Player Matchup

Fenrir
Fenrir
DrewRat24
Fenrir
Level 17
God Stats
10W - 7L
1,696 SR
Queue Stats
10W - 7L
1,589 Elo+
Party 1
Cabrakan
Cabrakan
K1DMODO
Cabrakan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,613 Elo+
Party 1
Heimdallr
Heimdallr
RustyFork
Heimdallr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,692 Elo+
Party 1
Achilles
Achilles
Skord901
Achilles
Level 17
God Stats
16W - 11L
1,722 SR
Queue Stats
119W - 93L
1,602 Elo+
Party 1
Janus
Janus
Xx420X69X420xX
Janus
Level 9
God Stats
4W - 4L
1,756 SR
Queue Stats
83W - 60L
1,883 Elo+
Solo
Team Averages
Level 41
1,635 SR
1,676 Elo+

VS

Team Averages
Level 25
1,524 SR
1,594 Elo+
Ratatoskr
Ratatoskr
CritsByMerc
Ratatoskr
Level 22
God Stats
17W - 14L
1,606 SR
Queue Stats
50W - 49L
1,580 Elo+
Solo
Poseidon
Poseidon
INTHADAY
Poseidon
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 9L
1,546 Elo+
Solo
Cernunnos
Cernunnos
LordChadington
Cernunnos
Level 29
God Stats
2W - 1L
1,647 SR
Queue Stats
106W - 114L
1,593 Elo+
Solo
Aphrodite
Aphrodite
MentalFatality
Aphrodite
Level 20
God Stats
33W - 30L
1,507 SR
Queue Stats
102W - 100L
1,636 Elo+
Solo
Janus
Janus
iJota
Janus
Level 25
God Stats
1W - 2L
1,362 SR
Queue Stats
44W - 45L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrewRat24
Fenrir
19
8 / 8 / 2
12,504
481
10,380
19,604
10,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
K1DMODO
Cabrakan
19
4 / 5 / 10
11,770
453
11,571
19,754
31,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
RustyFork
Heimdallr
18
8 / 10 / 10
12,739
490
30,481
29,953
12,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Skord901
Achilles
16
1 / 10 / 4
10,358
398
5,713
21,532
21,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 0 / 0
6,532
251
123
313
57
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CritsByMerc
Ratatoskr
20
11 / 3 / 10
16,017
616
13,265
18,944
8,620
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
INTHADAY
Poseidon
20
10 / 6 / 13
15,385
592
21,058
25,540
10,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
LordChadington
Cernunnos
20
2 / 5 / 9
14,494
557
13,632
22,091
9,165
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
MentalFatality
Aphrodite
18
2 / 2 / 12
12,970
499
8,815
16,960
9,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
iJota
Janus
20
8 / 5 / 16
15,347
590
14,415
17,934
10,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
93
21
Kills
33
33
Deaths
21
26
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CritsByMerc
Ratatoskr
11
3
10
5.33
L
Fenrir
DrewRat24
Fenrir
8
8
2
1.13
W
Poseidon
INTHADAY
Poseidon
10
6
13
2.75
L
Cabrakan
K1DMODO
Cabrakan
4
5
10
1.8
W
Cernunnos
LordChadington
Cernunnos
2
5
9
1.3
W
Aphrodite
MentalFatality
Aphrodite
2
2
12
4
L
Heimdallr
RustyFork
Heimdallr
8
10
10
1.3
L
Achilles
Skord901
Achilles
1
10
4
0.3
L
0
0
0
0
W
Janus
iJota
Janus
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,268
Damage
71,185
91,156
Taken
101,469
76,067
Mitigated
47,606
17,191
Healing
47,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CritsByMerc
Ratatoskr
13,265
2,753
0
5,436
18,944
8,620
1,332
2,020
16,849
0
92,670
L
Fenrir
DrewRat24
Fenrir
10,380
948
0
512
19,604
10,766
0
8,558
10,686
0
68,041
W
Poseidon
INTHADAY
Poseidon
21,058
3,143
564
6,212
25,540
10,434
3,011
3,087
22,378
118,055
0
L
Cabrakan
K1DMODO
Cabrakan
11,571
1,196
0
4,224
19,754
31,372
0
10,427
8,765
37,950
0
W
Cernunnos
LordChadington
Cernunnos
13,632
5,962
0
10,417
22,091
9,165
3,372
2,219
19,822
0
132,779
W
Aphrodite
MentalFatality
Aphrodite
8,815
1,180
8,727
10,202
16,960
9,141
929
4,435
12,500
52,162
0
L
Heimdallr
RustyFork
Heimdallr
30,481
15,030
0
8,972
29,953
12,782
59
13,702
15,720
0
105,751
L
Achilles
Skord901
Achilles
5,713
1,058
0
3,293
21,532
21,090
165
9,936
11,429
0
49,933
L
123
0
0
190
313
57
0
115
194
3,628
0
W
Janus
iJota
Janus
14,415
1,514
875
4,597
17,934
10,246
439
3,302
14,404
92,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,903
Gold Earned
74,213
384
Minions Killed
630
0
Camps Cleared
0
1,858,708
Distance Traveled
2,432,705
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
16,017
616
129
5
0
541,129
4
L
Fenrir
12,504
481
94
4
0
464,104
0
W
Poseidon
15,385
592
151
6
0
459,702
4
L
Cabrakan
11,770
453
50
2
0
456,400
4
W
Cernunnos
14,494
557
158
6
0
444,552
5
W
Aphrodite
12,970
499
66
3
0
491,410
0
L
Heimdallr
12,739
490
160
6
0
424,477
0
L
Achilles
10,358
398
69
3
0
482,662
2
L
Janus
6,532
251
11
0
0
31,065
1
W
Janus
15,347
590
126
5
0
495,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role