Player Matchup

Tyr
Tyr
Pikaruto_x3
Tyr
Level 159
God Stats
7W - 4L
1,742 SR
Queue Stats
126W - 102L
1,592 Elo+
Party 2
Ne Zha
Ne Zha
Tanubias
Ne Zha
Level 124
God Stats
11W - 2L
1,698 SR
Queue Stats
165W - 146L
1,569 Elo+
Party 2
Chang'e
Chang'e
de_Datonka
Chang'e
Level 157
God Stats
27W - 22L
1,524 SR
Queue Stats
230W - 186L
1,536 Elo+
Party 2
Team Averages
Level 147
1,655 SR
1,566 Elo+

VS

Team Averages
Level 66
1,366 SR
1,344 Elo+
Bellona
Bellona
Killing_maniac_6
Bellona
Level 65
God Stats
7W - 19L
1,327 SR
Queue Stats
46W - 83L
1,332 Elo+
Party 1
Hera
Hera
NuckEnFutts
Hera
Level 49
God Stats
2W - 3L
1,340 SR
Queue Stats
36W - 54L
1,360 Elo+
Solo
Danzaburou
Danzaburou
deurkliink
Danzaburou
Level 85
God Stats
13W - 15L
1,433 SR
Queue Stats
75W - 113L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 10
9,845
703
7,171
17,034
10,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Tanubias
Ne Zha
15
7 / 2 / 11
10,789
771
10,113
12,439
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
de_Datonka
Chang'e
15
8 / 3 / 6
11,110
794
12,215
13,255
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
9,125
652
6,957
14,189
10,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 3 / 4
9,824
702
11,211
7,918
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
deurkliink
Danzaburou
11
2 / 8 / 3
8,564
612
6,692
12,241
4,488
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
18
Kills
8
9
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
4
3
4
2
W
3
4
10
2
W
Ne Zha
Tanubias
Ne Zha
7
2
11
6.25
W
Chang'e
de_Datonka
Chang'e
8
3
6
3.67
L
Danzaburou
deurkliink
Danzaburou
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,499
Damage
24,860
42,728
Taken
34,348
21,847
Mitigated
18,074
19,795
Healing
4,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,957
2,440
0
2,109
14,189
10,742
983
5,366
8,118
0
25,472
L
11,211
2,908
0
695
7,918
2,844
703
3,081
4,526
35,615
0
W
7,171
1,504
0
3,443
17,034
10,811
673
3,330
13,318
0
34,329
W
Ne Zha
Tanubias
Ne Zha
10,113
1,836
771
4,642
12,439
6,468
1,139
4,530
7,565
0
40,344
W
Chang'e
de_Datonka
Chang'e
12,215
458
3,541
7,398
13,255
4,568
783
2,810
10,239
49,009
0
L
Danzaburou
deurkliink
Danzaburou
6,692
2,398
0
1,911
12,241
4,488
903
3,085
8,864
0
18,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
27,513
169
Minions Killed
114
0
Camps Cleared
0
818,165
Distance Traveled
690,958
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,125
652
38
3
0
249,342
0
L
Hera
9,824
702
51
4
0
233,660
2
W
Tyr
9,845
703
42
3
0
260,112
5
W
Ne Zha
10,789
771
48
3
0
291,723
3
W
Chang'e
11,110
794
79
6
0
266,330
5
L
Danzaburou
8,564
612
25
2
0
207,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role