Player Matchup

Fenrir
Fenrir
Silver I
AckermanBCL13
Fenrir
Silver I
Level 105
God Stats
5W - 14L
1,464 SR
Queue Stats
535W - 535L
1,236 MMR
Solo
Anubis
Anubis
Silver III
Alex_prr401
Anubis
Silver III
Level 73
God Stats
0W - 2L
1,452 SR
Queue Stats
40W - 67L
1,217 MMR
Solo
Athena
Athena
Silver I
Jager_Kitten
Athena
Silver I
Level 65
God Stats
13W - 18L
1,395 SR
Queue Stats
264W - 312L
1,283 MMR
Solo
Izanami
Izanami
Silver I
NDrew2k
Izanami
Silver I
Level 104
God Stats
199W - 147L
1,639 SR
Queue Stats
634W - 642L
1,230 MMR
Solo
Chaac
Chaac
Gold V
carcharoth93
Chaac
Gold V
Level 104
God Stats
1W - 7L
1,426 SR
Queue Stats
431W - 439L
1,212 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,475 SR
1,236 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,573 SR
1,282 MMR
Agni
Agni
Silver V
 
Agni
Silver V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Jutsu-Monkey
Bacchus
Silver I
Level 89
God Stats
1W - 4L
1,291 SR
Queue Stats
120W - 134L
1,204 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
SEMPAI-_-404
Sun Wukong
Silver I
Level 128
God Stats
14W - 4L
1,618 SR
Queue Stats
215W - 220L
1,205 MMR
Solo
Arachne
Arachne
Gold IV
Tetsuo_Schima
Arachne
Gold IV
Level 52
God Stats
23W - 15L
1,910 SR
Queue Stats
97W - 102L
1,263 MMR
Solo
Hou Yi
Hou Yi
Silver II
iPOLANDO
Hou Yi
Silver II
Level 48
God Stats
5W - 4L
1,549 SR
Queue Stats
341W - 335L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 10
10,678
427
10,189
20,553
9,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
19
4 / 9 / 3
12,829
513
10,508
19,749
12,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
15
2 / 8 / 9
10,779
431
7,949
26,975
25,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
NDrew2k
Izanami
19
7 / 7 / 1
13,199
528
12,846
18,814
7,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
5 / 8 / 3
11,833
473
15,075
33,044
33,485
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
Cu ChulainnPersephoneApolloYemojaScylla

VS

Bans
DanzaburouMerlinTsukuyomiHeimdallrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
8 / 1 / 11
15,294
612
26,967
14,204
5,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Jutsu-Monkey
Bacchus
18
4 / 5 / 16
14,376
575
11,316
27,367
28,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
SEMPAI-_-404
Sun Wukong
20
5 / 1 / 8
14,538
582
15,203
23,543
18,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
20
19 / 6 / 6
16,758
670
26,235
24,027
13,908
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hou Yi
iPOLANDO
Hou Yi
20
4 / 5 / 9
14,629
585
16,519
16,609
6,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
18
Kills
40
40
Deaths
18
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
1
11
13.5
L
0
8
10
0.63
L
Anubis
4
9
3
0.61
L
Athena
2
8
9
0.81
W
Bacchus
Jutsu-Monkey
Bacchus
4
5
16
2.4
L
Izanami
NDrew2k
Izanami
7
7
1
1.07
W
Sun Wukong
SEMPAI-_-404
Sun Wukong
5
1
8
9
W
Arachne
19
6
6
3.67
L
5
8
3
0.81
W
Hou Yi
iPOLANDO
Hou Yi
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,567
Damage
96,240
119,135
Taken
105,750
88,472
Mitigated
72,835
27,832
Healing
37,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
26,967
925
627
5,271
14,204
5,898
2,892
3,791
10,413
119,523
0
L
10,189
3,419
0
1,502
20,553
9,224
0
5,887
14,666
0
67,118
L
Anubis
10,508
295
0
4,696
19,749
12,088
730
7,841
11,908
78,497
0
L
Athena
7,949
1,338
0
3,581
26,975
25,702
194
9,503
17,472
29,911
0
W
Bacchus
Jutsu-Monkey
Bacchus
11,316
1,920
0
8,109
27,367
28,783
222
5,723
21,644
36,071
0
L
Izanami
NDrew2k
Izanami
12,846
8,086
0
5,536
18,814
7,973
2,954
6,442
12,372
0
90,579
W
Sun Wukong
SEMPAI-_-404
Sun Wukong
15,203
4,340
0
8,644
23,543
18,156
2,421
5,712
17,831
555
89,922
W
Arachne
26,235
15,710
0
9,643
24,027
13,908
3,686
5,411
18,616
0
130,070
L
15,075
3,302
1,438
11,079
33,044
33,485
507
8,917
24,127
0
70,392
W
Hou Yi
iPOLANDO
Hou Yi
16,519
6,572
0
5,509
16,609
6,090
4,997
3,296
13,313
0
104,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,318
Gold Earned
75,595
587
Minions Killed
665
0
Camps Cleared
0
2,136,603
Distance Traveled
2,348,576
49
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,294
612
173
7
0
521,545
10
L
Fenrir
10,678
427
93
4
0
458,100
11
L
Anubis
12,829
513
132
5
0
382,010
1
L
Athena
10,779
431
50
2
0
483,297
11
W
Bacchus
14,376
575
31
1
0
463,071
6
L
Izanami
13,199
528
179
7
0
404,256
11
W
Sun Wukong
14,538
582
151
6
0
472,865
1
W
Arachne
16,758
670
156
6
0
487,484
3
L
Chaac
11,833
473
133
5
0
408,940
15
W
Hou Yi
14,629
585
154
6
0
403,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role