.23
L
Hachiman
SagaraEagle
Hachiman
7
12
18
1.33
W
Rama
Teo00o
Rama
7
6
16
2.5
W
Tiamat
ZedDeVodka
Tiamat
7
6
19
2.75
W
23
6
15
5.08
L
Xbalanque
zoomαnco
Xbalanque
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,429
Damage
98,283
104,745
Taken
84,142
64,044
Mitigated
46,724
4,761
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Asioleh
Bellona
20,815
12,584
0
338
18,983
15,518
0
5,793
13,190
0
37,310
L
22,170
3,883
0
923
19,820
8,191
0
2,310
17,510
40,473
0
L
Pele
13,489
3,453
0
1,247
21,007
7,966
0
5,592
15,415
0
24,783
W
Medusa
LiuGlitch
Medusa
8,837
4,009
0
868
19,179
7,301
0
8,478
10,701
0
38,572
L
Ymir
Odppp
Ymir
11,442
2,632
0
0
27,757
34,892
0
3,757
24,000
23,623
0
L
Hachiman
SagaraEagle
Hachiman
16,462
9,803
0
1,512
21,592
8,031
0
1,765
19,827
0
33,565
W
Rama
Teo00o
Rama
15,648
11,221
0
1,472
13,365
6,136
0
4,335
9,030
0
34,068
W
Tiamat
ZedDeVodka
Tiamat
17,264
1,134
0
2,994
13,769
10,016
0
6,094
7,675
42,887
0
W
35,719
26,449
0
3,343
18,846
7,753
0
8,912
9,934
0
59,075
L
Xbalanque
zoomαnco
Xbalanque
12,866
4,622
0
1,079
14,569
4,964
0
3,840
10,729
0
65,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,937
Gold Earned
71,137
226
Minions Killed
237
7
Camps Cleared
11
1,059,757
Distance Traveled
1,000,949
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,406
1,201
26
2
5
212,632
1
L
Nox
15,225
1,269
38
3
2
251,141
1
L
Pele
13,893
1,158
23
2
2
191,548
4
W
Medusa
12,599
1,050
65
5
0
204,097
0
L
Ymir
13,599
1,133
23
2
0
194,343
0
L
Hachiman
14,055
1,171
36
3
0
210,494
2
W
Rama
13,237
1,103
27
2
2
182,242
0
W
Tiamat
13,764
1,147
59
5
1
207,995
1
W
Izanami
17,131
1,428
60
5
3
193,983
0
L
Xbalanque
13,165
1,097
106
9
3
212,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role