Player Matchup

Horus
Horus
Jei6x
Horus
Level 81
God Stats
309W - 291L
1,561 SR
Queue Stats
398W - 416L
1,532 Elo+
Solo
Freya
Freya
Kloner
Freya
Level 106
God Stats
2W - 2L
1,741 SR
Queue Stats
168W - 158L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
Kolan4ikOff
Danzaburou
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 49L
1,500 Elo+
Solo
Loki
Loki
Mastertartaru
Loki
Level 28
God Stats
4W - 2L
1,745 SR
Queue Stats
25W - 29L
1,487 Elo+
Party 2
Ganesha
Ganesha
Qzyro
Ganesha
Level 68
God Stats
17W - 11L
1,570 SR
Queue Stats
21W - 18L
1,503 Elo+
Solo
Team Averages
Level 73
1,623 SR
1,502 Elo+

VS

Team Averages
Level 61
1,559 SR
1,440 Elo+
Mercury
Mercury
Maynart
Mercury
Level 33
God Stats
4W - 12L
1,416 SR
Queue Stats
221W - 217L
1,516 Elo+
Solo
Chronos
Chronos
OneOfOne77
Chronos
Level 119
God Stats
19W - 18L
1,475 SR
Queue Stats
712W - 770L
1,397 Elo+
Party 1
Hou Yi
Hou Yi
Wedjar
Hou Yi
Level 84
God Stats
6W - 15L
1,748 SR
Queue Stats
386W - 423L
1,444 Elo+
Party 3
Discordia
Discordia
houler1
Discordia
Level 40
God Stats
1W - 2L
1,560 SR
Queue Stats
25W - 30L
1,390 Elo+
Party 1
Ymir
Ymir
vizeRR
Ymir
Level 29
God Stats
14W - 16L
1,595 SR
Queue Stats
105W - 130L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jei6x
Horus
18
6 / 3 / 14
12,627
1,148
9,857
14,138
11,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Kloner
Freya
19
12 / 2 / 10
13,484
1,226
24,374
15,498
7,491
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Kolan4ikOff
Danzaburou
18
4 / 3 / 15
12,686
1,153
16,901
13,770
8,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 1 / 10
11,482
1,044
8,260
7,717
3,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Qzyro
Ganesha
19
0 / 2 / 19
12,422
1,129
7,870
18,825
22,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

253

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Maynart
Mercury
16
4 / 8 / 5
11,447
1,041
11,482
15,073
4,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
OneOfOne77
Chronos
16
0 / 5 / 5
9,727
884
10,523
12,378
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
Wedjar
Hou Yi
16
1 / 4 / 6
10,166
924
11,729
16,019
7,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
houler1
Discordia
17
1 / 4 / 9
11,113
1,010
19,314
12,119
4,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
vizeRR
Ymir
17
5 / 6 / 4
11,672
1,061
10,982
16,088
14,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
27
Kills
11
11
Deaths
27
68
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Horus
Jei6x
Horus
6
3
14
4.33
W
Freya
Kloner
Freya
12
2
10
8.5
W
Danzaburou
Kolan4ikOff
Danzaburou
4
3
15
3.83
W
5
1
10
10
L
Mercury
Maynart
Mercury
4
8
5
0.81
L
Chronos
OneOfOne77
Chronos
0
5
5
0.5
W
Ganesha
Qzyro
Ganesha
0
2
19
4.75
L
Hou Yi
Wedjar
Hou Yi
1
4
6
1
L
Discordia
houler1
Discordia
1
4
9
1.38
L
Ymir
vizeRR
Ymir
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,262
Damage
64,030
69,948
Taken
71,677
53,883
Mitigated
36,638
20,808
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Jei6x
Horus
9,857
4,382
2,094
2,513
14,138
11,836
0
9,918
4,220
3,886
19,392
W
Freya
Kloner
Freya
24,374
8,748
0
7,545
15,498
7,491
0
10,052
5,446
52,754
0
W
Danzaburou
Kolan4ikOff
Danzaburou
16,901
7,243
0
2,070
13,770
8,452
0
6,680
7,090
0
39,984
W
8,260
1,624
0
380
7,717
3,855
0
4,497
3,220
0
19,566
L
Mercury
Maynart
Mercury
11,482
8,216
0
1,387
15,073
4,978
0
6,532
8,541
0
25,626
L
Chronos
OneOfOne77
Chronos
10,523
4,175
0
1,049
12,378
4,485
0
5,469
6,909
24,927
0
W
Ganesha
Qzyro
Ganesha
7,870
515
1,438
4,768
18,825
22,249
0
9,672
9,153
23,226
0
L
Hou Yi
Wedjar
Hou Yi
11,729
6,009
0
1,063
16,019
7,631
0
7,800
8,219
0
22,722
L
Discordia
houler1
Discordia
19,314
1,489
510
817
12,119
4,604
0
4,577
7,542
41,134
0
L
Ymir
vizeRR
Ymir
10,982
1,207
0
0
16,088
14,940
0
8,968
7,120
31,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,701
Gold Earned
54,125
207
Minions Killed
184
10
Camps Cleared
8
1,070,343
Distance Traveled
1,106,372
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,627
1,148
43
4
1
227,044
0
W
Freya
13,484
1,226
64
6
4
212,595
0
W
Danzaburou
12,686
1,153
68
6
1
212,236
0
W
Loki
11,482
1,044
25
2
2
198,430
1
L
Mercury
11,447
1,041
27
2
5
255,906
0
L
Chronos
9,727
884
33
3
1
200,613
1
W
Ganesha
12,422
1,129
7
1
2
220,038
1
L
Hou Yi
10,166
924
26
2
1
199,070
0
L
Discordia
11,113
1,010
45
4
1
222,885
0
L
Ymir
11,672
1,061
53
5
0
227,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role