Player Matchup

Ymir
Ymir
ElGasista
Ymir
Level 127
God Stats
0W - 1L
1,735 SR
Queue Stats
3W - 2L
1,701 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RëdHood
Tsukuyomi
Level 146
God Stats
2W - 2L
1,270 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 1
Bellona
Bellona
Siliot
Bellona
Level 6
God Stats
3W - 2L
1,716 SR
Queue Stats
3W - 2L
1,701 Elo+
Party 1
Hera
Hera
WaskaTime
Hera
Level 29
God Stats
0W - 1L
1,602 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 1
Rama
Rama
w0ut
Rama
Level 24
God Stats
0W - 1L
1,713 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 1
Team Averages
Level 66
1,607 SR
1,579 Elo+

VS

Team Averages
Level 83
1,505 SR
1,514 Elo+
Bellona
Bellona
BY_SHAPULINO
Bellona
Level 104
God Stats
3W - 2L
1,439 SR
Queue Stats
45W - 37L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
Sasori_alex2
Baron Samedi
Level 42
God Stats
2W - 4L
1,377 SR
Queue Stats
25W - 40L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
TdslRambo
Zhong Kui
Level 158
God Stats
3W - 0L
1,767 SR
Queue Stats
82W - 59L
1,654 Elo+
Party 3
Fenrir
Fenrir
puchitoloko
Fenrir
Level 47
God Stats
29W - 23L
1,442 SR
Queue Stats
76W - 57L
1,440 Elo+
Party 3
Cernunnos
Cernunnos
zAsLeZxUwU
Cernunnos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 55L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 5 / 5
7,669
383
4,809
14,185
10,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
RëdHood
Tsukuyomi
16
6 / 2 / 3
10,048
502
8,131
14,306
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Siliot
Bellona
15
3 / 6 / 3
9,449
472
10,637
15,539
10,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
15
1 / 7 / 2
9,143
457
9,406
12,384
4,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
w0ut
Rama
13
2 / 7 / 2
8,435
422
4,240
11,748
3,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BY_SHAPULINO
Bellona
19
7 / 2 / 7
13,000
650
9,567
14,314
9,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Sasori_alex2
Baron Samedi
18
3 / 4 / 6
12,023
601
10,008
14,844
12,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
TdslRambo
Zhong Kui
18
6 / 3 / 8
12,529
626
13,822
17,468
11,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
14
1 / 2 / 9
10,038
502
3,359
13,825
12,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
zAsLeZxUwU
Cernunnos
20
10 / 1 / 2
13,624
681
13,571
13,546
5,952
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
12
Kills
27
27
Deaths
12
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
BY_SHAPULINO
Bellona
7
2
7
5.25
L
Ymir
0
5
5
0.5
L
Tsukuyomi
RëdHood
Tsukuyomi
6
2
3
3.75
W
Baron Samedi
Sasori_alex2
Baron Samedi
3
4
6
1.5
L
Bellona
Siliot
Bellona
3
6
3
0.75
W
Zhong Kui
TdslRambo
Zhong Kui
6
3
8
3.33
L
Hera
1
7
2
0.29
W
Fenrir
1
2
9
2.75
L
Rama
w0ut
Rama
2
7
2
0.43
W
Cernunnos
zAsLeZxUwU
Cernunnos
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,223
Damage
50,327
68,162
Taken
73,997
34,270
Mitigated
53,195
10,680
Healing
28,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BY_SHAPULINO
Bellona
9,567
2,276
0
2,871
14,314
9,855
2,266
2,072
12,242
0
87,047
L
Ymir
4,809
517
0
1,593
14,185
10,737
0
4,331
9,742
22,525
0
L
Tsukuyomi
RëdHood
Tsukuyomi
8,131
3,531
0
5,243
14,306
4,956
0
3,315
10,805
0
53,752
W
Baron Samedi
Sasori_alex2
Baron Samedi
10,008
111
1,481
4,694
14,844
12,760
1,183
1,244
13,600
65,003
0
L
Bellona
Siliot
Bellona
10,637
3,643
0
1,406
15,539
10,986
0
7,544
7,474
0
44,239
W
Zhong Kui
TdslRambo
Zhong Kui
13,822
1,258
0
8,514
17,468
11,708
1,155
8,096
9,372
98,725
0
L
Hera
9,406
2,840
0
1,938
12,384
4,364
0
6,634
5,750
70,626
0
W
Fenrir
3,359
613
0
1,920
13,825
12,920
408
3,912
9,913
0
20,582
L
Rama
w0ut
Rama
4,240
3,569
0
500
11,748
3,227
346
1,187
10,561
0
45,796
W
Cernunnos
zAsLeZxUwU
Cernunnos
13,571
6,548
0
8,823
13,546
5,952
3,539
3,000
10,546
0
126,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,744
Gold Earned
61,214
430
Minions Killed
640
0
Camps Cleared
0
1,935,734
Distance Traveled
1,933,886
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,000
650
147
7
0
428,407
2
L
Ymir
7,669
383
24
1
0
371,315
5
L
Tsukuyomi
10,048
502
102
5
0
449,199
3
W
Baron Samedi
12,023
601
134
7
0
334,215
3
L
Bellona
9,449
472
92
5
0
386,232
4
W
Zhong Kui
12,529
626
158
8
0
380,651
7
L
Hera
9,143
457
129
6
0
383,374
1
W
Fenrir
10,038
502
22
1
0
395,524
5
L
Rama
8,435
422
83
4
0
345,614
3
W
Cernunnos
13,624
681
179
9
0
395,089
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role