Player Matchup

Discordia
Discordia
Gold IV
DeathRising94
Discordia
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
Vizija
Sylvanus
Gold I
Level 89
God Stats
7W - 8L
1,417 SR
Queue Stats
36W - 41L
1,493 MMR
Party 1
Artemis
Artemis
Gold I
Zorbnikas
Artemis
Gold I
Level 60
God Stats
21W - 19L
1,531 SR
Queue Stats
76W - 90L
1,507 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,482 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,694 SR
1,432 MMR
Chang'e
Chang'e
Silver III
MOEDKIPP
Chang'e
Silver III
Level 33
God Stats
0W - 1L
1,794 SR
Queue Stats
11W - 19L
1,495 MMR
Party 2
Geb
Geb
Bronze III
Masquerade7
Geb
Bronze III
Level 160
God Stats
2W - 6L
1,479 SR
Queue Stats
237W - 329L
1,290 MMR
Solo
Anhur
Anhur
Silver II
jaquarrage
Anhur
Silver II
Level 128
God Stats
0W - 1L
1,810 SR
Queue Stats
18W - 20L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeathRising94
Discordia
18
4 / 1 / 11
13,276
664
21,627
14,462
7,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Vizija
Sylvanus
16
3 / 1 / 17
14,571
729
8,250
22,282
27,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
Zorbnikas
Artemis
18
15 / 4 / 4
15,573
779
27,801
15,819
7,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ThothAphroditePersephoneTyrDanzaburou

VS

Bans
TiamatSobekGuan YuCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MOEDKIPP
Chang'e
14
1 / 8 / 2
11,492
575
12,641
24,267
6,523
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 6 / 4
12,387
619
11,773
27,217
24,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
16
4 / 8 / 1
12,716
636
12,704
22,646
7,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
22
Kills
6
6
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
DeathRising94
Discordia
4
1
11
9.5
L
Chang'e
MOEDKIPP
Chang'e
1
8
2
0.25
L
1
6
4
0.5
W
Sylvanus
Vizija
Sylvanus
3
1
17
11.5
W
Artemis
Zorbnikas
Artemis
15
4
4
4.25
L
Anhur
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,678
Damage
37,118
52,563
Taken
74,130
42,547
Mitigated
38,791
21,591
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DeathRising94
Discordia
21,627
2,166
423
5,069
14,462
7,792
1,068
8,639
5,823
81,603
0
L
Chang'e
MOEDKIPP
Chang'e
12,641
803
1,856
5,593
24,267
6,523
0
10,835
13,432
49,641
0
L
11,773
627
155
3,613
27,217
24,543
337
7,738
19,479
40,732
0
W
Sylvanus
Vizija
Sylvanus
8,250
1,620
4,447
10,655
22,282
27,148
561
7,920
14,362
24,140
0
W
Artemis
Zorbnikas
Artemis
27,801
13,371
0
997
15,819
7,607
2,218
7,900
7,919
0
98,486
L
Anhur
12,704
6,569
0
4,133
22,646
7,725
481
11,428
11,218
0
59,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
36,595
227
Minions Killed
217
0
Camps Cleared
0
1,038,550
Distance Traveled
966,945
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,276
664
111
6
0
345,708
8
L
Chang'e
11,492
575
91
5
0
312,212
0
L
Geb
12,387
619
26
1
0
350,260
9
W
Sylvanus
14,571
729
26
1
0
351,555
3
W
Artemis
15,573
779
90
5
0
341,287
5
L
Anhur
12,716
636
100
5
0
304,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role