Player Matchup

Fenrir
Fenrir
FranzKK7
Fenrir
Level 24
God Stats
157W - 130L
1,517 SR
Queue Stats
168W - 152L
1,443 Elo+
Solo
Nemesis
Nemesis
Losloler
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 2
Artemis
Artemis
NeatJUanMA 00
Artemis
Level 66
God Stats
1W - 0L
1,509 SR
Queue Stats
4W - 6L
1,453 Elo+
Party 2
Yemoja
Yemoja
ZerTouXx
Yemoja
Level 3
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 5L
1,278 Elo+
Party 3
Jormungandr
Jormungandr
haise_kiitetsu
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,278 Elo+
Party 3
Team Averages
Level 20
1,548 SR
1,431 Elo+

VS

Team Averages
Level 5
1,500 SR
1,316 Elo+
Guan Yu
Guan Yu
Hutchyy-99
Guan Yu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,340 Elo+
Party 1
Bellona
Bellona
Mel-deecee
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,175 Elo+
Party 1
Neith
Neith
SamZH01
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,387 Elo+
Party 1
Rama
Rama
citron-penible
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,340 Elo+
Party 1
Chronos
Chronos
not max7428
Chronos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FranzKK7
Fenrir
19
12 / 2 / 12
12,561
1,142
13,311
10,494
5,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Losloler
Nemesis
18
5 / 2 / 14
11,328
1,030
13,515
13,096
6,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
19
10 / 4 / 19
13,250
1,205
24,565
11,611
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
ZerTouXx
Yemoja
18
4 / 2 / 19
12,711
1,156
6,503
9,763
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
haise_kiitetsu
Jormungandr
19
6 / 3 / 20
12,380
1,125
9,819
9,213
9,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hutchyy-99
Guan Yu
18
6 / 13 / 5
12,578
1,143
13,619
25,951
26,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Mel-deecee
Bellona
18
0 / 10 / 9
10,846
986
9,710
23,429
19,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
SamZH01
Neith
18
6 / 6 / 3
12,480
1,135
15,221
13,285
5,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 7 / 4
10,292
936
6,919
8,874
3,116
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
not max7428
Chronos
14
0 / 2 / 1
8,982
817
2,223
4,464
1,357
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
35
37
Kills
13
13
Deaths
38
84
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FranzKK7
Fenrir
12
2
12
9
L
Guan Yu
Hutchyy-99
Guan Yu
6
13
5
0.65
W
Nemesis
Losloler
Nemesis
5
2
14
6
L
Bellona
Mel-deecee
Bellona
0
10
9
0.45
W
Artemis
10
4
19
4.88
L
Neith
SamZH01
Neith
6
6
3
1.25
W
Yemoja
ZerTouXx
Yemoja
4
2
19
6.75
L
1
7
4
0.43
W
Jormungandr
haise_kiitetsu
Jormungandr
6
3
20
5.33
L
Chronos
not max7428
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,713
Damage
47,692
54,177
Taken
76,003
32,913
Mitigated
56,045
8,102
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FranzKK7
Fenrir
13,311
2,761
0
0
10,494
5,315
0
441
10,053
0
28,077
L
Guan Yu
Hutchyy-99
Guan Yu
13,619
1,174
831
2,314
25,951
26,879
0
5,855
20,096
0
23,400
W
Nemesis
Losloler
Nemesis
13,515
7,309
0
1,158
13,096
6,017
0
584
12,512
0
30,370
L
Bellona
Mel-deecee
Bellona
9,710
5,847
0
1,687
23,429
19,466
0
4,385
19,044
82
20,601
W
Artemis
24,565
16,751
0
2,292
11,611
5,153
0
321
11,290
0
42,176
L
Neith
SamZH01
Neith
15,221
6,774
0
1,933
13,285
5,227
0
2,530
10,755
0
37,142
W
Yemoja
ZerTouXx
Yemoja
6,503
2,967
3,670
982
9,763
7,154
0
240
9,523
22,424
0
L
6,919
6,071
0
0
8,874
3,116
0
1,906
6,968
0
17,295
W
Jormungandr
haise_kiitetsu
Jormungandr
9,819
3,699
0
0
9,213
9,274
0
719
8,494
27,264
0
L
Chronos
not max7428
Chronos
2,223
548
0
421
4,464
1,357
0
1,646
2,818
9,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,230
Gold Earned
55,178
184
Minions Killed
120
6
Camps Cleared
3
1,045,513
Distance Traveled
764,939
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,561
1,142
37
3
0
266,306
0
L
Guan Yu
12,578
1,143
13
1
0
227,776
1
W
Nemesis
11,328
1,030
26
2
3
238,987
0
L
Bellona
10,846
986
24
2
1
177,935
0
W
Artemis
13,250
1,205
44
4
3
167,087
0
L
Neith
12,480
1,135
40
4
0
180,840
0
W
Yemoja
12,711
1,156
30
3
0
189,061
0
L
Rama
10,292
936
27
2
2
98,761
0
W
Jormungandr
12,380
1,125
47
4
0
184,072
0
L
Chronos
8,982
817
16
1
0
79,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role