Player Matchup

Sol
Sol
GuilhermeKoba
Sol
Level 65
God Stats
68W - 93L
1,300 SR
Queue Stats
493W - 572L
1,371 Elo+
Party 1
Bellona
Bellona
MarcusXD
Bellona
Level 29
God Stats
0W - 1L
1,226 SR
Queue Stats
90W - 77L
1,472 Elo+
Solo
Artemis
Artemis
RLerias
Artemis
Level 4
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 3L
1,126 Elo+
Solo
Merlin
Merlin
Ramon2931
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
eclipse_molengao
Horus
Level 7
God Stats
4W - 4L
1,419 SR
Queue Stats
13W - 16L
1,433 Elo+
Party 1
Team Averages
Level 22
1,338 SR
1,380 Elo+

VS

Team Averages
Level 24
1,644 SR
1,438 Elo+
Athena
Athena
Cifo
Athena
Level 27
God Stats
12W - 8L
1,730 SR
Queue Stats
78W - 74L
1,442 Elo+
Party 2
Terra
Terra
fuhroze
Terra
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 38L
1,441 Elo+
Party 2
Discordia
Discordia
ladyegiptyan
Discordia
Level 24
God Stats
2W - 2L
1,730 SR
Queue Stats
109W - 103L
1,388 Elo+
Solo
Pele
Pele
oTalDoMaster
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
xCarteadorx
Cupid
Level 20
God Stats
6W - 3L
1,759 SR
Queue Stats
35W - 36L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,053
441
8,851
8,676
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MarcusXD
Bellona
13
2 / 2 / 1
8,113
507
6,151
8,721
6,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
RLerias
Artemis
5
0 / 5 / 1
5,283
330
1,573
4,793
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Ramon2931
Merlin
14
3 / 6 / 0
8,302
519
7,810
8,303
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 3 / 0
6,414
401
2,708
10,349
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cifo
Athena
11
5 / 0 / 6
7,979
499
7,137
11,531
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Terra
fuhroze
Terra
11
0 / 3 / 6
6,493
406
3,243
7,664
3,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
ladyegiptyan
Discordia
14
2 / 2 / 6
8,537
534
2,608
5,584
1,740
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 1 / 4
9,203
575
9,926
10,271
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 0 / 2
8,094
506
4,224
7,044
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
6
Kills
19
19
Deaths
6
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
Cifo
Athena
5
0
6
8
L
1
3
0
0.33
L
Bellona
MarcusXD
Bellona
2
2
1
1.25
L
Artemis
RLerias
Artemis
0
5
1
0.1
L
Merlin
Ramon2931
Merlin
3
6
0
0.5
L
0
3
0
0
W
Terra
fuhroze
Terra
0
3
6
1
W
Discordia
ladyegiptyan
Discordia
2
2
6
2.5
W
7
1
4
9
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,093
Damage
27,138
40,842
Taken
42,094
20,399
Mitigated
18,115
10,358
Healing
17,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Cifo
Athena
7,137
2,076
0
4,139
11,531
7,101
367
5,746
5,263
22,665
0
L
8,851
1,088
0
2,214
8,676
2,332
818
3,471
5,205
46,650
0
L
Bellona
MarcusXD
Bellona
6,151
1,770
0
1,663
8,721
6,627
920
1,219
7,502
2,485
40,777
L
Artemis
RLerias
Artemis
1,573
701
0
270
4,793
1,380
145
1,472
3,321
0
7,362
L
Merlin
Ramon2931
Merlin
7,810
378
355
1,130
8,303
2,354
0
2,179
6,124
51,673
0
L
2,708
1,289
1,754
2,972
10,349
7,706
48
4,647
5,702
0
13,610
W
Terra
fuhroze
Terra
3,243
659
386
3,049
7,664
3,629
402
2,593
4,811
11,281
0
W
Discordia
ladyegiptyan
Discordia
2,608
180
0
1,667
5,584
1,740
1,619
2,198
3,176
40,685
0
W
9,926
2,758
0
4,787
10,271
3,549
696
2,696
7,399
0
60,654
W
4,224
2,889
518
3,285
7,044
2,096
1,842
2,621
4,195
0
37,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,165
Gold Earned
40,306
326
Minions Killed
304
0
Camps Cleared
0
1,237,231
Distance Traveled
1,577,444
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,979
499
30
2
0
338,868
0
L
Sol
7,053
441
91
6
0
286,514
0
L
Bellona
8,113
507
99
6
0
250,345
5
L
Artemis
5,283
330
15
1
0
136,779
1
L
Merlin
8,302
519
100
6
0
278,078
5
L
Horus
6,414
401
21
1
0
285,515
0
W
Terra
6,493
406
26
2
0
334,056
0
W
Discordia
8,537
534
91
6
0
265,131
0
W
Pele
9,203
575
82
5
0
335,452
1
W
Cupid
8,094
506
75
5
0
303,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role