Player Matchup

Kukulkan
Kukulkan
Essience
Kukulkan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
NEDAMORAL
Arachne
Level 18
God Stats
41W - 46L
1,530 SR
Queue Stats
1,056W - 1,078L
1,391 Elo+
Solo
Thor
Thor
Sicarius96
Thor
Level 29
God Stats
4W - 6L
1,274 SR
Queue Stats
101W - 123L
1,400 Elo+
Solo
Hades
Hades
SolariSolia
Hades
Level 17
God Stats
5W - 3L
1,707 SR
Queue Stats
177W - 147L
1,475 Elo+
Party 2
Ares
Ares
Ysmina2619
Ares
Level 5
God Stats
3W - 0L
1,705 SR
Queue Stats
3W - 4L
1,306 Elo+
Solo
Team Averages
Level 17
1,543 SR
1,415 Elo+

VS

Team Averages
Level 16
1,476 SR
1,462 Elo+
Neith
Neith
Brroddiee
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DoM1NoO
Cu Chulainn
Level 28
God Stats
10W - 16L
1,245 SR
Queue Stats
72W - 66L
1,439 Elo+
Solo
Susano
Susano
GrnoQechQechyan
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,403 Elo+
Solo
Yemoja
Yemoja
K4YLS
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Hel
Hel
LupineKitten
Hel
Level 17
God Stats
55W - 49L
1,635 SR
Queue Stats
358W - 354L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Essience
Kukulkan
20
3 / 0 / 30
12,201
1,109
21,020
8,237
3,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
NEDAMORAL
Arachne
20
16 / 5 / 19
13,890
1,263
26,468
18,838
9,023
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 4 / 19
12,541
1,140
13,293
15,311
7,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 0 / 18
12,718
1,156
14,174
10,306
6,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 4 / 24
12,117
1,102
10,363
16,221
19,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

233

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brroddiee
Neith
17
2 / 8 / 8
11,000
1,000
8,700
14,122
5,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
DoM1NoO
Cu Chulainn
17
5 / 2 / 4
11,749
1,068
16,396
18,078
17,891
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 10 / 6
10,844
986
14,285
18,922
7,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
K4YLS
Yemoja
16
1 / 13 / 4
10,714
974
3,334
22,643
20,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 10 / 8
11,716
1,065
21,102
18,774
8,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
43
43
Kills
13
13
Deaths
43
110
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
Brroddiee
Neith
2
8
8
0.75
L
Cu Chulainn
DoM1NoO
Cu Chulainn
5
2
4
3.5
W
Kukulkan
Essience
Kukulkan
3
0
30
18
L
2
10
6
0.5
L
Yemoja
K4YLS
Yemoja
1
13
4
0.23
L
3
10
8
0.7
W
Arachne
NEDAMORAL
Arachne
16
5
19
5.1
W
9
4
19
4.63
W
10
0
18
19
W
5
4
24
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,318
Damage
63,817
68,913
Taken
92,539
46,210
Mitigated
59,911
9,499
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Brroddiee
Neith
8,700
6,008
0
805
14,122
5,556
0
7,402
6,720
0
29,148
L
Cu Chulainn
DoM1NoO
Cu Chulainn
16,396
2,586
0
1,766
18,078
17,891
0
8,769
8,835
0
42,247
W
Kukulkan
Essience
Kukulkan
21,020
1,005
0
0
8,237
3,859
0
3,511
4,726
45,564
0
L
14,285
3,500
0
701
18,922
7,574
0
6,499
12,423
0
31,501
L
Yemoja
K4YLS
Yemoja
3,334
1,808
1,186
530
22,643
20,199
0
13,132
9,511
13,732
0
L
21,102
2,590
4,234
4,448
18,774
8,691
0
9,755
9,019
50,292
0
W
Arachne
NEDAMORAL
Arachne
26,468
17,020
0
4,253
18,838
9,023
0
7,062
11,776
0
40,482
W
13,293
2,064
1,056
1,197
15,311
7,375
0
4,189
11,122
0
30,049
W
14,174
1,588
996
1,997
10,306
6,678
0
3,798
6,508
22,984
0
W
10,363
1,146
0
0
16,221
19,275
0
5,876
10,345
26,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,467
Gold Earned
56,023
189
Minions Killed
213
4
Camps Cleared
3
1,050,048
Distance Traveled
937,914
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,000
1,000
32
3
0
165,810
0
L
Cu Chulainn
11,749
1,068
55
5
1
239,274
0
W
Kukulkan
12,201
1,109
59
5
1
206,387
0
L
Susano
10,844
986
32
3
0
217,270
1
L
Yemoja
10,714
974
20
2
1
100,567
0
L
Hel
11,716
1,065
74
7
1
214,993
0
W
Arachne
13,890
1,263
28
3
1
223,835
0
W
Thor
12,541
1,140
47
4
1
187,972
0
W
Hades
12,718
1,156
27
2
1
223,681
0
W
Ares
12,117
1,102
28
3
0
208,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role