Player Matchup

Anhur
Anhur
Derek___Savage
Anhur
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 11L
1,634 Elo+
Solo
Cu Chulainn
Cu Chulainn
K2daC1819
Cu Chulainn
Level 26
God Stats
37W - 40L
1,478 SR
Queue Stats
84W - 89L
1,437 Elo+
Party 1
Merlin
Merlin
Swert5678
Merlin
Level 29
God Stats
52W - 56L
1,550 SR
Queue Stats
115W - 129L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
Th3-HuntR_
Sun Wukong
Level 14
God Stats
7W - 6L
1,500 SR
Queue Stats
26W - 25L
1,405 Elo+
Solo
Kali
Kali
XylothD
Kali
Level 28
God Stats
15W - 8L
1,748 SR
Queue Stats
94W - 94L
1,456 Elo+
Party 1
Team Averages
Level 21
1,555 SR
1,478 Elo+

VS

Team Averages
Level 9
1,575 SR
1,452 Elo+
Ganesha
Ganesha
DmSwitch
Ganesha
Level 16
God Stats
10W - 6L
1,619 SR
Queue Stats
298W - 376L
1,319 Elo+
Solo
Scylla
Scylla
Josh0919
Scylla
Level 4
God Stats
6W - 14L
1,618 SR
Queue Stats
27W - 44L
1,503 Elo+
Party 2
Nemesis
Nemesis
KiNg ToMaTo9316
Nemesis
Level 7
God Stats
2W - 4L
1,719 SR
Queue Stats
3W - 5L
1,449 Elo+
Party 2
Jormungandr
Jormungandr
Xman4503
Jormungandr
Level 4
God Stats
3W - 4L
1,537 SR
Queue Stats
7W - 13L
1,454 Elo+
Solo
Tyr
Tyr
gelatogreens
Tyr
Level 16
God Stats
34W - 34L
1,383 SR
Queue Stats
137W - 131L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 7
13,587
618
22,875
18,148
7,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cu Chulainn
K2daC1819
Cu Chulainn
16
8 / 1 / 10
11,289
513
8,020
13,102
8,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Swert5678
Merlin
19
5 / 2 / 14
13,451
611
10,003
9,238
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Th3-HuntR_
Sun Wukong
14
1 / 5 / 0
10,504
477
3,848
14,792
8,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
XylothD
Kali
17
11 / 3 / 12
13,458
612
15,222
19,621
8,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DmSwitch
Ganesha
13
0 / 8 / 3
8,288
377
4,649
19,629
13,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Josh0919
Scylla
13
1 / 10 / 1
8,609
391
3,719
11,135
3,032
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 13 / 1
9,195
418
5,979
17,977
13,205
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
Xman4503
Jormungandr
10
0 / 8 / 0
7,067
321
2,484
13,935
7,124
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
8 / 5 / 0
10,203
464
16,812
17,859
19,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
16
43
Kills
11
11
Deaths
44
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
18
0
7
21.5
L
Ganesha
DmSwitch
Ganesha
0
8
3
0.19
L
Scylla
Josh0919
Scylla
1
10
1
0.15
W
Cu Chulainn
K2daC1819
Cu Chulainn
8
1
10
13
L
2
13
1
0.19
W
Merlin
Swert5678
Merlin
5
2
14
6
W
Sun Wukong
Th3-HuntR_
Sun Wukong
1
5
0
0.2
L
Jormungandr
Xman4503
Jormungandr
0
8
0
0
W
Kali
XylothD
Kali
11
3
12
5.67
L
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,968
Damage
33,643
74,901
Taken
80,535
36,590
Mitigated
56,360
33,402
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,875
14,627
0
11,362
18,148
7,507
5,863
2,350
15,798
0
122,730
L
Ganesha
DmSwitch
Ganesha
4,649
389
0
1,791
19,629
13,549
0
3,290
16,117
20,584
0
L
Scylla
Josh0919
Scylla
3,719
718
0
453
11,135
3,032
0
1,635
9,326
37,554
0
W
Cu Chulainn
K2daC1819
Cu Chulainn
8,020
2,534
1,095
2,402
13,102
8,159
2,386
3,140
9,962
0
37,924
L
5,979
2,679
0
556
17,977
13,205
0
2,559
15,218
0
32,655
W
Merlin
Swert5678
Merlin
10,003
231
541
1,518
9,238
3,834
2,992
2,001
7,237
76,576
0
W
Sun Wukong
Th3-HuntR_
Sun Wukong
3,848
1,123
0
3,830
14,792
8,680
1,370
418
14,374
0
36,866
L
Jormungandr
Xman4503
Jormungandr
2,484
399
0
0
13,935
7,124
0
372
13,559
29,493
0
W
Kali
XylothD
Kali
15,222
10,888
808
11,846
19,621
8,410
1,152
2,943
16,678
0
78,800
L
16,812
3,114
0
2,734
17,859
19,450
487
1,395
16,312
0
52,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,289
Gold Earned
43,362
523
Minions Killed
266
0
Camps Cleared
0
1,992,025
Distance Traveled
1,517,698
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,587
618
153
7
0
383,401
0
L
Ganesha
8,288
377
21
1
0
322,947
5
L
Scylla
8,609
391
61
3
0
330,776
2
W
Cu Chulainn
11,289
513
71
3
0
448,086
0
L
Nemesis
9,195
418
55
3
0
324,077
0
W
Merlin
13,451
611
141
6
0
390,232
4
W
Sun Wukong
10,504
477
68
3
0
364,980
0
L
Jormungandr
7,067
321
39
2
0
188,737
0
W
Kali
13,458
612
90
4
0
405,326
1
L
Tyr
10,203
464
90
4
0
351,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role