Player Matchup

Merlin
Merlin
 
Merlin
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
CurrentlyTurnt_
Ares
Level 18
God Stats
12W - 7L
1,755 SR
Queue Stats
959W - 868L
1,594 Elo+
Party 1
Cabrakan
Cabrakan
FruitK1ller
Cabrakan
Level 23
God Stats
52W - 41L
1,611 SR
Queue Stats
1,107W - 1,031L
1,528 Elo+
Party 1
Ra
Ra
YCjd__4
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 89L
1,516 Elo+
Party 2
Fenrir
Fenrir
crackedmask609
Fenrir
Level 18
God Stats
4W - 1L
1,435 SR
Queue Stats
108W - 98L
1,531 Elo+
Solo
Team Averages
Level 16
1,560 SR
1,534 Elo+

VS

Team Averages
Level 16
1,519 SR
1,499 Elo+
Hachiman
Hachiman
Big_BoSs0107
Hachiman
Level 18
God Stats
4W - 4L
1,731 SR
Queue Stats
45W - 46L
1,547 Elo+
Solo
Izanami
Izanami
GeroPonce
Izanami
Level 16
God Stats
10W - 10L
1,408 SR
Queue Stats
218W - 225L
1,533 Elo+
Solo
Pele
Pele
SeaHawk70213834
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,666 Elo+
Solo
Janus
Janus
ThiccThighs978
Janus
Level 20
God Stats
6W - 11L
1,500 SR
Queue Stats
204W - 232L
1,466 Elo+
Solo
Fenrir
Fenrir
Zaximer55
Fenrir
Level 15
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 1 / 1
7,331
431
1,880
4,870
1,442
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 1 / 5
8,373
493
3,515
9,597
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
FruitK1ller
Cabrakan
15
5 / 2 / 4
9,395
553
9,124
8,938
8,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 2 / 3
7,518
442
1,983
6,021
1,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
13 / 2 / 5
10,677
628
14,900
12,765
6,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Big_BoSs0107
Hachiman
14
2 / 4 / 0
8,260
486
8,838
10,753
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
GeroPonce
Izanami
13
0 / 6 / 2
8,015
471
3,194
11,963
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 4 / 0
8,275
487
4,592
10,277
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 5 / 0
8,562
504
4,100
8,327
2,547
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Zaximer55
Fenrir
7
0 / 3 / 2
5,924
348
1,762
7,080
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
22
Kills
8
8
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
1
2.5
L
Hachiman
Big_BoSs0107
Hachiman
2
4
0
0.5
W
2
1
5
4.5
W
Cabrakan
FruitK1ller
Cabrakan
5
2
4
3.5
L
Izanami
GeroPonce
Izanami
0
6
2
0.17
L
4
4
0
1
L
2
5
0
0.4
W
0
2
3
0.75
L
Fenrir
Zaximer55
Fenrir
0
3
2
0.33
W
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,402
Damage
22,486
42,191
Taken
48,400
24,439
Mitigated
15,103
10,002
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,880
721
0
348
4,870
1,442
199
0
4,870
25,932
0
L
Hachiman
Big_BoSs0107
Hachiman
8,838
3,655
0
3,151
10,753
3,557
530
5,288
5,465
0
54,086
W
3,515
186
0
2,332
9,597
6,538
745
726
8,829
26,247
0
W
Cabrakan
FruitK1ller
Cabrakan
9,124
1,462
0
2,768
8,938
8,566
1,193
614
8,307
51,937
0
L
Izanami
GeroPonce
Izanami
3,194
2,770
0
2,409
11,963
4,053
806
5,244
6,719
0
55,013
L
4,592
1,260
0
3,211
10,277
3,047
9
1,300
8,977
0
33,659
L
4,100
57
0
1,510
8,327
2,547
0
2,962
5,365
44,576
0
W
1,983
235
175
0
6,021
1,808
488
2,106
3,717
36,898
0
L
Fenrir
Zaximer55
Fenrir
1,762
767
0
2,302
7,080
1,899
168
1,708
5,372
0
15,602
W
14,900
3,880
0
4,379
12,765
6,085
0
393
12,368
0
63,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,294
Gold Earned
39,036
347
Minions Killed
401
0
Camps Cleared
0
1,588,368
Distance Traveled
1,190,793
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,331
431
54
3
0
286,504
0
L
Hachiman
8,260
486
102
6
0
231,744
3
W
Ares
8,373
493
43
3
0
367,547
3
W
Cabrakan
9,395
553
101
6
0
287,999
0
L
Izanami
8,015
471
122
7
0
235,062
1
L
Pele
8,275
487
59
3
0
247,990
2
L
Janus
8,562
504
86
5
0
285,990
0
W
Ra
7,518
442
59
3
0
292,662
0
L
Fenrir
5,924
348
32
2
0
190,007
0
W
Fenrir
10,677
628
90
5
0
353,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role