Player Matchup

Hercules
Hercules
Its_Loading_
Hercules
Level 92
God Stats
1W - 4L
1,734 SR
Queue Stats
405W - 383L
1,514 Elo+
Solo
Achilles
Achilles
Slayerforce7
Achilles
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
236W - 219L
1,543 Elo+
Solo
Vamana
Vamana
VoidReaperUWU
Vamana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
austrev25
Danzaburou
Level 149
God Stats
0W - 3L
1,357 SR
Queue Stats
154W - 125L
1,615 Elo+
Party 2
Baba Yaga
Baba Yaga
sleepyhallow1318
Baba Yaga
Level 97
God Stats
2W - 2L
1,289 SR
Queue Stats
83W - 73L
1,391 Elo+
Solo
Team Averages
Level 101
1,476 SR
1,520 Elo+

VS

Team Averages
Level 119
1,456 SR
1,491 Elo+
Eset
Eset
BlackTarHeroine
Eset
Level 145
God Stats
5W - 9L
1,327 SR
Queue Stats
630W - 575L
1,509 Elo+
Party 1
Susano
Susano
CaptKenpachi787
Susano
Level 125
God Stats
9W - 3L
1,711 SR
Queue Stats
141W - 152L
1,481 Elo+
Solo
Yemoja
Yemoja
LifestoneBeast
Yemoja
Level 155
God Stats
1W - 3L
1,397 SR
Queue Stats
218W - 233L
1,427 Elo+
Solo
Odin
Odin
StellioKantos
Odin
Level 69
God Stats
8W - 8L
1,347 SR
Queue Stats
533W - 524L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
uWATm824
Jormungandr
Level 103
God Stats
3W - 5L
1,500 SR
Queue Stats
435W - 447L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Its_Loading_
Hercules
18
1 / 4 / 14
10,670
667
15,040
31,919
18,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Slayerforce7
Achilles
18
5 / 6 / 5
11,085
693
14,040
24,371
24,413
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
1 / 5 / 10
9,882
618
6,421
21,189
18,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
austrev25
Danzaburou
20
7 / 3 / 5
12,350
772
17,028
16,897
7,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
18
3 / 3 / 10
11,153
697
27,529
11,807
5,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 10
11,191
699
22,250
15,298
7,467
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 4 / 10
10,976
686
14,153
17,083
8,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 1 / 12
11,765
735
8,128
13,475
13,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
6 / 7 / 9
11,589
724
17,448
25,905
23,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
uWATm824
Jormungandr
20
5 / 2 / 12
12,126
758
26,494
24,482
25,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
74
17
Kills
21
21
Deaths
17
44
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
3
4
10
2
L
Hercules
Its_Loading_
Hercules
1
4
14
2
W
2
1
12
8
L
Achilles
Slayerforce7
Achilles
5
6
5
1.25
W
6
7
9
1.5
L
1
5
10
1.2
L
Danzaburou
austrev25
Danzaburou
7
3
5
3.17
L
Baba Yaga
3
3
10
2.67
W
Jormungandr
uWATm824
Jormungandr
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,058
Damage
88,473
106,183
Taken
96,243
74,930
Mitigated
78,467
48,457
Healing
46,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,250
906
4,770
2,683
15,298
7,467
1,985
3,631
11,301
37,500
0
W
14,153
2,813
1,312
3,263
17,083
8,166
1,091
3,851
12,928
0
22,242
L
Hercules
Its_Loading_
Hercules
15,040
4,415
3,052
14,905
31,919
18,699
253
14,913
17,006
0
21,570
W
8,128
1,686
12,687
6,477
13,475
13,711
744
6,278
6,639
16,494
0
L
Achilles
Slayerforce7
Achilles
14,040
3,234
3,434
6,292
24,371
24,413
45
14,650
9,721
0
18,793
W
17,448
4,337
1,739
5,296
25,905
23,950
328
7,065
18,431
0
26,295
L
6,421
1,732
1,538
7,285
21,189
18,453
343
11,275
9,914
0
11,497
L
Danzaburou
austrev25
Danzaburou
17,028
6,987
1,337
5,415
16,897
7,734
1,945
9,280
7,617
0
40,741
L
Baba Yaga
27,529
1,503
1,197
4,002
11,807
5,631
885
6,754
5,053
51,213
0
W
Jormungandr
uWATm824
Jormungandr
26,494
5,459
915
7,856
24,482
25,173
451
5,350
18,604
63,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,140
Gold Earned
57,647
151
Minions Killed
161
0
Camps Cleared
0
1,363,828
Distance Traveled
1,345,985
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,191
699
31
2
0
271,539
0
W
Susano
10,976
686
25
2
0
291,762
1
L
Hercules
10,670
667
16
1
0
278,302
0
W
Yemoja
11,765
735
13
1
0
252,518
0
L
Achilles
11,085
693
15
1
0
270,757
0
W
Odin
11,589
724
16
1
0
285,467
0
L
Vamana
9,882
618
17
1
0
292,347
0
L
Danzaburou
12,350
772
46
3
0
281,710
0
L
Baba Yaga
11,153
697
57
4
0
240,712
3
W
Jormungandr
12,126
758
76
5
0
244,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role