Player Matchup

Anhur
Anhur
DoctorNuggetIV
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,202 Elo+
Party 1
Achilles
Achilles
MisterJawek
Achilles
Level 5
God Stats
2W - 1L
1,563 SR
Queue Stats
2W - 6L
1,253 Elo+
Party 1
Hel
Hel
TenPickles
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,343 Elo+
Solo
Raijin
Raijin
deadfun52
Raijin
Level 20
God Stats
1W - 6L
1,311 SR
Queue Stats
64W - 73L
1,373 Elo+
Solo
Thanatos
Thanatos
dormavoute
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,069 Elo+
Party 1
Team Averages
Level 8
1,475 SR
1,248 Elo+

VS

Team Averages
Level 17
1,425 SR
1,400 Elo+
Hera
Hera
KAKSHI007
Hera
Level 23
God Stats
3W - 4L
1,268 SR
Queue Stats
154W - 164L
1,460 Elo+
Solo
Chiron
Chiron
NLEsloppa
Chiron
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 141L
1,589 Elo+
Solo
Tiamat
Tiamat
VendrickXV
Tiamat
Level 7
God Stats
2W - 2L
1,355 SR
Queue Stats
68W - 90L
1,177 Elo+
Party 2
Fenrir
Fenrir
darthinsidous
Fenrir
Level 7
God Stats
7W - 13L
1,500 SR
Queue Stats
148W - 157L
1,274 Elo+
Party 2
Ra
Ra
lilsoult4ker
Ra
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
8,674
482
9,387
9,920
3,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
MisterJawek
Achilles
15
11 / 5 / 2
10,278
571
9,414
16,415
8,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 1
6,693
372
959
9,372
3,721
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
deadfun52
Raijin
14
4 / 7 / 5
9,105
506
10,606
10,347
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
dormavoute
Thanatos
11
3 / 9 / 3
7,551
420
4,345
11,178
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
5 / 3 / 8
10,043
558
12,924
8,868
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
NLEsloppa
Chiron
16
13 / 4 / 5
10,356
575
14,248
13,955
4,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
VendrickXV
Tiamat
13
3 / 2 / 8
8,250
458
3,543
4,988
3,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 7 / 10
9,757
542
10,155
15,520
5,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 3
8,196
455
3,418
8,866
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
23
Kills
31
31
Deaths
23
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Hera
5
3
8
3
L
Achilles
MisterJawek
Achilles
11
5
2
2.4
W
Chiron
NLEsloppa
Chiron
13
4
5
3.88
L
1
5
1
0.3
W
Tiamat
VendrickXV
Tiamat
3
2
8
3.5
W
8
7
10
1.86
L
Raijin
deadfun52
Raijin
4
7
5
0.93
L
Thanatos
dormavoute
Thanatos
3
9
3
0.5
W
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,711
Damage
44,288
57,232
Taken
52,197
23,580
Mitigated
19,391
10,069
Healing
16,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,387
2,803
0
796
9,920
3,002
678
2,902
6,910
0
39,220
W
Hera
12,924
2,830
0
3,098
8,868
2,994
1,812
2,203
6,535
62,120
0
L
Achilles
MisterJawek
Achilles
9,414
4,305
0
3,451
16,415
8,630
0
4,502
11,683
0
51,216
W
Chiron
NLEsloppa
Chiron
14,248
6,477
90
6,344
13,955
4,455
524
2,983
10,716
0
65,375
L
959
227
392
2,487
9,372
3,721
214
5,848
3,112
20,548
0
W
Tiamat
VendrickXV
Tiamat
3,543
289
0
1,230
4,988
3,342
575
646
4,270
21,709
0
W
10,155
2,556
0
3,631
15,520
5,996
0
1,288
14,156
0
47,705
L
Raijin
deadfun52
Raijin
10,606
665
0
0
10,347
3,732
808
3,631
6,508
53,451
0
L
Thanatos
dormavoute
Thanatos
4,345
1,875
0
2,943
11,178
4,495
0
2,000
9,134
0
19,860
W
3,418
1,252
1,130
929
8,866
2,604
1,479
3,448
4,875
39,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,301
Gold Earned
46,602
325
Minions Killed
402
0
Camps Cleared
0
1,628,678
Distance Traveled
1,601,001
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,674
482
74
4
0
353,188
4
W
Hera
10,043
558
117
7
0
309,316
0
L
Achilles
10,278
571
88
5
0
353,792
5
W
Chiron
10,356
575
84
5
0
314,221
0
L
Hel
6,693
372
30
2
0
288,648
3
W
Tiamat
8,250
458
42
2
0
301,950
1
W
Fenrir
9,757
542
75
4
0
339,543
0
L
Raijin
9,105
506
92
5
0
304,928
0
L
Thanatos
7,551
420
41
2
0
328,122
0
W
Ra
8,196
455
84
5
0
335,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role