Player Matchup

Yemoja
Yemoja
Eroiluvatar
Yemoja
Level 147
God Stats
4W - 4L
1,543 SR
Queue Stats
132W - 105L
1,642 Elo+
Party 2
Chaac
Chaac
TheFlewer
Chaac
Level 54
God Stats
21W - 15L
1,457 SR
Queue Stats
167W - 220L
1,414 Elo+
Party 2
Apollo
Apollo
Unsurger
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Wistiq
Mulan
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 211L
1,659 Elo+
Party 2
Loki
Loki
lukanto
Loki
Level 68
God Stats
115W - 113L
1,627 SR
Queue Stats
159W - 174L
1,576 Elo+
Party 2
Team Averages
Level 75
1,525 SR
1,558 Elo+

VS

Team Averages
Level 99
1,524 SR
1,528 Elo+
Tsukuyomi
Tsukuyomi
Azemitoz
Tsukuyomi
Level 160
God Stats
7W - 9L
1,401 SR
Queue Stats
179W - 162L
1,482 Elo+
Party 1
Athena
Athena
Dargil
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Invasioncrafter
Artemis
Level 47
God Stats
9W - 3L
1,914 SR
Queue Stats
41W - 23L
1,668 Elo+
Party 3
Ra
Ra
Meliodasqp
Ra
Level 59
God Stats
1W - 2L
1,304 SR
Queue Stats
79W - 59L
1,489 Elo+
Party 1
Guan Yu
Guan Yu
madenmar
Guan Yu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 4 / 5
8,263
516
8,973
9,437
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
TheFlewer
Chaac
15
3 / 1 / 1
9,323
583
6,685
12,317
10,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Unsurger
Apollo
13
2 / 1 / 2
7,959
497
5,396
8,650
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Wistiq
Mulan
14
6 / 1 / 4
9,088
568
9,454
14,803
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
lukanto
Loki
17
8 / 0 / 2
9,660
604
6,445
11,305
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azemitoz
Tsukuyomi
12
1 / 6 / 3
7,229
452
5,364
12,822
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Dargil
Athena
11
1 / 1 / 0
7,478
467
5,610
11,820
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 5 / 1
6,839
427
7,826
9,177
2,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 2
7,775
486
5,861
9,947
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
madenmar
Guan Yu
15
1 / 4 / 0
8,666
542
9,474
10,608
11,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
21
Kills
6
7
Deaths
21
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Azemitoz
Tsukuyomi
1
6
3
0.42
L
Athena
Dargil
Athena
1
1
0
1
W
Yemoja
2
4
5
1.13
L
1
5
1
0.3
L
2
5
2
0.6
W
Chaac
TheFlewer
Chaac
3
1
1
3.5
W
Apollo
Unsurger
Apollo
2
1
2
3
W
Mulan
Wistiq
Mulan
6
1
4
8
W
Loki
lukanto
Loki
8
0
2
9
L
Guan Yu
madenmar
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,953
Damage
34,135
56,512
Taken
54,374
32,265
Mitigated
30,653
18,963
Healing
16,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Azemitoz
Tsukuyomi
5,364
1,358
0
497
12,822
4,520
258
2,781
9,837
0
50,008
L
Athena
Dargil
Athena
5,610
1,848
0
4,229
11,820
8,418
230
1,545
10,214
28,861
0
W
Yemoja
8,973
1,571
382
800
9,437
3,389
0
3,138
5,965
43,253
0
L
7,826
3,939
516
3,269
9,177
2,812
418
728
8,427
0
31,003
L
5,861
994
387
3,205
9,947
3,530
315
3,173
6,504
47,056
0
W
Chaac
TheFlewer
Chaac
6,685
1,682
0
6,269
12,317
10,476
508
287
12,030
0
51,919
W
Apollo
Unsurger
Apollo
5,396
3,795
0
2,539
8,650
3,832
290
2,270
6,380
0
45,772
W
Mulan
Wistiq
Mulan
9,454
1,376
0
3,124
14,803
10,562
120
4,149
10,490
0
42,284
W
Loki
lukanto
Loki
6,445
1,458
0
5,849
11,305
4,006
0
1,107
10,088
0
64,606
L
Guan Yu
madenmar
Guan Yu
9,474
1,310
208
4,302
10,608
11,373
0
226
9,844
0
57,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,293
Gold Earned
37,987
460
Minions Killed
368
0
Camps Cleared
0
1,599,552
Distance Traveled
1,470,552
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,229
452
73
5
0
321,441
1
L
Athena
7,478
467
45
3
0
321,177
3
W
Yemoja
8,263
516
73
5
0
282,908
2
L
Artemis
6,839
427
46
3
0
253,916
0
L
Ra
7,775
486
99
6
0
269,022
4
W
Chaac
9,323
583
120
8
0
344,537
2
W
Apollo
7,959
497
91
6
0
269,085
0
W
Mulan
9,088
568
65
4
0
342,573
5
W
Loki
9,660
604
111
7
0
360,449
1
L
Guan Yu
8,666
542
105
7
0
304,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role