Player Matchup

Hercules
Hercules
Etniesgalle
Hercules
Level 56
God Stats
0W - 1L
1,278 SR
Queue Stats
790W - 755L
1,502 Elo+
Solo
Thor
Thor
Hybridfluxx
Thor
Level 67
God Stats
25W - 27L
1,285 SR
Queue Stats
311W - 309L
1,462 Elo+
Party 1
Ra
Ra
KendapayXD
Ra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Maric565656
Hachiman
Level 107
God Stats
14W - 15L
1,500 SR
Queue Stats
115W - 121L
1,496 Elo+
Solo
Loki
Loki
maronicprism
Loki
Level 84
God Stats
10W - 22L
1,231 SR
Queue Stats
541W - 521L
1,485 Elo+
Party 1
Team Averages
Level 89
1,359 SR
1,489 Elo+

VS

Team Averages
Level 94
1,647 SR
1,500 Elo+
Cthulhu
Cthulhu
AcuZ
Cthulhu
Level 121
God Stats
9W - 2L
1,516 SR
Queue Stats
212W - 225L
1,424 Elo+
Solo
Hades
Hades
Menom
Hades
Level 107
God Stats
3W - 2L
1,816 SR
Queue Stats
159W - 147L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TeddyDeluxe
Ah Muzen Cab
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
236W - 218L
1,530 Elo+
Solo
Hel
Hel
kiwiiiiiii
Hel
Level 84
God Stats
102W - 92L
1,553 SR
Queue Stats
106W - 99L
1,497 Elo+
Solo
Xbalanque
Xbalanque
thomasvl13
Xbalanque
Level 89
God Stats
1W - 2L
1,851 SR
Queue Stats
62W - 46L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Etniesgalle
Hercules
15
2 / 8 / 5
10,625
443
7,667
26,144
20,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 6 / 7
10,898
454
8,674
22,219
9,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 3 / 7
12,223
509
23,637
18,058
7,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Maric565656
Hachiman
17
4 / 5 / 5
11,141
464
14,966
17,743
8,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 4 / 1
11,788
491
6,433
16,634
9,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcuZ
Cthulhu
17
5 / 5 / 15
12,396
517
13,699
24,077
26,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Menom
Hades
19
5 / 0 / 8
12,640
527
10,274
17,810
19,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
TeddyDeluxe
Ah Muzen Cab
18
5 / 6 / 9
12,466
519
18,373
17,189
8,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 13
11,655
486
11,723
15,649
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
thomasvl13
Xbalanque
19
7 / 5 / 12
13,150
548
21,251
16,693
6,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
83
22
Kills
26
26
Deaths
22
25
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AcuZ
Cthulhu
5
5
15
2.5
L
Hercules
Etniesgalle
Hercules
2
8
5
0.56
L
4
6
7
1.25
L
11
3
7
4.83
L
Hachiman
Maric565656
Hachiman
4
5
5
1.3
W
Hades
Menom
Hades
5
0
8
9
W
Ah Muzen Cab
TeddyDeluxe
Ah Muzen Cab
5
6
9
1.58
W
4
6
13
1.75
L
1
4
1
0.38
W
Xbalanque
thomasvl13
Xbalanque
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,377
Damage
75,320
100,798
Taken
91,418
55,812
Mitigated
67,266
32,801
Healing
39,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AcuZ
Cthulhu
13,699
1,200
1,284
3,802
24,077
26,660
407
5,316
18,761
41,944
0
L
Hercules
Etniesgalle
Hercules
7,667
1,567
0
5,171
26,144
20,520
0
10,030
16,114
0
35,045
L
8,674
1,867
0
4,431
22,219
9,332
384
8,192
14,027
0
65,228
L
23,637
1,141
5,981
9,936
18,058
7,673
970
4,058
14,000
82,802
0
L
Hachiman
Maric565656
Hachiman
14,966
9,838
0
5,518
17,743
8,723
1,770
6,427
11,316
0
84,033
W
Hades
Menom
Hades
10,274
1,003
496
9,713
17,810
19,764
1,004
2,808
15,002
74,256
0
W
Ah Muzen Cab
TeddyDeluxe
Ah Muzen Cab
18,373
3,983
0
5,155
17,189
8,109
2,253
7,407
9,782
0
100,847
W
11,723
397
6,540
7,578
15,649
5,930
934
4,721
10,928
61,709
0
L
6,433
690
0
1,764
16,634
9,564
1,375
6,989
9,645
0
81,115
W
Xbalanque
thomasvl13
Xbalanque
21,251
11,448
0
4,624
16,693
6,803
3,829
3,385
13,308
0
97,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,675
Gold Earned
62,307
586
Minions Killed
561
0
Camps Cleared
0
2,278,247
Distance Traveled
2,344,387
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,396
517
52
2
0
469,303
4
L
Hercules
10,625
443
55
2
0
420,518
4
L
Thor
10,898
454
87
4
0
464,106
2
L
Ra
12,223
509
152
6
0
509,699
4
L
Hachiman
11,141
464
124
5
0
405,194
5
W
Hades
12,640
527
150
6
0
477,994
5
W
Ah Muzen Cab
12,466
519
133
6
0
446,706
6
W
Hel
11,655
486
86
4
0
504,728
0
L
Loki
11,788
491
168
7
0
478,730
6
W
Xbalanque
13,150
548
140
6
0
445,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role