Player Matchup

Serqet
Serqet
Derenter
Serqet
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 89L
1,671 Elo+
Party 1
Neith
Neith
FireGodDog
Neith
Level 145
God Stats
2W - 0L
1,758 SR
Queue Stats
100W - 55L
1,636 Elo+
Party 1
Sobek
Sobek
Pharmas4out
Sobek
Level 41
God Stats
5W - 1L
1,500 SR
Queue Stats
74W - 41L
1,641 Elo+
Party 1
Team Averages
Level 114
1,586 SR
1,649 Elo+

VS

Team Averages
Level 41
1,558 SR
1,579 Elo+
Cerberus
Cerberus
SetupToFail
Cerberus
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 26L
1,571 Elo+
Party 2
Hun Batz
Hun Batz
twcsSkxawng
Hun Batz
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
willxpro
Kukulkan
Level 17
God Stats
13W - 11L
1,674 SR
Queue Stats
16W - 12L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Derenter
Serqet
12
7 / 1 / 6
8,637
864
5,146
5,831
1,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
11
5 / 3 / 9
8,140
814
6,308
6,160
2,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 8
8,404
840
4,770
9,013
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SetupToFail
Cerberus
7
1 / 6 / 3
6,719
672
2,651
8,642
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
twcsSkxawng
Hun Batz
8
2 / 6 / 1
6,757
676
3,657
7,233
2,176
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kukulkan
willxpro
Kukulkan
10
1 / 3 / 4
7,009
701
3,328
3,753
1,159
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
15
Kills
4
6
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
Derenter
Serqet
7
1
6
10
W
Neith
5
3
9
3.17
W
3
2
8
3.5
L
Cerberus
SetupToFail
Cerberus
1
6
3
0.42
L
Hun Batz
twcsSkxawng
Hun Batz
2
6
1
0.42
L
Kukulkan
willxpro
Kukulkan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,224
Damage
9,636
21,004
Taken
19,628
10,754
Mitigated
8,419
4,044
Healing
2,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Derenter
Serqet
5,146
1,283
0
230
5,831
1,969
1,433
1,319
3,407
0
26,127
W
Neith
6,308
2,241
0
1,752
6,160
2,203
1,553
1,899
4,261
0
32,419
W
4,770
677
0
2,062
9,013
6,582
325
2,883
6,130
14,452
0
L
Cerberus
SetupToFail
Cerberus
2,651
433
0
1,220
8,642
5,084
0
2,506
5,650
8,194
0
L
Hun Batz
twcsSkxawng
Hun Batz
3,657
1,206
0
770
7,233
2,176
0
1,708
5,000
0
15,157
L
Kukulkan
willxpro
Kukulkan
3,328
694
0
486
3,753
1,159
0
584
3,001
16,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,181
Gold Earned
20,485
104
Minions Killed
68
0
Camps Cleared
0
584,486
Distance Traveled
392,903
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,637
864
39
4
0
228,025
3
W
Neith
8,140
814
49
5
0
157,917
4
W
Sobek
8,404
840
16
2
0
198,544
0
L
Cerberus
6,719
672
12
1
0
121,268
1
L
Hun Batz
6,757
676
25
3
0
135,615
1
L
Kukulkan
7,009
701
31
3
0
136,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role