Player Matchup

Ravana
Ravana
BigBeastEpstein
Ravana
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 171L
1,559 Elo+
Party 4
Athena
Athena
DarkXDemonzz159
Athena
Level 124
God Stats
11W - 12L
1,552 SR
Queue Stats
477W - 459L
1,536 Elo+
Party 4
Anhur
Anhur
Ghostlicht
Anhur
Level 18
God Stats
5W - 3L
1,689 SR
Queue Stats
50W - 51L
1,569 Elo+
Party 2
Olorun
Olorun
ImussyI
Olorun
Level 146
God Stats
8W - 13L
1,527 SR
Queue Stats
537W - 532L
1,518 Elo+
Party 2
Scylla
Scylla
XenoZx
Scylla
Level 88
God Stats
9W - 6L
1,596 SR
Queue Stats
483W - 434L
1,516 Elo+
Party 2
Team Averages
Level 81
1,573 SR
1,540 Elo+

VS

Team Averages
Level 96
1,665 SR
1,650 Elo+
Da Ji
Da Ji
EarlyB
Da Ji
Level 126
God Stats
4W - 0L
1,803 SR
Queue Stats
33W - 22L
1,592 Elo+
Party 3
Izanami
Izanami
Golfboy96
Izanami
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,508 Elo+
Party 3
Guan Yu
Guan Yu
Iloveyoutsuki
Guan Yu
Level 21
God Stats
2W - 0L
1,746 SR
Queue Stats
22W - 5L
1,919 Elo+
Party 1
Ra
Ra
Partizani
Ra
Level 160
God Stats
5W - 4L
1,620 SR
Queue Stats
147W - 98L
1,607 Elo+
Party 1
Ares
Ares
Tigrinus
Ares
Level 128
God Stats
5W - 2L
1,657 SR
Queue Stats
62W - 54L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,161
469
4,241
7,895
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 0 / 2
5,307
482
2,301
6,624
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
9
2 / 2 / 0
5,620
511
3,427
6,767
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
ImussyI
Olorun
12
5 / 2 / 0
7,060
642
7,684
9,445
2,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
XenoZx
Scylla
9
0 / 4 / 0
5,002
455
1,872
6,349
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EarlyB
Da Ji
11
4 / 0 / 5
6,381
580
6,266
6,671
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Golfboy96
Izanami
12
2 / 1 / 0
6,525
593
3,973
4,235
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
12
3 / 5 / 0
6,835
621
7,739
12,324
7,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 0 / 4
6,756
614
4,779
3,182
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
10
1 / 1 / 5
5,981
544
3,989
7,580
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
7
Kills
12
12
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
0
2
1
W
Da Ji
EarlyB
Da Ji
4
0
5
6.5
L
Anhur
2
2
0
1
W
Izanami
Golfboy96
Izanami
2
1
0
2
W
Guan Yu
3
5
0
0.6
L
Olorun
ImussyI
Olorun
5
2
0
2.5
W
2
0
4
4
W
Ares
1
1
5
3.5
L
Scylla
XenoZx
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,525
Damage
26,746
37,080
Taken
33,992
12,072
Mitigated
15,455
15,235
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,241
972
0
2,982
7,895
2,470
0
2,289
5,606
0
26,148
L
2,301
817
0
2,252
6,624
3,482
0
3,127
3,497
18,186
0
W
Da Ji
EarlyB
Da Ji
6,266
2,078
0
3,544
6,671
2,500
0
839
5,818
0
32,861
L
Anhur
3,427
1,835
0
3,449
6,767
1,393
473
814
5,953
0
26,327
W
Izanami
Golfboy96
Izanami
3,973
2,784
0
1,095
4,235
940
498
516
3,719
0
39,968
W
Guan Yu
7,739
1,162
100
3,820
12,324
7,472
0
7,681
4,599
0
39,226
L
Olorun
ImussyI
Olorun
7,684
4,469
0
5,612
9,445
2,701
290
0
9,445
43,318
0
W
4,779
288
1,603
1,668
3,182
1,240
0
410
2,762
46,794
0
W
Ares
3,989
204
0
2,929
7,580
3,303
0
2,251
5,237
19,780
0
L
Scylla
XenoZx
Scylla
1,872
305
0
940
6,349
2,026
0
2,538
3,811
23,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,150
Gold Earned
32,478
263
Minions Killed
338
0
Camps Cleared
0
963,243
Distance Traveled
1,120,833
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,161
469
53
5
0
223,453
3
L
Athena
5,307
482
23
2
0
205,541
2
W
Da Ji
6,381
580
54
5
0
235,413
1
L
Anhur
5,620
511
46
4
0
170,301
5
W
Izanami
6,525
593
83
8
0
198,472
0
W
Guan Yu
6,835
621
77
7
0
221,269
0
L
Olorun
7,060
642
87
8
0
176,983
1
W
Ra
6,756
614
93
8
0
242,549
4
W
Ares
5,981
544
31
3
0
223,130
2
L
Scylla
5,002
455
54
5
0
186,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role