Player Matchup

Bastet
Bastet
AjLegion
Bastet
Level 22
God Stats
1W - 1L
1,748 SR
Queue Stats
18W - 12L
1,254 Elo+
Party 2
Cerberus
Cerberus
Cleopatrajjj
Cerberus
Level 26
God Stats
2W - 2L
1,434 SR
Queue Stats
48W - 41L
1,420 Elo+
Solo
Medusa
Medusa
CysticBag19
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Hades
Hades
Lloyd35z_
Hades
Level 21
God Stats
3W - 3L
1,549 SR
Queue Stats
19W - 22L
1,291 Elo+
Solo
Merlin
Merlin
Tz KyRa
Merlin
Level 26
God Stats
28W - 53L
1,274 SR
Queue Stats
297W - 408L
1,245 Elo+
Party 2
Team Averages
Level 19
1,501 SR
1,342 Elo+

VS

Team Averages
Level 30
1,441 SR
1,234 Elo+
Artemis
Artemis
KobiBeef__
Artemis
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 95L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
RizenEntity
Cthulhu
Level 28
God Stats
8W - 8L
1,376 SR
Queue Stats
10W - 8L
1,304 Elo+
Solo
Ymir
Ymir
SalazarManson
Ymir
Level 6
God Stats
16W - 6L
1,305 SR
Queue Stats
20W - 15L
1,125 Elo+
Party 1
Jormungandr
Jormungandr
TNT267755
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 37L
998 Elo+
Solo
Sol
Sol
YanaStones
Sol
Level 27
God Stats
7W - 4L
1,526 SR
Queue Stats
55W - 41L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AjLegion
Bastet
17
1 / 6 / 4
11,483
410
17,077
20,506
8,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Cleopatrajjj
Cerberus
16
2 / 6 / 6
10,926
390
11,194
32,385
31,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
16
2 / 17 / 3
11,075
396
9,075
23,299
8,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hades
Lloyd35z_
Hades
20
9 / 9 / 1
14,297
511
16,133
23,528
14,658
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Tz KyRa
Merlin
16
0 / 12 / 6
10,890
389
20,290
19,489
7,777
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KobiBeef__
Artemis
20
27 / 4 / 4
18,421
658
46,611
34,021
15,849
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
RizenEntity
Cthulhu
18
7 / 5 / 10
13,952
498
19,088
22,788
23,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
6 / 1 / 23
14,089
503
10,821
21,696
24,302
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
TNT267755
Jormungandr
11
0 / 2 / 5
9,916
354
651
6,551
2,095
20
10 / 2 / 13
14,305
511
19,018
19,559
7,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
14
Kills
50
50
Deaths
14
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bastet
AjLegion
Bastet
1
6
4
0.5
L
Cerberus
Cleopatrajjj
Cerberus
2
6
6
0.83
L
Medusa
2
17
3
0.21
W
Artemis
KobiBeef__
Artemis
27
4
4
7.25
L
Hades
Lloyd35z_
Hades
9
9
1
1.06
W
Cthulhu
RizenEntity
Cthulhu
7
5
10
2.4
W
6
1
23
17.5
W
Jormungandr
TNT267755
Jormungandr
0
2
5
1.25
L
Merlin
Tz KyRa
Merlin
0
12
6
0.25
W
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,769
Damage
96,189
119,207
Taken
104,615
69,777
Mitigated
72,946
14,517
Healing
39,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AjLegion
Bastet
17,077
5,827
0
4,582
20,506
8,180
0
5,606
14,900
0
77,202
L
Cerberus
Cleopatrajjj
Cerberus
11,194
508
0
4,465
32,385
31,087
0
17,401
14,634
53,891
0
L
Medusa
9,075
6,810
0
0
23,299
8,075
808
5,277
17,972
0
44,125
W
Artemis
KobiBeef__
Artemis
46,611
34,853
0
20,698
34,021
15,849
9,297
9,872
24,149
0
175,111
L
Hades
Lloyd35z_
Hades
16,133
1,269
459
4,270
23,528
14,658
0
10,025
13,357
73,709
0
W
Cthulhu
RizenEntity
Cthulhu
19,088
889
1,823
6,646
22,788
23,397
1,090
11,101
11,687
59,514
0
W
10,821
2,370
1,392
2,583
21,696
24,302
1,273
13,096
8,600
37,092
0
W
Jormungandr
TNT267755
Jormungandr
651
0
0
0
6,551
2,095
184
4,316
2,235
5,264
0
L
Merlin
Tz KyRa
Merlin
20,290
274
0
741
19,489
7,777
1,023
10,105
9,031
80,723
0
W
19,018
3,428
0
6,673
19,559
7,303
2,811
9,232
10,327
74,621
2,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,671
Gold Earned
70,683
468
Minions Killed
490
0
Camps Cleared
0
2,320,933
Distance Traveled
2,404,020
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,483
410
117
4
0
572,256
0
L
Cerberus
10,926
390
82
3
0
489,192
2
L
Medusa
11,075
396
69
2
0
373,874
1
W
Artemis
18,421
658
211
8
0
458,172
1
L
Hades
14,297
511
93
3
0
484,098
5
W
Cthulhu
13,952
498
93
3
0
414,079
1
W
Ymir
14,089
503
47
2
0
528,583
3
W
Jormungandr
9,916
354
10
0
0
489,331
0
L
Merlin
10,890
389
107
4
0
401,513
0
W
Sol
14,305
511
129
5
0
513,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role