Player Matchup

Ymir
Ymir
BuBepH
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,385 Elo+
Solo
Rama
Rama
Danicsu
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,188 Elo+
Solo
Scylla
Scylla
Opex4099
Scylla
Level 21
God Stats
19W - 26L
1,603 SR
Queue Stats
295W - 287L
1,592 Elo+
Solo
Thanatos
Thanatos
PeaceLovingDecoy
Thanatos
Level 8
God Stats
38W - 27L
1,312 SR
Queue Stats
141W - 124L
1,301 Elo+
Solo
Hel
Hel
antoiaz05
Hel
Level 27
God Stats
7W - 7L
1,376 SR
Queue Stats
134W - 108L
1,460 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,385 Elo+

VS

Team Averages
Level 25
1,470 SR
1,381 Elo+
Tiamat
Tiamat
DrXion
Tiamat
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,444 Elo+
Party 1
Nemesis
Nemesis
Heracleson
Nemesis
Level 25
God Stats
1W - 1L
1,252 SR
Queue Stats
36W - 34L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
POMC Preko
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,500 Elo+
Solo
Thanatos
Thanatos
XxSummer07xX
Thanatos
Level 13
God Stats
10W - 6L
1,596 SR
Queue Stats
14W - 14L
1,465 Elo+
Solo
Fenrir
Fenrir
lisensei
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,082 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BuBepH
Ymir
20
3 / 7 / 21
15,051
1,075
10,966
25,915
36,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
Danicsu
Rama
20
1 / 11 / 11
12,987
928
7,225
22,141
8,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Opex4099
Scylla
20
12 / 10 / 11
16,598
1,186
23,967
24,919
7,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
12 / 15 / 14
16,786
1,199
32,237
30,388
12,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 6 / 16
14,878
1,063
19,090
22,370
11,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrXion
Tiamat
20
7 / 2 / 14
15,002
1,072
20,142
13,574
5,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Nemesis
Heracleson
Nemesis
20
12 / 7 / 18
16,900
1,207
25,483
23,035
9,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
POMC Preko
Kukulkan
20
3 / 7 / 17
13,997
1,000
23,753
19,877
8,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
XxSummer07xX
Thanatos
20
23 / 9 / 13
19,169
1,369
37,689
24,812
10,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
lisensei
Fenrir
20
4 / 7 / 15
13,923
995
11,678
19,271
14,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
126
32
Kills
49
49
Deaths
32
73
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ymir
BuBepH
Ymir
3
7
21
1.93
L
Rama
Danicsu
Rama
1
11
11
0.59
W
Tiamat
DrXion
Tiamat
7
2
14
7
W
Nemesis
Heracleson
Nemesis
12
7
18
3
L
Scylla
Opex4099
Scylla
12
10
11
1.75
W
Kukulkan
POMC Preko
Kukulkan
3
7
17
1.64
L
12
15
14
1.27
W
Thanatos
XxSummer07xX
Thanatos
23
9
13
3.28
L
4
6
16
2
W
Fenrir
lisensei
Fenrir
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,485
Damage
118,745
125,733
Taken
100,569
76,368
Mitigated
49,007
22,978
Healing
29,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BuBepH
Ymir
10,966
976
0
18
25,915
36,268
0
11,190
14,725
39,101
0
L
Rama
Danicsu
Rama
7,225
5,757
0
1,409
22,141
8,817
0
7,678
14,463
0
41,414
W
Tiamat
DrXion
Tiamat
20,142
2,498
370
3,333
13,574
5,885
0
6,286
7,288
44,195
0
W
Nemesis
Heracleson
Nemesis
25,483
11,575
637
6,791
23,035
9,667
0
13,070
9,965
0
42,947
L
Scylla
Opex4099
Scylla
23,967
2,417
252
3,344
24,919
7,430
0
7,415
17,504
52,110
0
W
Kukulkan
POMC Preko
Kukulkan
23,753
2,028
0
0
19,877
8,232
0
12,162
7,715
56,649
0
L
32,237
13,106
0
9,581
30,388
12,161
0
9,393
20,995
0
51,647
W
Thanatos
XxSummer07xX
Thanatos
37,689
20,735
0
15,023
24,812
10,305
0
11,201
13,161
0
67,090
L
19,090
844
3,318
5,056
22,370
11,692
0
8,219
14,151
38,273
0
W
Fenrir
lisensei
Fenrir
11,678
2,871
1,513
1,974
19,271
14,918
0
11,304
7,967
0
24,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,300
Gold Earned
78,991
275
Minions Killed
253
5
Camps Cleared
15
1,329,064
Distance Traveled
1,323,257
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,051
1,075
49
4
1
259,930
0
L
Rama
12,987
928
73
5
0
222,694
0
W
Tiamat
15,002
1,072
65
5
1
285,784
0
W
Nemesis
16,900
1,207
31
2
1
264,854
0
L
Scylla
16,598
1,186
59
4
0
263,672
0
W
Kukulkan
13,997
1,000
76
5
0
235,574
0
L
Thanatos
16,786
1,199
42
3
3
272,057
1
W
Thanatos
19,169
1,369
63
5
13
295,677
2
L
Hel
14,878
1,063
52
4
1
310,711
2
W
Fenrir
13,923
995
18
1
0
241,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role