Player Matchup

King Arthur
King Arthur
EronXX
King Arthur
Level 19
God Stats
2W - 1L
1,815 SR
Queue Stats
2W - 2L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
OlympionMage7887
Kukulkan
Level 14
God Stats
1W - 2L
1,724 SR
Queue Stats
17W - 33L
1,369 Elo+
Solo
Yemoja
Yemoja
Steffy_0203
Yemoja
Level 14
God Stats
5W - 2L
1,815 SR
Queue Stats
17W - 24L
1,475 Elo+
Party 1
Hel
Hel
antoiaz05
Hel
Level 27
God Stats
7W - 7L
1,468 SR
Queue Stats
134W - 108L
1,474 Elo+
Solo
Hades
Hades
xXSMoKieZXx
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,510 Elo+
Party 1
Team Averages
Level 20
1,664 SR
1,489 Elo+

VS

Team Averages
Level 17
1,464 SR
1,401 Elo+
Scylla
Scylla
Cenk-HH
Scylla
Level 28
God Stats
14W - 9L
1,742 SR
Queue Stats
77W - 50L
1,620 Elo+
Party 3
Cthulhu
Cthulhu
DaniEnty03_KL
Cthulhu
Level 9
God Stats
6W - 23L
1,168 SR
Queue Stats
6W - 30L
1,094 Elo+
Solo
Hades
Hades
NeonNightmare00
Hades
Level 23
God Stats
8W - 8L
1,189 SR
Queue Stats
102W - 92L
1,392 Elo+
Party 2
Neith
Neith
SoAnyway7810
Neith
Level 6
God Stats
10W - 9L
1,267 SR
Queue Stats
46W - 45L
1,231 Elo+
Party 2
Ares
Ares
atiares
Ares
Level 21
God Stats
8W - 5L
1,955 SR
Queue Stats
55W - 27L
1,669 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EronXX
King Arthur
19
11 / 11 / 13
14,343
1,195
30,305
43,122
43,782
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 8 / 14
12,024
1,002
9,923
20,390
7,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
19
1 / 5 / 19
12,661
1,055
9,069
19,155
18,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 7 / 8
13,595
1,133
20,849
22,745
9,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
1 / 12 / 16
11,312
943
26,571
29,806
18,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cenk-HH
Scylla
20
19 / 0 / 20
16,496
1,375
41,326
14,243
6,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
20
8 / 10 / 26
14,159
1,180
23,905
25,755
13,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 7 / 28
13,679
1,140
28,407
24,672
13,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
3 / 4 / 19
11,999
1,000
14,290
15,546
10,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
atiares
Ares
20
7 / 6 / 27
13,737
1,145
19,658
21,628
28,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
163
27
Kills
43
43
Deaths
27
70
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cenk-HH
Scylla
19
0
20
29
W
Cthulhu
8
10
26
2.1
L
King Arthur
EronXX
King Arthur
11
11
13
1.59
W
6
7
28
2.86
L
3
8
14
1.25
W
3
4
19
3.13
L
Yemoja
1
5
19
2.1
L
11
7
8
2.14
W
Ares
atiares
Ares
7
6
27
3.42
L
1
12
16
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,717
Damage
127,586
135,218
Taken
101,844
97,681
Mitigated
72,617
27,193
Healing
16,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cenk-HH
Scylla
41,326
8,519
481
2,830
14,243
6,988
0
9,658
4,585
57,798
0
W
Cthulhu
23,905
1,610
2,813
2,838
25,755
13,274
0
16,895
8,860
51,830
0
L
King Arthur
EronXX
King Arthur
30,305
4,915
0
4,633
43,122
43,782
0
34,693
8,429
0
51,824
W
28,407
4,382
1,297
5,088
24,672
13,393
0
16,170
8,304
42,787
0
L
9,923
1,826
0
0
20,390
7,391
0
16,897
3,493
26,467
0
W
14,290
7,428
0
1,243
15,546
10,285
0
11,347
4,199
0
37,337
L
Yemoja
9,069
2,134
3,686
1,339
19,155
18,389
0
16,306
2,849
26,261
0
L
20,849
1,870
4,107
5,496
22,745
9,797
0
20,430
2,315
32,499
0
W
Ares
atiares
Ares
19,658
2,507
0
0
21,628
28,677
0
12,342
9,286
29,017
0
L
26,571
4,667
811
7,121
29,806
18,322
0
24,970
4,836
47,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,935
Gold Earned
70,070
181
Minions Killed
214
3
Camps Cleared
3
1,087,405
Distance Traveled
1,054,951
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,496
1,375
43
4
0
230,077
0
W
Cthulhu
14,159
1,180
67
6
0
220,543
0
L
King Arthur
14,343
1,195
46
4
0
225,807
0
W
Hades
13,679
1,140
48
4
1
205,140
0
L
Kukulkan
12,024
1,002
37
3
1
200,124
0
W
Neith
11,999
1,000
48
4
2
191,817
1
L
Yemoja
12,661
1,055
28
2
1
213,342
2
L
Hel
13,595
1,133
23
2
0
256,895
0
W
Ares
13,737
1,145
8
1
0
207,374
0
L
Hades
11,312
943
47
4
1
191,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role