Player Matchup

Ao Kuang
Ao Kuang
Kaos_Nebbdyr
Ao Kuang
Level 15
God Stats
3W - 3L
1,886 SR
Queue Stats
110W - 83L
1,820 Elo+
Party 1
Nemesis
Nemesis
Kaos_SkinkeHitle
Nemesis
Level 10
God Stats
0W - 2L
1,855 SR
Queue Stats
30W - 32L
1,740 Elo+
Party 1
King Arthur
King Arthur
Roasted-_-Hippo
King Arthur
Level 15
God Stats
4W - 4L
1,742 SR
Queue Stats
119W - 87L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
SANITY_GAMERZ99
Cthulhu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,559 Elo+
Party 3
Merlin
Merlin
diamondjjzz2
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,559 Elo+
Party 3
Team Averages
Level 10
1,697 SR
1,649 Elo+

VS

Team Averages
Level 21
1,586 SR
1,465 Elo+
Chang'e
Chang'e
AceGuled
Chang'e
Level 22
God Stats
15W - 10L
1,866 SR
Queue Stats
176W - 163L
1,542 Elo+
Party 2
Rama
Rama
CaptainGroot
Rama
Level 31
God Stats
196W - 168L
1,531 SR
Queue Stats
247W - 231L
1,498 Elo+
Party 2
Bellona
Bellona
DOOM_BLADE_21
Bellona
Level 30
God Stats
51W - 37L
1,535 SR
Queue Stats
750W - 657L
1,566 Elo+
Party 2
Odin
Odin
PapaJune69
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 285L
1,217 Elo+
Solo
Thor
Thor
fausto2006alvear
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kaos_Nebbdyr
Ao Kuang
11
9 / 3 / 1
6,923
533
9,846
11,452
3,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 4 / 4
5,884
453
3,742
9,866
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Roasted-_-Hippo
King Arthur
10
2 / 2 / 1
6,180
475
4,126
8,644
6,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 3 / 1
4,705
362
1,903
4,548
1,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
7
0 / 5 / 0
4,870
375
1,767
4,592
1,006
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AceGuled
Chang'e
11
4 / 1 / 3
6,868
528
6,687
6,440
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
11 / 0 / 0
8,923
686
8,857
9,591
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
12
2 / 2 / 3
7,056
543
4,440
6,885
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 3 / 0
5,185
399
671
6,012
2,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 7 / 2
5,996
461
4,129
8,487
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
12
Kills
17
17
Deaths
13
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AceGuled
Chang'e
4
1
3
5.5
W
11
0
0
11
W
Bellona
2
2
3
1.75
L
Ao Kuang
Kaos_Nebbdyr
Ao Kuang
9
3
1
3.17
L
1
4
4
0.75
W
0
3
0
0
L
King Arthur
Roasted-_-Hippo
King Arthur
2
2
1
1.25
L
0
3
1
0.17
L
Merlin
0
5
0
0
W
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,384
Damage
24,784
39,102
Taken
37,415
16,531
Mitigated
14,890
7,349
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AceGuled
Chang'e
6,687
826
1,015
3,402
6,440
2,047
550
1,890
4,525
26,608
0
W
8,857
7,342
0
5,462
9,591
3,598
3,101
4,074
5,492
0
62,860
W
Bellona
4,440
1,849
0
1,986
6,885
4,298
388
1,033
5,752
0
35,903
L
Ao Kuang
Kaos_Nebbdyr
Ao Kuang
9,846
2,610
0
3,421
11,452
3,814
0
2,939
8,233
20,649
0
L
3,742
1,544
0
2,430
9,866
3,161
0
1,013
8,697
0
23,984
W
671
441
0
0
6,012
2,229
587
1,578
4,434
0
5,044
L
King Arthur
Roasted-_-Hippo
King Arthur
4,126
602
0
522
8,644
6,685
0
1,821
6,676
0
22,421
L
1,903
195
0
841
4,548
1,865
105
0
4,548
12,860
0
L
Merlin
1,767
324
0
135
4,592
1,006
311
305
4,261
16,961
0
W
4,129
1,154
0
256
8,487
2,718
0
4,941
3,546
0
17,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,562
Gold Earned
34,028
156
Minions Killed
283
0
Camps Cleared
0
1,106,773
Distance Traveled
1,047,608
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,868
528
55
4
0
241,761
0
W
Rama
8,923
686
112
9
0
202,206
0
W
Bellona
7,056
543
77
6
0
172,379
1
L
Ao Kuang
6,923
533
32
2
0
263,334
0
L
Nemesis
5,884
453
50
4
0
274,119
0
W
Odin
5,185
399
9
1
0
196,812
0
L
King Arthur
6,180
475
38
3
0
238,237
0
L
Cthulhu
4,705
362
12
1
0
157,884
0
L
Merlin
4,870
375
24
2
0
173,199
1
W
Thor
5,996
461
30
2
0
234,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role