Player Matchup

Fafnir
Fafnir
DOHSE
Fafnir
Level 11
God Stats
7W - 4L
1,755 SR
Queue Stats
22W - 20L
1,457 Elo+
Solo
Zeus
Zeus
Hollms777
Zeus
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Loki
Loki
IVAN007TO
Loki
Level 29
God Stats
9W - 13L
1,398 SR
Queue Stats
38W - 60L
1,341 Elo+
Party 2
Xbalanque
Xbalanque
Tinxmax
Xbalanque
Level 32
God Stats
4W - 9L
1,137 SR
Queue Stats
141W - 141L
1,377 Elo+
Party 2
Ra
Ra
jack8907
Ra
Level 16
God Stats
3W - 5L
1,279 SR
Queue Stats
136W - 122L
1,339 Elo+
Solo
Team Averages
Level 22
1,414 SR
1,403 Elo+

VS

Team Averages
Level 23
1,448 SR
1,355 Elo+
Fenrir
Fenrir
Borubar0987
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DeonTaos
Amaterasu
Level 30
God Stats
15W - 18L
1,473 SR
Queue Stats
243W - 295L
1,386 Elo+
Party 3
Zeus
Zeus
Inli
Zeus
Level 24
God Stats
61W - 76L
1,522 SR
Queue Stats
195W - 244L
1,332 Elo+
Party 3
Heimdallr
Heimdallr
PoNYloVER33
Heimdallr
Level 17
God Stats
9W - 13L
1,342 SR
Queue Stats
388W - 399L
1,272 Elo+
Party 1
Fafnir
Fafnir
WonderfulMrFox
Fafnir
Level 18
God Stats
5W - 9L
1,403 SR
Queue Stats
429W - 441L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DOHSE
Fafnir
14
2 / 1 / 4
9,711
511
3,194
10,501
9,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
17
8 / 6 / 5
11,134
586
11,895
14,411
5,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
17
12 / 2 / 3
11,299
595
11,436
15,058
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Tinxmax
Xbalanque
17
5 / 2 / 6
10,104
532
9,348
13,180
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 8 / 5
10,460
551
8,833
10,886
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 7 / 3
10,653
561
11,668
16,135
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
DeonTaos
Amaterasu
16
6 / 6 / 1
11,317
596
7,232
18,077
8,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Inli
Zeus
16
4 / 8 / 3
10,169
535
10,824
13,520
8,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
PoNYloVER33
Heimdallr
11
0 / 8 / 0
6,944
365
5,099
9,643
3,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 2
8,283
436
3,420
8,906
7,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
30
Kills
18
19
Deaths
30
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
7
3
1.36
W
Fafnir
DOHSE
Fafnir
2
1
4
4
L
Amaterasu
DeonTaos
Amaterasu
6
6
1
1.08
W
Zeus
8
6
5
1.75
W
Loki
12
2
3
6.75
L
Zeus
Inli
Zeus
4
8
3
0.69
L
Heimdallr
PoNYloVER33
Heimdallr
0
8
0
0
W
Xbalanque
Tinxmax
Xbalanque
5
2
6
4
L
0
1
2
1
W
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,706
Damage
38,243
64,036
Taken
66,281
29,599
Mitigated
33,021
22,375
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,668
2,560
0
3,926
16,135
5,944
1,138
4,571
11,418
0
59,566
W
Fafnir
DOHSE
Fafnir
3,194
465
0
3,502
10,501
9,554
108
1,180
9,321
32,984
0
L
Amaterasu
DeonTaos
Amaterasu
7,232
2,605
0
3,871
18,077
8,132
1,840
7,813
9,955
0
49,079
W
Zeus
11,895
4,152
0
6,338
14,411
5,305
1,102
4,786
9,625
55,720
0
W
Loki
11,436
4,228
0
5,108
15,058
6,091
0
3,896
11,162
0
69,880
L
Zeus
Inli
Zeus
10,824
3,304
0
2,706
13,520
8,372
440
7,984
5,266
51,127
0
L
Heimdallr
PoNYloVER33
Heimdallr
5,099
2,016
0
270
9,643
3,200
0
1,627
8,016
0
36,239
W
Xbalanque
Tinxmax
Xbalanque
9,348
4,981
0
6,035
13,180
4,850
1,008
2,042
11,138
0
93,098
L
3,420
561
0
3,008
8,906
7,373
0
1,202
7,704
19,645
0
W
8,833
1,446
276
1,116
10,886
3,799
244
2,340
8,546
49,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,708
Gold Earned
47,366
516
Minions Killed
375
0
Camps Cleared
0
1,816,910
Distance Traveled
1,736,231
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,653
561
95
5
0
338,248
0
W
Fafnir
9,711
511
46
2
0
428,093
0
L
Amaterasu
11,317
596
97
5
0
398,317
1
W
Zeus
11,134
586
96
5
0
297,945
3
W
Loki
11,299
595
115
6
0
385,686
2
L
Zeus
10,169
535
82
4
0
308,817
2
L
Heimdallr
6,944
365
67
4
0
329,175
1
W
Xbalanque
10,104
532
147
8
0
390,400
9
L
Fafnir
8,283
436
34
2
0
361,674
5
W
Ra
10,460
551
112
6
0
314,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role