Player Matchup

Pele
Pele
IIDustty Ratt x
Pele
Level 14
God Stats
3W - 6L
1,419 SR
Queue Stats
23W - 35L
1,257 Elo+
Party 1
Cerberus
Cerberus
KickmyAndyOG
Cerberus
Level 22
God Stats
1W - 9L
1,206 SR
Queue Stats
17W - 32L
1,021 Elo+
Party 1
Merlin
Merlin
Sapereaude96
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,127 Elo+
Party 1
Sun Wukong
Sun Wukong
TarothUK
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,193 Elo+
Party 1
Chernobog
Chernobog
getupandjoe
Chernobog
Level 23
God Stats
2W - 3L
1,424 SR
Queue Stats
12W - 32L
1,146 Elo+
Party 1
Team Averages
Level 16
1,410 SR
1,149 Elo+

VS

Team Averages
Level 23
1,504 SR
1,423 Elo+
Baba Yaga
Baba Yaga
ALLER_GEEK
Baba Yaga
Level 18
God Stats
19W - 23L
1,401 SR
Queue Stats
27W - 37L
1,314 Elo+
Party 2
Tiamat
Tiamat
GR_loukas03
Tiamat
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 99L
1,496 Elo+
Party 3
Set
Set
Sofia090105
Set
Level 29
God Stats
33W - 26L
1,550 SR
Queue Stats
77W - 82L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
im_the_toxicity
Cthulhu
Level 27
God Stats
15W - 19L
1,580 SR
Queue Stats
264W - 285L
1,469 Elo+
Party 3
Sol
Sol
monster1y0
Sol
Level 18
God Stats
2W - 2L
1,488 SR
Queue Stats
6W - 4L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 2
10,751
430
6,731
21,595
9,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
KickmyAndyOG
Cerberus
17
7 / 4 / 7
10,967
439
17,358
24,108
25,636
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
15
1 / 14 / 4
9,418
377
12,499
19,531
8,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
TarothUK
Sun Wukong
15
2 / 11 / 3
9,683
387
11,116
25,297
18,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
getupandjoe
Chernobog
18
7 / 7 / 6
12,096
484
12,474
18,498
7,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ALLER_GEEK
Baba Yaga
14
5 / 5 / 9
10,776
431
24,936
17,418
7,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
19
20 / 2 / 1
14,048
562
16,439
19,278
15,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 3 / 3
13,725
549
10,495
13,114
5,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 3 / 12
12,657
506
14,370
24,544
12,745
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 10 / 9
12,520
501
11,292
18,161
6,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
77
22
Kills
43
44
Deaths
23
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ALLER_GEEK
Baba Yaga
5
5
9
1.9
W
Tiamat
20
2
1
10.25
L
5
8
2
0.75
L
Cerberus
KickmyAndyOG
Cerberus
7
4
7
2.63
L
Merlin
1
14
4
0.21
W
9
3
3
3.5
L
Sun Wukong
TarothUK
Sun Wukong
2
11
3
0.32
L
Chernobog
getupandjoe
Chernobog
7
7
6
1.43
W
5
3
12
3.67
W
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,178
Damage
77,532
109,029
Taken
92,515
68,900
Mitigated
47,924
30,421
Healing
35,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ALLER_GEEK
Baba Yaga
24,936
1,658
355
7,778
17,418
7,285
2,048
3,529
13,889
51,741
0
W
Tiamat
16,439
3,551
249
11,010
19,278
15,193
1,222
9,792
9,486
58,250
0
L
6,731
1,000
0
2,143
21,595
9,104
0
13,826
7,769
0
41,274
L
Cerberus
KickmyAndyOG
Cerberus
17,358
593
2,338
11,752
24,108
25,636
1,171
12,858
11,250
49,003
0
L
Merlin
12,499
3,339
0
2,099
19,531
8,536
0
15,703
3,828
41,896
0
W
10,495
5,979
248
3,839
13,114
5,770
6,199
2,835
10,279
0
87,990
L
Sun Wukong
TarothUK
Sun Wukong
11,116
3,818
954
4,522
25,297
18,524
0
12,731
12,566
0
48,951
L
Chernobog
getupandjoe
Chernobog
12,474
8,080
2,385
4,228
18,498
7,100
5,191
11,585
6,913
0
63,563
W
14,370
558
538
5,944
24,544
12,745
0
7,929
16,615
81,011
0
W
11,292
2,789
0
5,216
18,161
6,931
2,250
5,772
12,389
57,582
2,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,915
Gold Earned
63,726
352
Minions Killed
501
0
Camps Cleared
0
2,078,850
Distance Traveled
2,122,141
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,776
431
41
2
0
469,388
0
W
Tiamat
14,048
562
97
4
0
377,480
0
L
Pele
10,751
430
59
2
0
469,162
0
L
Cerberus
10,967
439
79
3
0
450,995
0
L
Merlin
9,418
377
58
2
0
354,589
1
W
Set
13,725
549
165
7
0
459,162
0
L
Sun Wukong
9,683
387
47
2
0
375,030
0
L
Chernobog
12,096
484
109
4
0
429,074
0
W
Cthulhu
12,657
506
105
4
0
405,989
1
W
Sol
12,520
501
93
4
0
410,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role