Player Matchup

Rama
Rama
BlacknEazy
Rama
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 70L
1,483 Elo+
Party 2
Susano
Susano
DangoTeton
Susano
Level 7
God Stats
1W - 1L
1,238 SR
Queue Stats
10W - 6L
1,566 Elo+
Party 3
Baron Samedi
Baron Samedi
Denstroyer12
Baron Samedi
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
57W - 64L
1,502 Elo+
Party 2
Anubis
Anubis
Kapotau
Anubis
Level 5
God Stats
1W - 4L
1,183 SR
Queue Stats
17W - 32L
1,502 Elo+
Party 3
Sobek
Sobek
rubengf131
Sobek
Level 29
God Stats
1W - 0L
1,734 SR
Queue Stats
54W - 58L
1,372 Elo+
Party 3
Team Averages
Level 17
1,431 SR
1,485 Elo+

VS

Team Averages
Level 9
1,544 SR
1,481 Elo+
Merlin
Merlin
Bigsagit
Merlin
Level 6
God Stats
8W - 7L
1,647 SR
Queue Stats
19W - 16L
1,476 Elo+
Party 1
Ymir
Ymir
JMQuill
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,695 Elo+
Party 1
Vamana
Vamana
Kappaturtle1
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,424 Elo+
Party 1
Izanami
Izanami
VseMozno
Izanami
Level 26
God Stats
88W - 81L
1,572 SR
Queue Stats
140W - 145L
1,333 Elo+
Solo
Set
Set
lemonboy71
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 13
14,138
566
17,748
17,466
7,492
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
DangoTeton
Susano
20
18 / 5 / 11
15,085
603
21,728
24,285
14,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Denstroyer12
Baron Samedi
20
2 / 4 / 6
12,878
515
10,330
13,528
10,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Kapotau
Anubis
14
2 / 7 / 7
10,711
428
7,424
13,927
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
20
8 / 5 / 19
14,126
565
12,230
32,065
40,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bigsagit
Merlin
18
7 / 9 / 5
11,681
467
22,268
14,374
5,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
JMQuill
Ymir
15
0 / 8 / 12
9,550
382
5,435
18,554
15,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
17
8 / 7 / 2
12,132
485
15,181
20,763
23,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
VseMozno
Izanami
18
8 / 9 / 5
12,161
486
21,112
19,950
10,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 6 / 9
12,120
485
9,182
22,221
9,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
59
39
Kills
26
26
Deaths
39
56
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bigsagit
Merlin
7
9
5
1.06
W
9
5
13
3.1
W
Susano
DangoTeton
Susano
18
5
11
4.7
W
Baron Samedi
Denstroyer12
Baron Samedi
2
4
6
1.25
L
Ymir
JMQuill
Ymir
0
8
12
0.75
W
Anubis
Kapotau
Anubis
2
7
7
0.79
L
Vamana
8
7
2
1.29
L
Izanami
VseMozno
Izanami
8
9
5
1.17
L
3
6
9
1.25
W
Sobek
8
5
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,460
Damage
73,178
101,271
Taken
95,862
78,869
Mitigated
64,011
28,726
Healing
13,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bigsagit
Merlin
22,268
1,337
0
207
14,374
5,687
916
4,179
10,029
68,720
0
W
17,748
14,113
0
5,826
17,466
7,492
6,086
4,466
12,882
0
87,454
W
Susano
DangoTeton
Susano
21,728
6,900
0
8,355
24,285
14,181
397
5,258
18,765
0
107,895
W
Baron Samedi
Denstroyer12
Baron Samedi
10,330
1,510
867
2,035
13,528
10,663
1,512
4,379
9,023
78,053
0
L
Ymir
JMQuill
Ymir
5,435
1,135
0
422
18,554
15,463
333
7,664
10,682
26,098
0
W
Anubis
Kapotau
Anubis
7,424
239
0
3,625
13,927
5,857
938
5,912
7,555
44,155
0
L
Vamana
15,181
6,540
0
4,083
20,763
23,788
640
8,130
12,399
400
69,803
L
Izanami
VseMozno
Izanami
21,112
14,498
0
2,604
19,950
10,036
1,399
6,676
13,190
0
87,222
L
9,182
5,105
0
5,879
22,221
9,037
102
5,703
16,434
0
84,087
W
Sobek
12,230
1,403
0
8,018
32,065
40,676
329
6,774
24,933
42,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,938
Gold Earned
57,644
504
Minions Killed
524
0
Camps Cleared
0
2,027,890
Distance Traveled
2,136,623
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,681
467
121
5
0
397,692
1
W
Rama
14,138
566
122
5
0
397,767
1
W
Susano
15,085
603
126
5
0
506,721
4
W
Baron Samedi
12,878
515
129
5
0
339,329
1
L
Ymir
9,550
382
34
1
0
431,146
3
W
Anubis
10,711
428
77
3
0
291,823
4
L
Vamana
12,132
485
119
5
0
459,953
0
L
Izanami
12,161
486
141
6
0
400,461
0
L
Set
12,120
485
109
4
0
447,371
1
W
Sobek
14,126
565
50
2
0
492,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role