Player Matchup

Ra
Ra
McNator
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MrChoci
Xbalanque
Level 26
God Stats
1W - 4L
1,341 SR
Queue Stats
118W - 123L
1,279 Elo+
Party 1
Cerberus
Cerberus
PROPAGANdAPHANDA
Cerberus
Level 14
God Stats
6W - 8L
1,496 SR
Queue Stats
19W - 26L
1,277 Elo+
Party 1
Vamana
Vamana
Silezzro
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
Skymaster777
Bakasura
Level 5
God Stats
6W - 7L
1,799 SR
Queue Stats
7W - 16L
1,294 Elo+
Party 1
Team Averages
Level 13
1,527 SR
1,370 Elo+

VS

Team Averages
Level 26
1,561 SR
1,353 Elo+
Neith
Neith
ElKaiser97
Neith
Level 29
God Stats
12W - 8L
1,475 SR
Queue Stats
50W - 52L
1,333 Elo+
Party 2
Ares
Ares
Jhoticakitkat
Ares
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 127L
1,270 Elo+
Party 2
Tyr
Tyr
Tarkhgar67
Tyr
Level 27
God Stats
29W - 18L
1,690 SR
Queue Stats
77W - 75L
1,403 Elo+
Party 3
Janus
Janus
Winkt
Janus
Level 28
God Stats
44W - 38L
1,472 SR
Queue Stats
92W - 90L
1,368 Elo+
Party 3
Pele
Pele
Yinyanou
Pele
Level 26
God Stats
11W - 7L
1,668 SR
Queue Stats
66W - 62L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
5,907
422
2,985
4,927
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
MrChoci
Xbalanque
8
0 / 7 / 1
5,302
379
2,751
8,145
2,089
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
1 / 4 / 0
5,448
389
1,872
13,349
5,121
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Silezzro
Vamana
12
3 / 1 / 0
6,865
490
5,362
9,667
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Skymaster777
Bakasura
10
1 / 4 / 0
6,355
454
554
8,393
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 1 / 1
7,134
510
5,434
5,204
1,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 1
6,346
453
1,430
4,782
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 1 / 9
7,284
520
5,488
8,017
4,484
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Winkt
Janus
15
7 / 0 / 3
9,439
674
4,696
3,014
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
13
9 / 1 / 7
8,229
588
12,509
9,019
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
20
20
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
1
1
1
1.5
W
0
2
1
0.25
L
0
4
3
0.38
L
Xbalanque
MrChoci
Xbalanque
0
7
1
0.07
L
1
4
0
0.25
L
Vamana
Silezzro
Vamana
3
1
0
3
L
Bakasura
Skymaster777
Bakasura
1
4
0
0.25
W
3
1
9
7.5
W
Janus
Winkt
Janus
7
0
3
8.5
W
Pele
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,524
Damage
29,557
44,481
Taken
30,036
18,362
Mitigated
12,850
9,040
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,434
3,193
0
1,910
5,204
1,467
1,904
928
4,222
0
41,923
W
1,430
354
0
669
4,782
3,024
176
348
4,394
8,120
0
L
2,985
593
13
423
4,927
1,544
72
1,375
3,428
22,305
0
L
Xbalanque
MrChoci
Xbalanque
2,751
1,334
0
0
8,145
2,089
719
747
7,364
0
23,760
L
1,872
40
330
3,592
13,349
5,121
179
1,001
12,292
13,496
0
L
Vamana
Silezzro
Vamana
5,362
1,496
0
1,944
9,667
6,060
0
1,628
8,005
0
40,504
L
Bakasura
Skymaster777
Bakasura
554
346
99
2,639
8,393
3,548
0
1,093
7,266
0
26,071
W
5,488
802
0
1,827
8,017
4,484
786
2,067
5,860
0
21,472
W
Janus
Winkt
Janus
4,696
128
0
422
3,014
949
2,381
425
2,543
60,291
0
W
Pele
12,509
4,610
0
4,561
9,019
2,926
1,008
777
8,160
0
49,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,877
Gold Earned
38,432
260
Minions Killed
325
0
Camps Cleared
0
1,190,328
Distance Traveled
1,337,751
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,134
510
81
6
0
252,346
0
W
Ares
6,346
453
14
1
0
234,288
0
L
Ra
5,907
422
49
4
0
234,176
1
L
Xbalanque
5,302
379
45
3
0
217,492
4
L
Cerberus
5,448
389
27
2
0
231,669
1
L
Vamana
6,865
490
70
5
0
297,163
4
L
Bakasura
6,355
454
69
5
0
209,828
0
W
Tyr
7,284
520
33
2
0
256,879
1
W
Janus
9,439
674
128
9
0
295,944
2
W
Pele
8,229
588
69
5
0
298,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role