Player Matchup

Eset
Eset
Akaiihoshii
Eset
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
PeachFoxy
Kali
Level 28
God Stats
30W - 9L
1,701 SR
Queue Stats
108W - 81L
1,643 Elo+
Party 3
Sobek
Sobek
PredatorZEyeZ
Sobek
Level 48
God Stats
5W - 2L
1,725 SR
Queue Stats
123W - 155L
1,350 Elo+
Party 2
The Morrigan
The Morrigan
RightSiska
The Morrigan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
stress96
Bellona
Level 17
God Stats
8W - 12L
1,620 SR
Queue Stats
45W - 63L
1,377 Elo+
Party 2
Team Averages
Level 40
1,609 SR
1,474 Elo+

VS

Team Averages
Level 47
1,543 SR
1,489 Elo+
Nemesis
Nemesis
Babymonkeygee
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,436 Elo+
Party 1
Chaac
Chaac
Druidbe
Chaac
Level 89
God Stats
1W - 1L
1,625 SR
Queue Stats
87W - 79L
1,516 Elo+
Solo
Ne Zha
Ne Zha
Hadylus
Ne Zha
Level 39
God Stats
1W - 4L
1,319 SR
Queue Stats
228W - 245L
1,463 Elo+
Solo
Kukulkan
Kukulkan
Lajamin
Kukulkan
Level 31
God Stats
8W - 8L
1,770 SR
Queue Stats
93W - 97L
1,559 Elo+
Solo
Cernunnos
Cernunnos
swales
Cernunnos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 76L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 23
12,992
1,181
23,604
12,876
5,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
19
19 / 4 / 10
14,675
1,334
22,652
21,175
11,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
3 / 1 / 26
11,768
1,070
10,889
15,388
20,280
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

The Morrigan
RightSiska
The Morrigan
18
9 / 1 / 15
12,574
1,143
24,305
8,276
3,736
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
stress96
Bellona
16
1 / 4 / 15
10,286
935
7,617
19,530
15,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

217

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 9 / 8
10,413
947
9,624
19,786
7,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Druidbe
Chaac
17
2 / 10 / 9
10,583
962
15,953
25,506
24,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
Hadylus
Ne Zha
16
5 / 11 / 5
11,226
1,021
11,461
19,190
6,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Lajamin
Kukulkan
17
3 / 2 / 8
11,684
1,062
20,093
11,415
3,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
swales
Cernunnos
17
1 / 5 / 8
11,180
1,016
11,873
16,473
5,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
51
37
Kills
13
13
Deaths
37
89
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
3
23
5.5
L
Nemesis
2
9
8
0.67
L
Chaac
Druidbe
Chaac
2
10
9
0.65
L
Ne Zha
Hadylus
Ne Zha
5
11
5
0.68
L
Kukulkan
Lajamin
Kukulkan
3
2
8
3.5
W
Kali
19
4
10
6
W
3
1
26
16
W
The Morrigan
RightSiska
The Morrigan
9
1
15
16.5
W
Bellona
stress96
Bellona
1
4
15
2.13
L
Cernunnos
swales
Cernunnos
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,067
Damage
69,004
77,245
Taken
92,370
57,002
Mitigated
47,458
15,685
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,604
1,593
1,341
2,580
12,876
5,894
0
3,769
8,957
63,528
0
L
Nemesis
9,624
3,529
0
536
19,786
7,027
0
14,590
5,196
0
11,819
L
Chaac
Druidbe
Chaac
15,953
3,032
534
3,565
25,506
24,719
0
14,266
11,240
0
31,835
L
Ne Zha
Hadylus
Ne Zha
11,461
3,805
0
354
19,190
6,757
0
12,700
6,465
0
17,934
L
Kukulkan
Lajamin
Kukulkan
20,093
872
0
0
11,415
3,611
0
7,092
4,323
52,438
0
W
Kali
22,652
11,708
0
7,473
21,175
11,533
0
5,590
15,485
0
38,942
W
10,889
801
0
2,275
15,388
20,280
0
4,625
10,663
18,996
0
W
The Morrigan
RightSiska
The Morrigan
24,305
3,321
0
1,080
8,276
3,736
0
2,063
6,188
33,883
128
W
Bellona
stress96
Bellona
7,617
3,017
0
936
19,530
15,559
0
4,046
15,068
333
18,578
L
Cernunnos
swales
Cernunnos
11,873
5,261
0
941
16,473
5,344
0
10,330
6,143
0
52,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,295
Gold Earned
55,086
197
Minions Killed
196
7
Camps Cleared
6
1,077,761
Distance Traveled
1,046,792
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,992
1,181
102
9
2
218,667
1
L
Nemesis
10,413
947
2
0
0
216,025
0
L
Chaac
10,583
962
30
3
0
201,804
0
L
Ne Zha
11,226
1,021
19
2
3
181,532
2
L
Kukulkan
11,684
1,062
84
8
2
235,112
0
W
Kali
14,675
1,334
38
3
3
226,452
0
W
Sobek
11,768
1,070
13
1
1
223,808
0
W
The Morrigan
12,574
1,143
32
3
1
226,019
2
W
Bellona
10,286
935
12
1
0
182,815
3
L
Cernunnos
11,180
1,016
61
6
1
212,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role