Player Matchup

Odin
Odin
ElijahGerb
Odin
Level 28
God Stats
44W - 43L
1,371 SR
Queue Stats
209W - 228L
1,343 Elo+
Solo
Izanami
Izanami
PyroDomixx45
Izanami
Level 33
God Stats
41W - 34L
1,519 SR
Queue Stats
79W - 81L
1,452 Elo+
Party 1
Ares
Ares
deadGreenNinja
Ares
Level 22
God Stats
4W - 2L
1,548 SR
Queue Stats
10W - 8L
1,283 Elo+
Party 1
Team Averages
Level 28
1,480 SR
1,359 Elo+

VS

Team Averages
Level 22
1,314 SR
1,259 Elo+
Nox
Nox
Hadesinfernus17
Nox
Level 28
God Stats
4W - 6L
1,267 SR
Queue Stats
66W - 73L
1,275 Elo+
Solo
Artemis
Artemis
XeroRuin
Artemis
Level 25
God Stats
38W - 37L
1,592 SR
Queue Stats
68W - 92L
1,370 Elo+
Solo
Ymir
Ymir
vfricke
Ymir
Level 14
God Stats
8W - 7L
1,082 SR
Queue Stats
30W - 48L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
11,524
607
3,783
17,030
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
PyroDomixx45
Izanami
17
6 / 5 / 4
13,282
699
16,745
16,824
6,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 11 / 5
11,413
601
4,321
19,238
10,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 8
13,107
690
14,721
10,038
3,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
XeroRuin
Artemis
15
8 / 7 / 8
13,706
721
17,985
16,478
5,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
vfricke
Ymir
16
6 / 2 / 9
12,945
681
8,112
12,634
11,292
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
11
Kills
20
20
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
6
4
8
2.5
L
Izanami
PyroDomixx45
Izanami
6
5
4
1.6
W
Artemis
XeroRuin
Artemis
8
7
8
1.71
L
2
11
5
0.41
W
Ymir
vfricke
Ymir
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,849
Damage
40,818
53,092
Taken
39,150
21,401
Mitigated
20,254
7,485
Healing
4,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,783
341
0
703
17,030
4,567
0
5,683
11,272
0
22,022
W
14,721
247
0
265
10,038
3,555
1,006
1,288
8,750
66,185
0
L
Izanami
PyroDomixx45
Izanami
16,745
11,147
564
4,264
16,824
6,591
1,930
7,591
9,183
0
93,570
W
Artemis
XeroRuin
Artemis
17,985
10,555
0
3,337
16,478
5,407
1,486
1,203
15,123
0
56,900
L
4,321
325
718
1,236
19,238
10,243
216
9,708
9,480
14,439
0
W
Ymir
vfricke
Ymir
8,112
1,167
0
954
12,634
11,292
1,040
2,146
10,204
34,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,219
Gold Earned
39,758
169
Minions Killed
190
0
Camps Cleared
0
845,079
Distance Traveled
873,751
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,524
607
26
1
0
334,859
2
W
Nox
13,107
690
98
5
0
319,801
1
L
Izanami
13,282
699
125
7
0
306,146
1
W
Artemis
13,706
721
55
3
0
233,258
0
L
Ares
11,413
601
18
1
0
204,074
1
W
Ymir
12,945
681
37
2
0
320,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role