Player Matchup

Neith
Neith
DarkRedDRAGON1
Neith
Level 10
God Stats
3W - 4L
1,360 SR
Queue Stats
3W - 10L
1,108 Elo+
Party 1
Cthulhu
Cthulhu
YoungLordGenius
Cthulhu
Level 121
God Stats
8W - 5L
1,375 SR
Queue Stats
476W - 538L
1,141 Elo+
Party 1
Fenrir
Fenrir
rockerman95
Fenrir
Level 95
God Stats
7W - 1L
1,500 SR
Queue Stats
425W - 469L
1,118 Elo+
Party 1
Team Averages
Level 75
1,412 SR
1,122 Elo+

VS

Team Averages
Level 55
1,394 SR
1,406 Elo+
Merlin
Merlin
Moon-knight-39
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,375 Elo+
Party 2
Mercury
Mercury
RayzenXIV
Mercury
Level 15
God Stats
1W - 1L
1,385 SR
Queue Stats
69W - 82L
1,423 Elo+
Party 2
Ymir
Ymir
evuzion
Ymir
Level 87
God Stats
0W - 1L
1,299 SR
Queue Stats
33W - 50L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 15
9,312
621
3,835
3,641
1,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 16
10,583
706
12,851
10,170
3,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
16
18 / 2 / 3
12,997
866
11,754
12,389
4,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
9,073
605
5,774
12,555
3,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
RayzenXIV
Mercury
12
1 / 6 / 3
9,240
616
4,294
10,606
4,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
evuzion
Ymir
12
3 / 6 / 1
9,679
645
6,515
14,051
7,222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
21
Kills
5
5
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
15
7.5
L
1
9
2
0.22
L
Mercury
RayzenXIV
Mercury
1
6
3
0.42
W
3
3
16
3.67
L
Ymir
evuzion
Ymir
3
6
1
0.58
W
Fenrir
18
2
3
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,440
Damage
16,583
26,200
Taken
37,212
9,621
Mitigated
15,338
2,508
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,835
1,759
0
750
3,641
1,333
1,273
1,389
2,252
0
12,684
L
5,774
662
0
2,629
12,555
3,807
49
4,018
8,537
32,768
0
L
Mercury
RayzenXIV
Mercury
4,294
1,276
0
1,003
10,606
4,309
208
3,836
6,770
0
30,179
W
12,851
33
579
0
10,170
3,730
0
5,150
5,020
47,502
0
L
Ymir
evuzion
Ymir
6,515
1,410
0
1,858
14,051
7,222
138
5,578
8,473
32,972
0
W
Fenrir
11,754
1,754
0
1,179
12,389
4,558
1,461
5,841
6,548
0
50,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,892
Gold Earned
27,992
144
Minions Killed
119
0
Camps Cleared
0
795,372
Distance Traveled
727,343
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,312
621
31
2
0
219,438
2
L
Merlin
9,073
605
38
3
0
212,695
1
L
Mercury
9,240
616
36
2
0
280,034
2
W
Cthulhu
10,583
706
66
4
0
281,865
2
L
Ymir
9,679
645
45
3
0
234,614
4
W
Fenrir
12,997
866
47
3
0
294,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role